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Added new constructor to TriangleMesh that accepts vectors of Points and make_cube function to make a new simple cube mesh.
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@ -37,6 +37,8 @@
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%code{% RETVAL = THIS->bounding_box().center(); %};
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int facets_count();
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void reset_repair_stats();
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Clone<TriangleMesh> cube(double x, double y, double z)
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%code{% RETVAL = make_cube(x, y, z); %};
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%{
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void
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