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	Finished porting Slic3r::GCode to XS (speed boost!)
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					 11 changed files with 208 additions and 167 deletions
				
			
		|  | @ -44,7 +44,6 @@ use Slic3r::Flow; | |||
| use Slic3r::Format::AMF; | ||||
| use Slic3r::Format::OBJ; | ||||
| use Slic3r::Format::STL; | ||||
| use Slic3r::GCode; | ||||
| use Slic3r::GCode::ArcFitting; | ||||
| use Slic3r::GCode::CoolingBuffer; | ||||
| use Slic3r::GCode::MotionPlanner; | ||||
|  | @ -77,7 +76,6 @@ use Unicode::Normalize; | |||
| use constant SCALING_FACTOR         => 0.000001; | ||||
| use constant RESOLUTION             => 0.0125; | ||||
| use constant SCALED_RESOLUTION      => RESOLUTION / SCALING_FACTOR; | ||||
| use constant SMALL_PERIMETER_LENGTH => (6.5 / SCALING_FACTOR) * 2 * PI; | ||||
| use constant LOOP_CLIPPING_LENGTH_OVER_NOZZLE_DIAMETER => 0.15; | ||||
| use constant INFILL_OVERLAP_OVER_SPACING  => 0.3; | ||||
| use constant EXTERNAL_INFILL_MARGIN => 3; | ||||
|  |  | |||
|  | @ -1,143 +0,0 @@ | |||
| package Slic3r::GCode; | ||||
| use strict; | ||||
| use warnings; | ||||
| 
 | ||||
| use List::Util qw(min max first); | ||||
| use Slic3r::ExtrusionLoop ':roles'; | ||||
| use Slic3r::ExtrusionPath ':roles'; | ||||
| use Slic3r::Geometry qw(epsilon scale unscale PI X Y B); | ||||
| use Slic3r::Geometry::Clipper qw(union_ex); | ||||
| 
 | ||||
| sub extrude { | ||||
|     my $self = shift; | ||||
|      | ||||
|     $_[0]->isa('Slic3r::ExtrusionLoop') | ||||
|         ? $self->extrude_loop(@_) | ||||
|         : $self->extrude_path(@_); | ||||
| } | ||||
| 
 | ||||
| sub extrude_loop { | ||||
|     my ($self, $loop, $description, $speed) = @_; | ||||
|      | ||||
|     # make a copy; don't modify the orientation of the original loop object otherwise | ||||
|     # next copies (if any) would not detect the correct orientation | ||||
|     $loop = $loop->clone; | ||||
|      | ||||
|     # extrude all loops ccw | ||||
|     my $was_clockwise = $loop->make_counter_clockwise; | ||||
|      | ||||
|     # find the point of the loop that is closest to the current extruder position | ||||
|     # or randomize if requested | ||||
|     my $last_pos = $self->last_pos; | ||||
|     if ($self->config->spiral_vase) { | ||||
|         $loop->split_at($last_pos); | ||||
|     } elsif ($self->config->seam_position eq 'nearest' || $self->config->seam_position eq 'aligned') { | ||||
|         # simplify polygon in order to skip false positives in concave/convex detection | ||||
|         # ($loop is always ccw as $polygon->simplify only works on ccw polygons) | ||||
|         my $polygon = $loop->polygon; | ||||
|         my @simplified = @{$polygon->simplify(scale $self->config->get_at('nozzle_diameter', $self->writer->extruder->id)/2)}; | ||||
|          | ||||
|         # restore original winding order so that concave and convex detection always happens | ||||
|         # on the right/outer side of the polygon | ||||
|         if ($was_clockwise) { | ||||
|             $_->reverse for @simplified; | ||||
|         } | ||||
|          | ||||
|         # concave vertices have priority | ||||
|         my @candidates = map @{$_->concave_points(PI*4/3)}, @simplified; | ||||
|          | ||||
|         # if no concave points were found, look for convex vertices | ||||
|         @candidates = map @{$_->convex_points(PI*2/3)}, @simplified if !@candidates; | ||||
|          | ||||
|         # retrieve the last start position for this object | ||||
|         if ($self->has_layer) { | ||||
|             if ($self->_has_seam_position($self->layer->object)) { | ||||
|                 $last_pos = $self->_seam_position($self->layer->object); | ||||
|             } | ||||
|         } | ||||
|          | ||||
|         my $point; | ||||
|         if ($self->config->seam_position eq 'nearest') { | ||||
|             @candidates = @$polygon if !@candidates; | ||||
|             $point = $last_pos->nearest_point(\@candidates); | ||||
|             if (!$loop->split_at_vertex($point)) { | ||||
|                 # On 32-bit Linux, Clipper will change some point coordinates by 1 unit | ||||
|                 # while performing simplify_polygons(), thus split_at_vertex() won't  | ||||
|                 # find them anymore. | ||||
|                 $loop->split_at($point); | ||||
|             } | ||||
|         } elsif (@candidates) { | ||||
|             my @non_overhang = grep !$loop->has_overhang_point($_), @candidates; | ||||
|             @candidates = @non_overhang if @non_overhang; | ||||
|             $point = $last_pos->nearest_point(\@candidates); | ||||
|             if (!$loop->split_at_vertex($point)) { | ||||
|                 $loop->split_at($point); | ||||
|             } | ||||
|         } else { | ||||
|             $point = $last_pos->projection_onto_polygon($polygon); | ||||
|             $loop->split_at($point); | ||||
|         } | ||||
|         $self->_set_seam_position($self->layer->object, $point) | ||||
|             if $self->has_layer; | ||||
|     } elsif ($self->config->seam_position eq 'random') { | ||||
|         if ($loop->role == EXTRL_ROLE_CONTOUR_INTERNAL_PERIMETER) { | ||||
|             my $polygon = $loop->polygon; | ||||
|             my $centroid = $polygon->centroid; | ||||
|             $last_pos = Slic3r::Point->new($polygon->bounding_box->x_max, $centroid->y);  #)) | ||||
|             $last_pos->rotate(rand(2*PI), $centroid); | ||||
|         } | ||||
|         $loop->split_at($last_pos); | ||||
|     } | ||||
|      | ||||
|     # clip the path to avoid the extruder to get exactly on the first point of the loop; | ||||
|     # if polyline was shorter than the clipping distance we'd get a null polyline, so | ||||
|     # we discard it in that case | ||||
|     my $clip_length = $self->enable_loop_clipping | ||||
|         ? scale($self->config->get_at('nozzle_diameter', $self->writer->extruder->id)) * &Slic3r::LOOP_CLIPPING_LENGTH_OVER_NOZZLE_DIAMETER | ||||
|         : 0; | ||||
|      | ||||
|     # get paths | ||||
|     my @paths = @{$loop->clip_end($clip_length)}; | ||||
|     return '' if !@paths; | ||||
|      | ||||
|     # apply the small perimeter speed | ||||
|     if ($paths[0]->is_perimeter && $loop->length <= &Slic3r::SMALL_PERIMETER_LENGTH) { | ||||
|         $speed //= $self->config->get_abs_value('small_perimeter_speed'); | ||||
|     } | ||||
|      | ||||
|     # extrude along the path | ||||
|     my $gcode = join '', map $self->_extrude_path($_, $description // "", $speed // -1), @paths; | ||||
|      | ||||
|     # reset acceleration | ||||
|     $gcode .= $self->writer->set_acceleration($self->config->default_acceleration); | ||||
|      | ||||
|     $self->wipe->set_path($paths[0]->polyline->clone) if $self->wipe->enable;  # TODO: don't limit wipe to last path | ||||
|      | ||||
|     # make a little move inwards before leaving loop | ||||
|     if ($paths[-1]->role == EXTR_ROLE_EXTERNAL_PERIMETER && $self->has_layer && $self->config->perimeters > 1) { | ||||
|         my $last_path_polyline = $paths[-1]->polyline; | ||||
|         # detect angle between last and first segment | ||||
|         # the side depends on the original winding order of the polygon (left for contours, right for holes) | ||||
|         my @points = ($paths[0][1], $paths[-1][-2]); | ||||
|         @points = reverse @points if $was_clockwise; | ||||
|         my $angle = $paths[0]->first_point->ccw_angle(@points) / 3; | ||||
|          | ||||
|         # turn left if contour, turn right if hole | ||||
|         $angle *= -1 if $was_clockwise; | ||||
|          | ||||
|         # create the destination point along the first segment and rotate it | ||||
|         # we make sure we don't exceed the segment length because we don't know | ||||
|         # the rotation of the second segment so we might cross the object boundary | ||||
|         my $first_segment = Slic3r::Line->new(@{$paths[0]->polyline}[0,1]); | ||||
|         my $distance = min(scale($self->config->get_at('nozzle_diameter', $self->writer->extruder->id)), $first_segment->length); | ||||
|         my $point = $first_segment->point_at($distance); | ||||
|         $point->rotate($angle, $first_segment->a); | ||||
|          | ||||
|         # generate the travel move | ||||
|         $gcode .= $self->writer->travel_to_xy($self->point_to_gcode($point), "move inwards before travel"); | ||||
|     } | ||||
|      | ||||
|     return $gcode; | ||||
| } | ||||
| 
 | ||||
| 1; | ||||
|  | @ -43,7 +43,7 @@ sub process { | |||
|                 my $rel_flow_rate = $info->{dist_E} / $info->{dist_XY}; | ||||
|              | ||||
|                 # Then calculate absolute flow rate (mm/sec of feedstock) | ||||
|                 my $flow_rate = $rel_flow_rate * $args->{F} / 60; | ||||
|                 my $flow_rate = $rel_flow_rate * $F / 60; | ||||
|              | ||||
|                 # And finally calculate advance by using the user-configured K factor. | ||||
|                 my $new_advance = $self->config->pressure_advance * ($flow_rate**2); | ||||
|  |  | |||
|  | @ -384,7 +384,7 @@ sub process_layer { | |||
|         $pp->set('layer_z'   => $layer->print_z); | ||||
|         $gcode .= $pp->process($self->print->config->before_layer_gcode) . "\n"; | ||||
|     } | ||||
|     $gcode .= $self->_gcodegen->change_layer($layer);  # this will increase $self->_gcodegen->layer_index | ||||
|     $gcode .= $self->_gcodegen->change_layer($layer->as_layer);  # this will increase $self->_gcodegen->layer_index | ||||
|     if ($self->print->config->layer_gcode) { | ||||
|         my $pp = $self->_gcodegen->placeholder_parser->clone; | ||||
|         $pp->set('layer_num' => $self->_gcodegen->layer_index); | ||||
|  | @ -592,7 +592,7 @@ sub _extrude_perimeters { | |||
|     my $gcode = ""; | ||||
|     foreach my $region_id (sort keys %$entities_by_region) { | ||||
|         $self->_gcodegen->config->apply_region_config($self->print->get_region($region_id)->config); | ||||
|         $gcode .= $self->_gcodegen->extrude($_, 'perimeter') | ||||
|         $gcode .= $self->_gcodegen->extrude($_, 'perimeter', -1) | ||||
|             for @{ $entities_by_region->{$region_id} }; | ||||
|     } | ||||
|     return $gcode; | ||||
|  | @ -608,10 +608,10 @@ sub _extrude_infill { | |||
|         my $collection = Slic3r::ExtrusionPath::Collection->new(@{ $entities_by_region->{$region_id} }); | ||||
|         for my $fill (@{$collection->chained_path_from($self->_gcodegen->last_pos, 0)}) { | ||||
|             if ($fill->isa('Slic3r::ExtrusionPath::Collection')) { | ||||
|                 $gcode .= $self->_gcodegen->extrude($_, 'infill')  | ||||
|                 $gcode .= $self->_gcodegen->extrude($_, 'infill', -1)  | ||||
|                     for @{$fill->chained_path_from($self->_gcodegen->last_pos, 0)}; | ||||
|             } else { | ||||
|                 $gcode .= $self->_gcodegen->extrude($fill, 'infill') ; | ||||
|                 $gcode .= $self->_gcodegen->extrude($fill, 'infill', -1) ; | ||||
|             } | ||||
|         } | ||||
|     } | ||||
|  |  | |||
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	 Alessandro Ranellucci
						Alessandro Ranellucci