mirror of
				https://github.com/SoftFever/OrcaSlicer.git
				synced 2025-11-02 20:51:23 -07:00 
			
		
		
		
	Fixing the infill order for concentric infill to outside-in.
Relies to: Concentric Fill Start Point - New Feature Request #4948 Feature Request: Archimedean Chords - Option to define direction of travel (Inside-Out or Outside-In) #5214
This commit is contained in:
		
							parent
							
								
									746729e4fa
								
							
						
					
					
						commit
						3c9f3d2b66
					
				
					 5 changed files with 21 additions and 36 deletions
				
			
		| 
						 | 
				
			
			@ -716,45 +716,33 @@ static void traverse_pt_noholes(const ClipperLib::PolyNodes &nodes, Polygons *ou
 | 
			
		|||
    });
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void traverse_pt_old(ClipperLib::PolyNodes &nodes, Polygons* retval)
 | 
			
		||||
static void traverse_pt_outside_in(const ClipperLib::PolyNodes &nodes, Polygons *retval)
 | 
			
		||||
{
 | 
			
		||||
    /* use a nearest neighbor search to order these children
 | 
			
		||||
       TODO: supply start_near to chained_path() too? */
 | 
			
		||||
    
 | 
			
		||||
    // collect ordering points
 | 
			
		||||
    Points ordering_points;
 | 
			
		||||
    ordering_points.reserve(nodes.size());
 | 
			
		||||
    for (ClipperLib::PolyNodes::const_iterator it = nodes.begin(); it != nodes.end(); ++it) {
 | 
			
		||||
        Point p((*it)->Contour.front().X, (*it)->Contour.front().Y);
 | 
			
		||||
        ordering_points.push_back(p);
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    // perform the ordering
 | 
			
		||||
    ClipperLib::PolyNodes ordered_nodes = chain_clipper_polynodes(ordering_points, nodes);
 | 
			
		||||
    
 | 
			
		||||
    // push results recursively
 | 
			
		||||
    for (ClipperLib::PolyNodes::iterator it = ordered_nodes.begin(); it != ordered_nodes.end(); ++it) {
 | 
			
		||||
    for (const ClipperLib::PolyNode *node : nodes)
 | 
			
		||||
        ordering_points.emplace_back(node->Contour.front().X, node->Contour.front().Y);
 | 
			
		||||
 | 
			
		||||
    // Perform the ordering, push results recursively.
 | 
			
		||||
    //FIXME pass the last point to chain_clipper_polynodes?
 | 
			
		||||
    for (const ClipperLib::PolyNode *node : chain_clipper_polynodes(ordering_points, nodes)) {
 | 
			
		||||
        retval->emplace_back(ClipperPath_to_Slic3rPolygon(node->Contour));
 | 
			
		||||
        if (node->IsHole()) 
 | 
			
		||||
            // Orient a hole, which is clockwise oriented, to CCW.
 | 
			
		||||
            retval->back().reverse();
 | 
			
		||||
        // traverse the next depth
 | 
			
		||||
        traverse_pt_old((*it)->Childs, retval);
 | 
			
		||||
        retval->push_back(ClipperPath_to_Slic3rPolygon((*it)->Contour));
 | 
			
		||||
        if ((*it)->IsHole()) retval->back().reverse();  // ccw
 | 
			
		||||
        traverse_pt_outside_in(node->Childs, retval);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Polygons union_pt_chained(const Polygons &subject, bool safety_offset_)
 | 
			
		||||
Polygons union_pt_chained_outside_in(const Polygons &subject, bool safety_offset_)
 | 
			
		||||
{
 | 
			
		||||
    ClipperLib::PolyTree polytree = union_pt(subject, safety_offset_);
 | 
			
		||||
    
 | 
			
		||||
    Polygons retval;
 | 
			
		||||
    traverse_pt_old(polytree.Childs, &retval);
 | 
			
		||||
    traverse_pt_outside_in(polytree.Childs, &retval);
 | 
			
		||||
    return retval;
 | 
			
		||||
    
 | 
			
		||||
// TODO: This needs to be tested:
 | 
			
		||||
//    ClipperLib::PolyTree polytree = union_pt(subject, safety_offset_);
 | 
			
		||||
    
 | 
			
		||||
//    Polygons retval;
 | 
			
		||||
//    traverse_pt_noholes(polytree.Childs, &retval);
 | 
			
		||||
//    return retval;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Polygons simplify_polygons(const Polygons &subject, bool preserve_collinear)
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -219,7 +219,7 @@ ClipperLib::PolyTree union_pt(const Slic3r::ExPolygons &subject, bool safety_off
 | 
			
		|||
ClipperLib::PolyTree union_pt(Slic3r::Polygons &&subject, bool safety_offset_ = false);
 | 
			
		||||
ClipperLib::PolyTree union_pt(Slic3r::ExPolygons &&subject, bool safety_offset_ = false);
 | 
			
		||||
 | 
			
		||||
Slic3r::Polygons union_pt_chained(const Slic3r::Polygons &subject, bool safety_offset_ = false);
 | 
			
		||||
Slic3r::Polygons union_pt_chained_outside_in(const Slic3r::Polygons &subject, bool safety_offset_ = false);
 | 
			
		||||
 | 
			
		||||
ClipperLib::PolyNodes order_nodes(const ClipperLib::PolyNodes &nodes);
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -24,22 +24,22 @@ void FillConcentric::_fill_surface_single(
 | 
			
		|||
        this->spacing = unscale<double>(distance);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    Polygons loops = (Polygons)expolygon;
 | 
			
		||||
    Polygons loops = to_polygons(std::move(expolygon));
 | 
			
		||||
    Polygons last  = loops;
 | 
			
		||||
    while (! last.empty()) {
 | 
			
		||||
        last = offset2(last, -(distance + min_spacing/2), +min_spacing/2);
 | 
			
		||||
        loops.insert(loops.end(), last.begin(), last.end());
 | 
			
		||||
        append(loops, last);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // generate paths from the outermost to the innermost, to avoid
 | 
			
		||||
    // adhesion problems of the first central tiny loops
 | 
			
		||||
    loops = union_pt_chained(loops, false);
 | 
			
		||||
    loops = union_pt_chained_outside_in(loops, false);
 | 
			
		||||
    
 | 
			
		||||
    // split paths using a nearest neighbor search
 | 
			
		||||
    size_t iPathFirst = polylines_out.size();
 | 
			
		||||
    Point last_pos(0, 0);
 | 
			
		||||
    for (const Polygon &loop : loops) {
 | 
			
		||||
        polylines_out.push_back(loop.split_at_index(last_pos.nearest_point_index(loop.points)));
 | 
			
		||||
        polylines_out.emplace_back(loop.split_at_index(last_pos.nearest_point_index(loop.points)));
 | 
			
		||||
        last_pos = polylines_out.back().last_point();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -8,7 +8,7 @@ namespace Slic3r {
 | 
			
		|||
class FillConcentric : public Fill
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
    ~FillConcentric() override {}
 | 
			
		||||
    ~FillConcentric() override = default;
 | 
			
		||||
 | 
			
		||||
protected:
 | 
			
		||||
    Fill* clone() const override { return new FillConcentric(*this); };
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1851,10 +1851,7 @@ void Print::_make_brim()
 | 
			
		|||
        }
 | 
			
		||||
        polygons_append(loops, offset(islands, -0.5f * float(flow.scaled_spacing())));
 | 
			
		||||
    }
 | 
			
		||||
    loops = union_pt_chained(loops, false);
 | 
			
		||||
    // The function above produces ordering well suited for concentric infill (from outside to inside).
 | 
			
		||||
    // For Brim, the ordering should be reversed (from inside to outside).
 | 
			
		||||
    std::reverse(loops.begin(), loops.end());
 | 
			
		||||
    loops = union_pt_chained_outside_in(loops, false);
 | 
			
		||||
 | 
			
		||||
    // If there is a possibility that brim intersects skirt, go through loops and split those extrusions
 | 
			
		||||
    // The result is either the original Polygon or a list of Polylines
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue