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Changing the internal representation of Point / Pointf / Point3 / Pointf3 to Eigen Matrix types:
Changed the Point3 / Pointf3 to derive from the Eigen Vec3crd / Vec3d. Replaced the Point::concide_with() method calls with == operator. Reduced some compiler warnings.
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f34252a27b
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19 changed files with 187 additions and 174 deletions
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@ -280,7 +280,7 @@ const Transform3f& GLVolume::world_matrix() const
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{
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m_world_mat = Transform3f::Identity();
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m_world_mat.translate(Vec3f(m_origin.x(), m_origin.y(), 0));
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m_world_mat.rotate(Eigen::AngleAxisf(m_angle_z, Eigen::Vector3f::UnitZ()));
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m_world_mat.rotate(Eigen::AngleAxisf(m_angle_z, Vec3f::UnitZ()));
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m_world_mat.scale(m_scale_factor);
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m_dirty = false;
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}
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@ -1947,7 +1947,7 @@ void GLCanvas3D::set_auto_bed_shape()
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// draw a default square bed around object center
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const BoundingBoxf3& bbox = volumes_bounding_box();
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coordf_t max_size = bbox.max_size();
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const Pointf3& center = bbox.center();
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const Pointf3 center = bbox.center();
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Pointfs bed_shape;
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bed_shape.reserve(4);
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@ -3101,7 +3101,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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{
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// The mouse_to_3d gets the Z coordinate from the Z buffer at the screen coordinate pos x, y,
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// an converts the screen space coordinate to unscaled object space.
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Pointf3 pos3d = (volume_idx == -1) ? Pointf3(DBL_MAX, DBL_MAX) : _mouse_to_3d(pos);
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Pointf3 pos3d = (volume_idx == -1) ? Pointf3(DBL_MAX, DBL_MAX, DBL_MAX) : _mouse_to_3d(pos);
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// Only accept the initial position, if it is inside the volume bounding box.
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BoundingBoxf3 volume_bbox = m_volumes.volumes[volume_idx]->transformed_bounding_box();
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@ -891,10 +891,13 @@ void add_frequently_changed_parameters(wxWindow* parent, wxBoxSizer* sizer, wxFl
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g_wiping_dialog_button->Bind(wxEVT_BUTTON, ([parent](wxCommandEvent& e)
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{
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auto &config = g_PresetBundle->project_config;
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std::vector<double> init_matrix = (config.option<ConfigOptionFloats>("wiping_volumes_matrix"))->values;
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std::vector<double> init_extruders = (config.option<ConfigOptionFloats>("wiping_volumes_extruders"))->values;
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const std::vector<double> &init_matrix = (config.option<ConfigOptionFloats>("wiping_volumes_matrix"))->values;
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const std::vector<double> &init_extruders = (config.option<ConfigOptionFloats>("wiping_volumes_extruders"))->values;
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#pragma warning(push)
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#pragma warning(disable:4244) // disable Visual Studio's warning: conversion from 'double' to 'float', possible loss of data
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WipingDialog dlg(parent,std::vector<float>(init_matrix.begin(),init_matrix.end()),std::vector<float>(init_extruders.begin(),init_extruders.end()));
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#pragma warning(pop)
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if (dlg.ShowModal() == wxID_OK) {
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std::vector<float> matrix = dlg.get_matrix();
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