GCode Preview - Added objects and wipe tower transparent shells

This commit is contained in:
Enrico Turri 2018-02-12 09:04:05 +01:00
parent 6b14e7cc54
commit 3f006dc11a
8 changed files with 152 additions and 1 deletions

View file

@ -348,7 +348,32 @@ void GLVolumeCollection::render_VBOs() const
GLsizei n_triangles = GLsizei(std::min(volume->indexed_vertex_array.triangle_indices_size, volume->tverts_range.second - volume->tverts_range.first));
GLsizei n_quads = GLsizei(std::min(volume->indexed_vertex_array.quad_indices_size, volume->qverts_range.second - volume->qverts_range.first));
if (n_triangles + n_quads == 0)
{
if (_render_interleaved_only_volumes.enabled)
{
::glDisableClientState(GL_VERTEX_ARRAY);
::glDisableClientState(GL_NORMAL_ARRAY);
::glEnable(GL_BLEND);
::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
if (color_id >= 0)
{
float color[4];
::memcpy((void*)color, (const void*)volume->color, 3 * sizeof(float));
color[3] = _render_interleaved_only_volumes.alpha;
::glUniform4fv(color_id, 1, (const GLfloat*)color);
}
else
::glColor4f(volume->color[0], volume->color[1], volume->color[2], _render_interleaved_only_volumes.alpha);
volume->render();
::glDisable(GL_BLEND);
::glEnableClientState(GL_VERTEX_ARRAY);
::glEnableClientState(GL_NORMAL_ARRAY);
}
continue;
}
if (color_id >= 0)
glUniform4fv(color_id, 1, (const GLfloat*)volume->color);
else
@ -387,7 +412,23 @@ void GLVolumeCollection::render_legacy() const
GLsizei n_triangles = GLsizei(std::min(volume->indexed_vertex_array.triangle_indices_size, volume->tverts_range.second - volume->tverts_range.first));
GLsizei n_quads = GLsizei(std::min(volume->indexed_vertex_array.quad_indices_size, volume->qverts_range.second - volume->qverts_range.first));
if (n_triangles + n_quads == 0)
{
if (_render_interleaved_only_volumes.enabled)
{
::glDisableClientState(GL_VERTEX_ARRAY);
::glDisableClientState(GL_NORMAL_ARRAY);
::glEnable(GL_BLEND);
::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
::glColor4f(volume->color[0], volume->color[1], volume->color[2], _render_interleaved_only_volumes.alpha);
volume->render();
::glDisable(GL_BLEND);
::glEnableClientState(GL_VERTEX_ARRAY);
::glEnableClientState(GL_NORMAL_ARRAY);
}
continue;
}
glColor4f(volume->color[0], volume->color[1], volume->color[2], volume->color[3]);
glVertexPointer(3, GL_FLOAT, 6 * sizeof(float), volume->indexed_vertex_array.vertices_and_normals_interleaved.data() + 3);
glNormalPointer(GL_FLOAT, 6 * sizeof(float), volume->indexed_vertex_array.vertices_and_normals_interleaved.data());
@ -1314,6 +1355,9 @@ static inline std::vector<float> parse_colors(const std::vector<std::string> &sc
void _3DScene::load_gcode_preview(const Print* print, GLVolumeCollection* volumes, const std::vector<std::string>& str_tool_colors, bool use_VBOs)
{
if ((print == nullptr) || (volumes == nullptr))
return;
if (volumes->empty())
{
std::vector<float> tool_colors = parse_colors(str_tool_colors);
@ -1326,9 +1370,17 @@ void _3DScene::load_gcode_preview(const Print* print, GLVolumeCollection* volume
_load_gcode_unretractions(*print, *volumes, use_VBOs);
if (volumes->empty())
{
reset_legend_texture();
volumes->set_render_interleaved_only_volumes(GLVolumeCollection::RenderInterleavedOnlyVolumes(false, 0.0f));
}
else
{
_generate_legend_texture(*print, tool_colors);
_load_shells(*print, *volumes, use_VBOs);
volumes->set_render_interleaved_only_volumes(GLVolumeCollection::RenderInterleavedOnlyVolumes(true, 0.25f));
}
}
_update_gcode_volumes_visibility(*print, *volumes);
@ -2209,6 +2261,11 @@ void _3DScene::_update_gcode_volumes_visibility(const Print& print, GLVolumeColl
volume->is_active = print.gcode_preview.unretraction.is_visible;
break;
}
case GCodePreviewData::Shell:
{
volume->is_active = print.gcode_preview.shell.is_visible;
break;
}
default:
{
volume->is_active = false;
@ -2224,4 +2281,41 @@ void _3DScene::_generate_legend_texture(const Print& print, const std::vector<fl
s_legend_texture.generate_texture(print, tool_colors);
}
void _3DScene::_load_shells(const Print& print, GLVolumeCollection& volumes, bool use_VBOs)
{
size_t initial_volumes_count = volumes.volumes.size();
s_gcode_preview_data.first_volumes.emplace_back(GCodePreviewData::Shell, 0, (unsigned int)initial_volumes_count);
if (print.objects.empty())
// nothing to render, return
return;
// adds objects' volumes
unsigned int object_id = 0;
for (PrintObject* obj : print.objects)
{
ModelObject* model_obj = obj->model_object();
std::vector<int> instance_ids(model_obj->instances.size());
for (int i = 0; i < model_obj->instances.size(); ++i)
{
instance_ids[i] = i;
}
for (ModelInstance* instance : model_obj->instances)
{
volumes.load_object(model_obj, object_id, instance_ids, "object", "object", "object", use_VBOs);
}
++object_id;
}
// adds wipe tower's volume
coordf_t max_z = print.objects[0]->model_object()->get_model()->bounding_box().max.z;
const PrintConfig& config = print.config;
unsigned int extruders_count = config.nozzle_diameter.size();
if ((extruders_count > 1) && config.single_extruder_multi_material && config.wipe_tower && !config.complete_objects)
volumes.load_wipe_tower_preview(1000, config.wipe_tower_x, config.wipe_tower_y, config.wipe_tower_width, config.wipe_tower_per_color_wipe * (extruders_count - 1), max_z, use_VBOs);
}
}