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Fix of "Don't use bridging perimeters on top of elephant-foot compensation #3011"
If the Elephant foot compensation is applied to the 1st object's layer, the uncompensated 1st object's slice is newly used for calculation of bridges, overhans, skirt, brim, raft and supports. Layer::slices were renamed to Layer::lslices to simplify reading of the code, to differentiate from LayerRegion::slices.
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8 changed files with 158 additions and 137 deletions
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@ -1658,7 +1658,7 @@ void Print::_make_skirt()
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for (const Layer *layer : object->m_layers) {
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if (layer->print_z > skirt_height_z)
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break;
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for (const ExPolygon &expoly : layer->slices)
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for (const ExPolygon &expoly : layer->lslices)
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// Collect the outer contour points only, ignore holes for the calculation of the convex hull.
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append(object_points, expoly.contour.points);
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}
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@ -1787,7 +1787,7 @@ void Print::_make_brim()
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Polygons islands;
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for (PrintObject *object : m_objects) {
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Polygons object_islands;
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for (ExPolygon &expoly : object->m_layers.front()->slices)
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for (ExPolygon &expoly : object->m_layers.front()->lslices)
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object_islands.push_back(expoly.contour);
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if (! object->support_layers().empty())
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object->support_layers().front()->support_fills.polygons_covered_by_spacing(object_islands, float(SCALED_EPSILON));
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