ENABLE_GCODE_VIEWER - Basic framework for new gcode viewer

This commit is contained in:
Enrico Turri 2020-03-02 15:13:23 +01:00
parent ebbebe3727
commit 3b6d334d7b
17 changed files with 173 additions and 48 deletions

View file

@ -13,6 +13,9 @@
#include "Gizmos/GLGizmosManager.hpp"
#include "GUI_ObjectLayers.hpp"
#include "MeshUtils.hpp"
#if ENABLE_GCODE_VIEWER
#include "libslic3r/GCode/GCodeProcessor.hpp"
#endif // ENABLE_GCODE_VIEWER
#include <float.h>
@ -577,6 +580,10 @@ public:
void reload_scene(bool refresh_immediately, bool force_full_scene_refresh = false);
#if ENABLE_GCODE_VIEWER
void load_gcode_preview_2(const GCodeProcessor::Result& gcode_result);
#endif // ENABLE_GCODE_VIEWER
void load_gcode_preview(const GCodePreviewData& preview_data, const std::vector<std::string>& str_tool_colors);
void load_sla_preview();
void load_preview(const std::vector<std::string>& str_tool_colors, const std::vector<CustomGCode::Item>& color_print_values);