3Dconnexion devices translation linearly dependent on zoom

This commit is contained in:
Enrico Turri 2020-01-16 10:17:07 +01:00
parent 9f7feedc8b
commit 3f2ccf08d2
6 changed files with 18 additions and 32 deletions

View file

@ -69,8 +69,7 @@ namespace GUI {
return;
const Camera& camera = canvas.get_camera();
float zoom = (float)camera.get_zoom();
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
float inv_zoom = (float)camera.get_inv_zoom();
Size cnv_size = canvas.get_canvas_size();
float cnv_half_width = 0.5f * (float)cnv_size.get_width();