Merge branch 'master' into sender

Conflicts:
	Build.PL
This commit is contained in:
Alessandro Ranellucci 2015-02-01 14:07:32 +01:00
commit 3ae6f2630e
106 changed files with 2262 additions and 994 deletions

View file

@ -218,6 +218,8 @@ sub validate {
# --first-layer-height
die "Invalid value for --first-layer-height\n"
if $self->first_layer_height !~ /^(?:\d*(?:\.\d+)?)%?$/;
die "Invalid value for --first-layer-height\n"
if $self->get_value('first_layer_height') <= 0;
# --filament-diameter
die "Invalid value for --filament-diameter\n"

View file

@ -142,7 +142,7 @@ sub make_fill {
# we are going to grow such regions by overlapping them with the void (if any)
# TODO: detect and investigate whether there could be narrow regions without
# any void neighbors
my $distance_between_surfaces = $infill_flow->scaled_spacing * &Slic3r::INFILL_OVERLAP_OVER_SPACING;
my $distance_between_surfaces = $infill_flow->scaled_spacing;
{
my $collapsed = diff(
[ map @{$_->expolygon}, @surfaces ],

View file

@ -26,9 +26,7 @@ sub fill_surface {
$self->spacing(unscale $distance);
}
# compensate the overlap which is good for rectilinear but harmful for concentric
# where the perimeter/infill spacing should be equal to any other loop spacing
my @loops = my @last = @{offset(\@$expolygon, -&Slic3r::INFILL_OVERLAP_OVER_SPACING * $min_spacing / 2)};
my @loops = my @last = map $_->clone, @$expolygon;
while (@last) {
push @loops, @last = @{offset2(\@last, -($distance + 0.5*$min_spacing), +0.5*$min_spacing)};
}

View file

@ -81,7 +81,7 @@ sub fill_surface {
}
my @paths;
if ($params{complete}) {
if ($params{complete} || 1) {
# we were requested to complete each loop;
# in this case we don't try to make more continuous paths
@paths = map $_->split_at_first_point,

View file

@ -54,10 +54,21 @@ sub fill_surface {
# the minimum offset for preventing edge lines from being clipped is scaled_epsilon;
# however we use a larger offset to support expolygons with slightly skewed sides and
# not perfectly straight
my @polylines = @{intersection_pl(\@vertical_lines, $expolygon->offset(scale 0.02))};
my @polylines = @{intersection_pl(\@vertical_lines, $expolygon->offset(+scale 0.02))};
my $extra = $self->_min_spacing * &Slic3r::INFILL_OVERLAP_OVER_SPACING;
foreach my $polyline (@polylines) {
my ($first_point, $last_point) = @$polyline[0,-1];
if ($first_point->y > $last_point->y) { #>
($first_point, $last_point) = ($last_point, $first_point);
}
$first_point->set_y($first_point->y - $extra); #--
$last_point->set_y($last_point->y + $extra); #++
}
# connect lines
unless ($params{dont_connect} || !@polylines) { # prevent calling leftmost_point() on empty collections
# offset the expolygon by max(min_spacing/2, extra)
my ($expolygon_off) = @{$expolygon->offset_ex($self->_min_spacing/2)};
my $collection = Slic3r::Polyline::Collection->new(@polylines);
@polylines = ();

View file

@ -14,6 +14,9 @@ sub read_file {
$mesh->ReadSTLFile($path);
$mesh->repair;
die "This STL file couldn't be read because it's empty.\n"
if $mesh->facets_count == 0;
my $model = Slic3r::Model->new;
my $basename = basename($file);

View file

@ -141,7 +141,7 @@ sub extrude_loop {
my $obj_ptr = 0;
if (defined $self->layer) {
$obj_ptr = $self->layer->object->ptr;
if (defined $self->_seam_position->{$self->layer->object}) {
if (defined $self->_seam_position->{$obj_ptr}) {
$last_pos = $self->_seam_position->{$obj_ptr};
}
}
@ -500,11 +500,14 @@ sub pre_toolchange {
# move to the nearest standby point
if (@{$self->standby_points}) {
my $last_pos = $gcodegen->last_pos->clone;
$last_pos->translate(scale +$gcodegen->origin->x, scale +$gcodegen->origin->y); #))
my $standby_point = $last_pos->nearest_point($self->standby_points);
$standby_point->translate(scale -$gcodegen->origin->x, scale -$gcodegen->origin->y); #))
$gcode .= $gcodegen->travel_to($standby_point, undef, 'move to standby position');
# get current position in print coordinates
my $pos = Slic3r::Point->new_scale(@{$gcodegen->writer->get_position}[0,1]);
my $standby_point = Slic3r::Pointf->new_unscale(@{$pos->nearest_point($self->standby_points)});
# We don't call $gcodegen->travel_to() because we don't need retraction (it was already
# triggered by the caller) nor avoid_crossing_perimeters and also because the coordinates
# of the destination point must not be transformed by origin nor current extruder offset.
$gcode .= $gcodegen->writer->travel_to_xy($standby_point, 'move to standby position');
}
if ($gcodegen->config->standby_temperature_delta != 0) {

View file

@ -17,9 +17,9 @@ use Slic3r::GUI::Plater;
use Slic3r::GUI::Plater::2D;
use Slic3r::GUI::Plater::2DToolpaths;
use Slic3r::GUI::Plater::3D;
use Slic3r::GUI::Plater::3DPreview;
use Slic3r::GUI::Plater::ObjectPartsPanel;
use Slic3r::GUI::Plater::ObjectCutDialog;
use Slic3r::GUI::Plater::ObjectPreviewDialog;
use Slic3r::GUI::Plater::ObjectSettingsDialog;
use Slic3r::GUI::Plater::OverrideSettingsPanel;
use Slic3r::GUI::Preferences;
@ -29,7 +29,7 @@ use Slic3r::GUI::OptionsGroup::Field;
use Slic3r::GUI::SimpleTab;
use Slic3r::GUI::Tab;
our $have_OpenGL = eval "use Slic3r::GUI::PreviewCanvas; 1";
our $have_OpenGL = eval "use Slic3r::GUI::3DScene; 1";
our $have_LWP = eval "use LWP::UserAgent; 1";
use Wx 0.9901 qw(:bitmap :dialog :icon :id :misc :systemsettings :toplevelwindow
@ -86,9 +86,13 @@ sub OnInit {
# just checking for existence of $datadir is not enough: it may be an empty directory
# supplied as argument to --datadir; in that case we should still run the wizard
my $run_wizard = (-d $enc_datadir && -e "$enc_datadir/slic3r.ini") ? 0 : 1;
for ($enc_datadir, "$enc_datadir/print", "$enc_datadir/filament", "$enc_datadir/printer") {
mkdir or $self->fatal_error("Slic3r was unable to create its data directory at $_ (errno: $!).")
unless -d $_;
foreach my $dir ($enc_datadir, "$enc_datadir/print", "$enc_datadir/filament", "$enc_datadir/printer") {
next if -d $dir;
if (!mkdir $dir) {
my $error = "Slic3r was unable to create its data directory at $dir ($!).";
warn "$error\n";
fatal_error(undef, $error);
}
}
# load settings
@ -165,22 +169,19 @@ sub catch_error {
# static method accepting a wxWindow object as first parameter
sub show_error {
my $self = shift;
my ($message) = @_;
Wx::MessageDialog->new($self, $message, 'Error', wxOK | wxICON_ERROR)->ShowModal;
my ($parent, $message) = @_;
Wx::MessageDialog->new($parent, $message, 'Error', wxOK | wxICON_ERROR)->ShowModal;
}
# static method accepting a wxWindow object as first parameter
sub show_info {
my $self = shift;
my ($message, $title) = @_;
Wx::MessageDialog->new($self, $message, $title || 'Notice', wxOK | wxICON_INFORMATION)->ShowModal;
my ($parent, $message, $title) = @_;
Wx::MessageDialog->new($parent, $message, $title || 'Notice', wxOK | wxICON_INFORMATION)->ShowModal;
}
# static method accepting a wxWindow object as first parameter
sub fatal_error {
my $self = shift;
$self->show_error(@_);
show_error(@_);
exit 1;
}
@ -220,6 +221,7 @@ sub presets {
opendir my $dh, Slic3r::encode_path("$Slic3r::GUI::datadir/$section")
or die "Failed to read directory $Slic3r::GUI::datadir/$section (errno: $!)\n";
foreach my $file (grep /\.ini$/i, readdir $dh) {
$file = Slic3r::decode_path($file);
my $name = basename($file);
$name =~ s/\.ini$//;
$presets{$name} = "$Slic3r::GUI::datadir/$section/$file";

View file

@ -1,4 +1,4 @@
package Slic3r::GUI::PreviewCanvas;
package Slic3r::GUI::3DScene::Base;
use strict;
use warnings;
@ -13,6 +13,7 @@ use Slic3r::Geometry::Clipper qw(offset_ex intersection_pl);
use Wx::GLCanvas qw(:all);
__PACKAGE__->mk_accessors( qw(_quat _dirty init
enable_cutting
enable_picking
enable_moving
on_hover
@ -21,7 +22,6 @@ __PACKAGE__->mk_accessors( qw(_quat _dirty init
on_right_click
on_move
volumes
print
_sphi _stheta
cutting_plane_z
cut_lines_vertices
@ -40,12 +40,12 @@ __PACKAGE__->mk_accessors( qw(_quat _dirty init
_zoom
) );
use constant TRACKBALLSIZE => 0.8;
use constant TRACKBALLSIZE => 0.8;
use constant TURNTABLE_MODE => 1;
use constant GROUND_Z => -0.02;
use constant DEFAULT_COLOR => [1,1,0];
use constant SELECTED_COLOR => [0,1,0,1];
use constant HOVER_COLOR => [0.4,0.9,0,1];
use constant COLORS => [ [1,1,0], [1,0.5,0.5], [0.5,1,0.5], [0.5,0.5,1] ];
# make OpenGL::Array thread-safe
{
@ -135,6 +135,17 @@ sub mouse_event {
if ($self->enable_picking) {
$self->deselect_volumes;
$self->select_volume($volume_idx);
if ($volume_idx != -1) {
my $group_id = $self->volumes->[$volume_idx]->select_group_id;
my @volumes;
if ($group_id != -1) {
$self->select_volume($_)
for grep $self->volumes->[$_]->select_group_id == $group_id,
0..$#{$self->volumes};
}
}
$self->Refresh;
}
@ -163,8 +174,13 @@ sub mouse_event {
# get volume being dragged
my $volume = $self->volumes->[$self->_drag_volume_idx];
# get all volumes belonging to the same group but only having the same instance_idx
my @volumes = grep $_->group_id == $volume->group_id && $_->instance_idx == $volume->instance_idx, @{$self->volumes};
# get all volumes belonging to the same group, if any
my @volumes;
if ($volume->drag_group_id == -1) {
@volumes = ($volume);
} else {
@volumes = grep $_->drag_group_id == $volume->drag_group_id, @{$self->volumes};
}
# apply new temporary volume origin and ignore Z
$_->origin->translate($vector->x, $vector->y, 0) for @volumes; #,,
@ -209,8 +225,17 @@ sub mouse_event {
$self->_drag_start_xy($pos);
}
} elsif ($e->LeftUp || $e->MiddleUp || $e->RightUp) {
if ($self->on_move && defined $self->_drag_volume_idx) {
$self->on_move->($self->_drag_volume_idx) if $self->_dragged;
if ($self->on_move && defined($self->_drag_volume_idx) && $self->_dragged) {
# get all volumes belonging to the same group, if any
my @volume_idxs;
my $group_id = $self->volumes->[$self->_drag_volume_idx]->drag_group_id;
if ($group_id == -1) {
@volume_idxs = ($self->_drag_volume_idx);
} else {
@volume_idxs = grep $self->volumes->[$_]->drag_group_id == $group_id,
0..$#{$self->volumes};
}
$self->on_move->(@volume_idxs);
}
$self->_drag_volume_idx(undef);
$self->_drag_start_pos(undef);
@ -256,7 +281,7 @@ sub zoom_to_volume {
my ($self, $volume_idx) = @_;
my $volume = $self->volumes->[$volume_idx];
my $bb = $volume->bounding_box;
my $bb = $volume->transformed_bounding_box;
$self->zoom_to_bounding_box($bb);
}
@ -269,7 +294,7 @@ sub volumes_bounding_box {
my ($self) = @_;
my $bb = Slic3r::Geometry::BoundingBoxf3->new;
$bb->merge($_->bounding_box) for @{$self->volumes};
$bb->merge($_->transformed_bounding_box) for @{$self->volumes};
return $bb;
}
@ -348,59 +373,6 @@ sub set_bed_shape {
$self->origin(Slic3r::Pointf->new(0,0));
}
sub load_object {
my ($self, $object, $all_instances) = @_;
my $z_min = $object->raw_bounding_box->z_min;
# color mesh(es) by material
my @materials = ();
# sort volumes: non-modifiers first
my @volumes = sort { ($a->modifier // 0) <=> ($b->modifier // 0) } @{$object->volumes};
my @volumes_idx = ();
my $group_id = $#{$self->volumes} + 1;
foreach my $volume (@volumes) {
my @instance_idxs = $all_instances ? (0..$#{$object->instances}) : (0);
foreach my $instance_idx (@instance_idxs) {
my $instance = $object->instances->[$instance_idx];
my $mesh = $volume->mesh->clone;
$instance->transform_mesh($mesh);
my $material_id = $volume->material_id // '_';
my $color_idx = first { $materials[$_] eq $material_id } 0..$#materials;
if (!defined $color_idx) {
push @materials, $material_id;
$color_idx = $#materials;
}
my $color = [ @{COLORS->[ $color_idx % scalar(@{&COLORS}) ]} ];
push @$color, $volume->modifier ? 0.5 : 1;
push @{$self->volumes}, my $v = Slic3r::GUI::PreviewCanvas::Volume->new(
group_id => $group_id,
instance_idx => $instance_idx,
mesh => $mesh,
color => $color,
origin => Slic3r::Pointf3->new(0,0,-$z_min),
);
push @volumes_idx, $#{$self->volumes};
{
my $vertices = $mesh->vertices;
my @verts = map @{ $vertices->[$_] }, map @$_, @{$mesh->facets};
$v->verts(OpenGL::Array->new_list(GL_FLOAT, @verts));
}
{
my @norms = map { @$_, @$_, @$_ } @{$mesh->normals};
$v->norms(OpenGL::Array->new_list(GL_FLOAT, @norms));
}
}
}
return @volumes_idx;
}
sub deselect_volumes {
my ($self) = @_;
$_->selected(0) for @{$self->volumes};
@ -422,6 +394,7 @@ sub SetCuttingPlane {
my @verts = ();
foreach my $volume (@{$self->volumes}) {
foreach my $volume (@{$self->volumes}) {
next if !$volume->mesh;
my $expolygons = $volume->mesh->slice([ $z - $volume->origin->z ])->[0];
$expolygons = offset_ex([ map @$_, @$expolygons ], scale 0.1);
@ -698,7 +671,13 @@ sub Render {
$_->hover(0) for @{$self->volumes};
if ($volume_idx <= $#{$self->volumes}) {
$self->_hover_volume_idx($volume_idx);
$self->volumes->[$volume_idx]->hover(1);
my $group_id = $self->volumes->[$volume_idx]->select_group_id;
if ($group_id != -1) {
$_->hover(1) for grep { $_->select_group_id == $group_id } @{$self->volumes};
}
$self->on_hover->($volume_idx) if $self->on_hover;
}
}
@ -833,73 +812,6 @@ sub draw_volumes {
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
if (defined($self->print) && !$fakecolor) {
my $tess = gluNewTess();
gluTessCallback($tess, GLU_TESS_BEGIN, 'DEFAULT');
gluTessCallback($tess, GLU_TESS_END, 'DEFAULT');
gluTessCallback($tess, GLU_TESS_VERTEX, 'DEFAULT');
gluTessCallback($tess, GLU_TESS_COMBINE, 'DEFAULT');
gluTessCallback($tess, GLU_TESS_ERROR, 'DEFAULT');
gluTessCallback($tess, GLU_TESS_EDGE_FLAG, 'DEFAULT');
foreach my $object (@{$self->print->objects}) {
foreach my $layer (@{$object->layers}) {
my $gap = 0;
my $top_z = $layer->print_z;
my $bottom_z = $layer->print_z - $layer->height + $gap;
foreach my $copy (@{ $object->_shifted_copies }) {
glPushMatrix();
glTranslatef(map unscale($_), @$copy, 0);
foreach my $slice (@{$layer->slices}) {
glColor3f(@{COLORS->[0]});
gluTessBeginPolygon($tess);
glNormal3f(0,0,1);
foreach my $polygon (@$slice) {
gluTessBeginContour($tess);
gluTessVertex_p($tess, (map unscale($_), @$_), $layer->print_z) for @$polygon;
gluTessEndContour($tess);
}
gluTessEndPolygon($tess);
foreach my $polygon (@$slice) {
foreach my $line (@{$polygon->lines}) {
if (0) {
glLineWidth(1);
glColor3f(0,0,0);
glBegin(GL_LINES);
glVertex3f((map unscale($_), @{$line->a}), $bottom_z);
glVertex3f((map unscale($_), @{$line->b}), $bottom_z);
glEnd();
}
glLineWidth(0);
glColor3f(@{COLORS->[0]});
glBegin(GL_QUADS);
# We'll use this for the middle normal when using 4 quads:
#my $xy_normal = $line->normal;
#$_xynormal->scale(1/$line->length);
glNormal3f(0,0,-1);
glVertex3f((map unscale($_), @{$line->a}), $bottom_z);
glVertex3f((map unscale($_), @{$line->b}), $bottom_z);
glNormal3f(0,0,1);
glVertex3f((map unscale($_), @{$line->b}), $top_z);
glVertex3f((map unscale($_), @{$line->a}), $top_z);
glEnd();
}
}
}
glPopMatrix(); # copy
}
}
}
gluDeleteTess($tess);
return;
}
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_NORMAL_ARRAY);
@ -908,10 +820,6 @@ sub draw_volumes {
glPushMatrix();
glTranslatef(@{$volume->origin});
glVertexPointer_p(3, $volume->verts);
glCullFace(GL_BACK);
glNormalPointer_p($volume->norms);
if ($fakecolor) {
my $r = ($volume_idx & 0x000000FF) >> 0;
my $g = ($volume_idx & 0x0000FF00) >> 8;
@ -924,7 +832,49 @@ sub draw_volumes {
} else {
glColor4f(@{ $volume->color });
}
glDrawArrays(GL_TRIANGLES, 0, $volume->verts->elements / 3);
my @sorted_z = ();
my ($min_z, $max_z);
if ($volume->range && $volume->offsets) {
@sorted_z = sort { $a <=> $b } keys %{$volume->offsets};
($min_z, $max_z) = @{$volume->range};
$min_z = first { $_ >= $min_z } @sorted_z;
$max_z = first { $_ > $max_z } @sorted_z;
}
glCullFace(GL_BACK);
if ($volume->qverts) {
my ($min_offset, $max_offset);
if (defined $min_z) {
$min_offset = $volume->offsets->{$min_z}->[0];
}
if (defined $max_z) {
$max_offset = $volume->offsets->{$max_z}->[0];
}
$min_offset //= 0;
$max_offset //= $volume->qverts->size;
glVertexPointer_c(3, GL_FLOAT, 0, $volume->qverts->verts_ptr);
glNormalPointer_c(GL_FLOAT, 0, $volume->qverts->norms_ptr);
glDrawArrays(GL_QUADS, $min_offset / 3, ($max_offset-$min_offset) / 3);
}
if ($volume->tverts) {
my ($min_offset, $max_offset);
if (defined $min_z) {
$min_offset = $volume->offsets->{$min_z}->[1];
}
if (defined $max_z) {
$max_offset = $volume->offsets->{$max_z}->[1];
}
$min_offset //= 0;
$max_offset //= $volume->tverts->size;
glVertexPointer_c(3, GL_FLOAT, 0, $volume->tverts->verts_ptr);
glNormalPointer_c(GL_FLOAT, 0, $volume->tverts->norms_ptr);
glDrawArrays(GL_TRIANGLES, $min_offset / 3, ($max_offset-$min_offset) / 3);
}
glPopMatrix();
}
@ -940,25 +890,352 @@ sub draw_volumes {
glDisableClientState(GL_VERTEX_ARRAY);
}
package Slic3r::GUI::PreviewCanvas::Volume;
package Slic3r::GUI::3DScene::Volume;
use Moo;
has 'mesh' => (is => 'ro', required => 1);
has 'color' => (is => 'ro', required => 1);
has 'group_id' => (is => 'ro', required => 1);
has 'instance_idx' => (is => 'ro', default => sub { 0 });
has 'origin' => (is => 'rw', default => sub { Slic3r::Pointf3->new(0,0,0) });
has 'verts' => (is => 'rw');
has 'norms' => (is => 'rw');
has 'selected' => (is => 'rw', default => sub { 0 });
has 'hover' => (is => 'rw', default => sub { 0 });
has 'bounding_box' => (is => 'ro', required => 1);
has 'origin' => (is => 'rw', default => sub { Slic3r::Pointf3->new(0,0,0) });
has 'color' => (is => 'ro', required => 1);
has 'select_group_id' => (is => 'rw', default => sub { -1 });
has 'drag_group_id' => (is => 'rw', default => sub { -1 });
has 'selected' => (is => 'rw', default => sub { 0 });
has 'hover' => (is => 'rw', default => sub { 0 });
has 'range' => (is => 'rw');
sub bounding_box {
# geometric data
has 'qverts' => (is => 'rw'); # GLVertexArray object
has 'tverts' => (is => 'rw'); # GLVertexArray object
has 'mesh' => (is => 'rw'); # only required for cut contours
has 'offsets' => (is => 'rw'); # [ z => [ qverts_idx, tverts_idx ] ]
sub transformed_bounding_box {
my ($self) = @_;
my $bb = $self->mesh->bounding_box;
my $bb = $self->bounding_box;
$bb->translate(@{$self->origin});
return $bb;
}
package Slic3r::GUI::3DScene;
use base qw(Slic3r::GUI::3DScene::Base);
use OpenGL qw(:glconstants :gluconstants :glufunctions);
use List::Util qw(first);
use Slic3r::Geometry qw(scale unscale epsilon);
use Slic3r::Print::State ':steps';
use constant COLORS => [ [1,1,0,1], [1,0.5,0.5,1], [0.5,1,0.5,1], [0.5,0.5,1,1] ];
__PACKAGE__->mk_accessors(qw(
color_by
select_by
drag_by
volumes_by_object
_objects_by_volumes
));
sub new {
my $class = shift;
my $self = $class->SUPER::new(@_);
$self->color_by('volume'); # object | volume
$self->select_by('object'); # object | volume | instance
$self->drag_by('instance'); # object | instance
$self->volumes_by_object({}); # obj_idx => [ volume_idx, volume_idx ... ]
$self->_objects_by_volumes({}); # volume_idx => [ obj_idx, instance_idx ]
return $self;
}
sub load_object {
my ($self, $model, $obj_idx, $instance_idxs) = @_;
my $model_object;
if ($model->isa('Slic3r::Model::Object')) {
$model_object = $model;
$model = $model_object->model;
$obj_idx = 0;
} else {
$model_object = $model->get_object($obj_idx);
}
$instance_idxs ||= [0..$#{$model_object->instances}];
my @volumes_idx = ();
foreach my $volume_idx (0..$#{$model_object->volumes}) {
my $volume = $model_object->volumes->[$volume_idx];
foreach my $instance_idx (@$instance_idxs) {
my $instance = $model_object->instances->[$instance_idx];
my $mesh = $volume->mesh->clone;
$instance->transform_mesh($mesh);
my $color_idx;
if ($self->color_by eq 'volume') {
$color_idx = $volume_idx;
} elsif ($self->color_by eq 'object') {
$color_idx = $obj_idx;
}
my $color = [ @{COLORS->[ $color_idx % scalar(@{&COLORS}) ]} ];
$color->[3] = $volume->modifier ? 0.5 : 1;
push @{$self->volumes}, my $v = Slic3r::GUI::3DScene::Volume->new(
bounding_box => $mesh->bounding_box,
color => $color,
);
$v->mesh($mesh) if $self->enable_cutting;
if ($self->select_by eq 'object') {
$v->select_group_id($obj_idx*1000000);
} elsif ($self->select_by eq 'volume') {
$v->select_group_id($obj_idx*1000000 + $volume_idx*1000);
} elsif ($self->select_by eq 'instance') {
$v->select_group_id($obj_idx*1000000 + $volume_idx*1000 + $instance_idx);
}
if ($self->drag_by eq 'object') {
$v->drag_group_id($obj_idx*1000);
} elsif ($self->drag_by eq 'instance') {
$v->drag_group_id($obj_idx*1000 + $instance_idx);
}
push @volumes_idx, my $scene_volume_idx = $#{$self->volumes};
$self->_objects_by_volumes->{$scene_volume_idx} = [ $obj_idx, $volume_idx, $instance_idx ];
my $verts = Slic3r::GUI::_3DScene::GLVertexArray->new;
$verts->load_mesh($mesh);
$v->tverts($verts);
}
}
$self->volumes_by_object->{$obj_idx} = [@volumes_idx];
return @volumes_idx;
}
sub load_print_object_slices {
my ($self, $object) = @_;
my @verts = ();
my @norms = ();
my @quad_verts = ();
my @quad_norms = ();
foreach my $layer (@{$object->layers}) {
my $gap = 0;
my $top_z = $layer->print_z;
my $bottom_z = $layer->print_z - $layer->height + $gap;
foreach my $copy (@{ $object->_shifted_copies }) {
{
my @expolygons = map $_->clone, @{$layer->slices};
$_->translate(@$copy) for @expolygons;
$self->_expolygons_to_verts(\@expolygons, $layer->print_z, \@verts, \@norms);
}
foreach my $slice (@{$layer->slices}) {
foreach my $polygon (@$slice) {
foreach my $line (@{$polygon->lines}) {
$line->translate(@$copy);
push @quad_norms, (0,0,-1), (0,0,-1);
push @quad_verts, (map unscale($_), @{$line->a}), $bottom_z;
push @quad_verts, (map unscale($_), @{$line->b}), $bottom_z;
push @quad_norms, (0,0,1), (0,0,1);
push @quad_verts, (map unscale($_), @{$line->b}), $top_z;
push @quad_verts, (map unscale($_), @{$line->a}), $top_z;
# We'll use this for the middle normal when using 4 quads:
#my $xy_normal = $line->normal;
#$_xynormal->scale(1/$line->length);
}
}
}
}
}
my $obb = $object->bounding_box;
my $bb = Slic3r::Geometry::BoundingBoxf3->new;
$bb->merge_point(Slic3r::Pointf3->new_unscale(@{$obb->min_point}, 0));
$bb->merge_point(Slic3r::Pointf3->new_unscale(@{$obb->max_point}, $object->size->z));
push @{$self->volumes}, my $v = Slic3r::GUI::3DScene::Volume->new(
bounding_box => $bb,
color => COLORS->[0],
verts => OpenGL::Array->new_list(GL_FLOAT, @verts),
norms => OpenGL::Array->new_list(GL_FLOAT, @norms),
quad_verts => OpenGL::Array->new_list(GL_FLOAT, @quad_verts),
quad_norms => OpenGL::Array->new_list(GL_FLOAT, @quad_norms),
);
}
sub load_print_object_toolpaths {
my ($self, $object) = @_;
my $perim_qverts = Slic3r::GUI::_3DScene::GLVertexArray->new;
my $perim_tverts = Slic3r::GUI::_3DScene::GLVertexArray->new;
my $infill_qverts = Slic3r::GUI::_3DScene::GLVertexArray->new;
my $infill_tverts = Slic3r::GUI::_3DScene::GLVertexArray->new;
my $support_qverts = Slic3r::GUI::_3DScene::GLVertexArray->new;
my $support_tverts = Slic3r::GUI::_3DScene::GLVertexArray->new;
my %perim_offsets = (); # print_z => [ qverts, tverts ]
my %infill_offsets = ();
my %support_offsets = ();
# order layers by print_z
my @layers = sort { $a->print_z <=> $b->print_z }
@{$object->layers}, @{$object->support_layers};
foreach my $layer (@layers) {
my $top_z = $layer->print_z;
if (!exists $perim_offsets{$top_z}) {
$perim_offsets{$top_z} = [
$perim_qverts->size, $perim_tverts->size,
];
$infill_offsets{$top_z} = [
$infill_qverts->size, $infill_tverts->size,
];
$support_offsets{$top_z} = [
$support_qverts->size, $support_tverts->size,
];
}
foreach my $copy (@{ $object->_shifted_copies }) {
foreach my $layerm (@{$layer->regions}) {
if ($object->step_done(STEP_PERIMETERS)) {
$self->_extrusionentity_to_verts($layerm->perimeters, $top_z, $copy,
$perim_qverts, $perim_tverts);
}
if ($object->step_done(STEP_INFILL)) {
$self->_extrusionentity_to_verts($layerm->fills, $top_z, $copy,
$infill_qverts, $infill_tverts);
}
}
if ($layer->isa('Slic3r::Layer::Support') && $object->step_done(STEP_SUPPORTMATERIAL)) {
$self->_extrusionentity_to_verts($layer->support_fills, $top_z, $copy,
$support_qverts, $support_tverts);
$self->_extrusionentity_to_verts($layer->support_interface_fills, $top_z, $copy,
$support_qverts, $support_tverts);
}
}
}
my $obb = $object->bounding_box;
my $bb = Slic3r::Geometry::BoundingBoxf3->new;
foreach my $copy (@{ $object->_shifted_copies }) {
my $cbb = $obb->clone;
$cbb->translate(@$copy);
$bb->merge_point(Slic3r::Pointf3->new_unscale(@{$cbb->min_point}, 0));
$bb->merge_point(Slic3r::Pointf3->new_unscale(@{$cbb->max_point}, $object->size->z));
}
push @{$self->volumes}, Slic3r::GUI::3DScene::Volume->new(
bounding_box => $bb,
color => COLORS->[0],
qverts => $perim_qverts,
tverts => $perim_tverts,
offsets => { %perim_offsets },
);
push @{$self->volumes}, Slic3r::GUI::3DScene::Volume->new(
bounding_box => $bb,
color => COLORS->[1],
qverts => $infill_qverts,
tverts => $infill_tverts,
offsets => { %infill_offsets },
);
push @{$self->volumes}, Slic3r::GUI::3DScene::Volume->new(
bounding_box => $bb,
color => COLORS->[2],
qverts => $support_qverts,
tverts => $support_tverts,
offsets => { %support_offsets },
);
}
sub set_toolpaths_range {
my ($self, $min_z, $max_z) = @_;
foreach my $volume (@{$self->volumes}) {
$volume->range([ $min_z, $max_z ]);
}
}
sub _expolygons_to_verts {
my ($self, $expolygons, $z, $verts, $norms) = @_;
my $tess = gluNewTess();
gluTessCallback($tess, GLU_TESS_BEGIN, 'DEFAULT');
gluTessCallback($tess, GLU_TESS_END, 'DEFAULT');
gluTessCallback($tess, GLU_TESS_VERTEX, sub {
my ($x, $y, $z) = @_;
push @$verts, $x, $y, $z;
push @$norms, (0,0,1), (0,0,1), (0,0,1);
});
gluTessCallback($tess, GLU_TESS_COMBINE, 'DEFAULT');
gluTessCallback($tess, GLU_TESS_ERROR, 'DEFAULT');
gluTessCallback($tess, GLU_TESS_EDGE_FLAG, 'DEFAULT');
foreach my $expolygon (@$expolygons) {
gluTessBeginPolygon($tess);
foreach my $polygon (@$expolygon) {
gluTessBeginContour($tess);
gluTessVertex_p($tess, (map unscale($_), @$_), $z) for @$polygon;
gluTessEndContour($tess);
}
gluTessEndPolygon($tess);
}
gluDeleteTess($tess);
}
sub _extrusionentity_to_verts {
my ($self, $entity, $top_z, $copy, $qverts, $tverts) = @_;
my ($lines, $widths, $heights, $closed);
if ($entity->isa('Slic3r::ExtrusionPath::Collection')) {
$self->_extrusionentity_to_verts($_, $top_z, $copy, $qverts, $tverts)
for @$entity;
return;
} elsif ($entity->isa('Slic3r::ExtrusionPath')) {
my $polyline = $entity->polyline->clone;
$polyline->remove_duplicate_points;
$polyline->translate(@$copy);
$lines = $polyline->lines;
$widths = [ map $entity->width, 0..$#$lines ];
$heights = [ map $entity->height, 0..$#$lines ];
$closed = 0;
} else {
$lines = [];
$widths = [];
$heights = [];
$closed = 1;
foreach my $path (@$entity) {
my $polyline = $path->polyline->clone;
$polyline->remove_duplicate_points;
$polyline->translate(@$copy);
my $path_lines = $polyline->lines;
push @$lines, @$path_lines;
push @$widths, map $path->width, 0..$#$path_lines;
push @$heights, map $path->height, 0..$#$path_lines;
}
}
Slic3r::GUI::_3DScene::_extrusionentity_to_verts_do($lines, $widths, $heights,
$closed, $top_z, $copy, $qverts, $tverts);
}
sub object_idx {
my ($self, $volume_idx) = @_;
return $self->_objects_by_volumes->{$volume_idx}[0];
}
sub volume_idx {
my ($self, $volume_idx) = @_;
return $self->_objects_by_volumes->{$volume_idx}[1];
}
sub instance_idx {
my ($self, $volume_idx) = @_;
return $self->_objects_by_volumes->{$volume_idx}[2];
}
1;

View file

@ -47,5 +47,9 @@ sub GetValue {
my ($self) = @_;
return $self->{devices}[ $self->{choice}->GetSelection ]->address;
}
sub GetPort {
my ($self) = @_;
return $self->{devices}[ $self->{choice}->GetSelection ]->port;
}
1;

View file

@ -47,8 +47,14 @@ sub new {
$self->Fit;
$self->SetMinSize([760, 490]);
if (defined $Slic3r::GUI::Settings->{_}{main_frame_size}) {
$self->SetSize([ split ',', $Slic3r::GUI::Settings->{_}{main_frame_size}, 2 ]);
$self->Move([ split ',', $Slic3r::GUI::Settings->{_}{main_frame_pos}, 2 ]);
my $size = [ split ',', $Slic3r::GUI::Settings->{_}{main_frame_size}, 2 ];
$self->SetSize($size);
my $display = Wx::Display->new->GetClientArea();
my $pos = [ split ',', $Slic3r::GUI::Settings->{_}{main_frame_pos}, 2 ];
if (($pos->[X] + $size->[X]/2) < $display->GetRight && ($pos->[Y] + $size->[Y]/2) < $display->GetBottom) {
$self->Move($pos);
}
$self->Maximize(1) if $Slic3r::GUI::Settings->{_}{main_frame_maximized};
} else {
$self->SetSize($self->GetMinSize);

View file

@ -11,7 +11,7 @@ use Wx qw(:button :cursor :dialog :filedialog :keycode :icon :font :id :listctrl
:panel :sizer :toolbar :window wxTheApp :notebook);
use Wx::Event qw(EVT_BUTTON EVT_COMMAND EVT_KEY_DOWN EVT_LIST_ITEM_ACTIVATED
EVT_LIST_ITEM_DESELECTED EVT_LIST_ITEM_SELECTED EVT_MOUSE_EVENTS EVT_PAINT EVT_TOOL
EVT_CHOICE EVT_TIMER);
EVT_CHOICE EVT_TIMER EVT_NOTEBOOK_PAGE_CHANGED);
use base 'Wx::Panel';
use constant TB_ADD => &Wx::NewId;
@ -28,7 +28,6 @@ use constant TB_SCALE => &Wx::NewId;
use constant TB_SPLIT => &Wx::NewId;
use constant TB_CUT => &Wx::NewId;
use constant TB_SETTINGS => &Wx::NewId;
use constant CONFIG_TIMER_ID => &Wx::NewId;
# package variables to avoid passing lexicals to threads
our $THUMBNAIL_DONE_EVENT : shared = Wx::NewEventType;
@ -53,8 +52,6 @@ sub new {
$self->{model} = Slic3r::Model->new;
$self->{print} = Slic3r::Print->new;
$self->{objects} = [];
$self->{apply_config_timer} = Wx::Timer->new($self, CONFIG_TIMER_ID)
if $Slic3r::have_threads;
$self->{print}->set_status_cb(sub {
my ($percent, $message) = @_;
@ -87,32 +84,47 @@ sub new {
$canvas->PopupMenu($menu, $click_pos);
$menu->Destroy;
};
my $on_instance_moved = sub {
my ($obj_idx, $instance_idx) = @_;
my $on_instances_moved = sub {
$self->update;
};
# Initialize 3D plater
if ($Slic3r::GUI::have_OpenGL) {
$self->{canvas3D} = Slic3r::GUI::Plater::3D->new($self->{preview_notebook}, $self->{objects}, $self->{model}, $self->{config});
$self->{preview_notebook}->AddPage($self->{canvas3D}, '3D');
$self->{canvas3D}->set_on_select_object($on_select_object);
$self->{canvas3D}->set_on_double_click($on_double_click);
$self->{canvas3D}->set_on_right_click(sub { $on_right_click->($self->{canvas3D}, @_); });
$self->{canvas3D}->set_on_instances_moved($on_instances_moved);
}
# Initialize 2D preview canvas
$self->{canvas} = Slic3r::GUI::Plater::2D->new($self->{preview_notebook}, wxDefaultSize, $self->{objects}, $self->{model}, $self->{config});
$self->{preview_notebook}->AddPage($self->{canvas}, '2D');
$self->{canvas}->on_select_object($on_select_object);
$self->{canvas}->on_double_click($on_double_click);
$self->{canvas}->on_right_click(sub { $on_right_click->($self->{canvas}, @_); });
$self->{canvas}->on_instance_moved($on_instance_moved);
$self->{canvas}->on_instances_moved($on_instances_moved);
# Initialize 3D preview and toolpaths preview
# Initialize 3D toolpaths preview
if ($Slic3r::GUI::have_OpenGL) {
$self->{canvas3D} = Slic3r::GUI::Plater::3D->new($self->{preview_notebook}, $self->{objects}, $self->{model}, $self->{config});
$self->{preview_notebook}->AddPage($self->{canvas3D}, '3D');
$self->{canvas3D}->set_on_select_object($on_select_object);
$self->{canvas3D}->set_on_double_click($on_double_click);
$self->{canvas3D}->set_on_right_click(sub { $on_right_click->($self->{canvas3D}, @_); });
$self->{canvas3D}->set_on_instance_moved($on_instance_moved);
$self->{toolpaths2D} = Slic3r::GUI::Plater::2DToolpaths->new($self->{preview_notebook}, $self->{print});
$self->{preview_notebook}->AddPage($self->{toolpaths2D}, 'Preview');
$self->{preview3D} = Slic3r::GUI::Plater::3DPreview->new($self->{preview_notebook}, $self->{print});
$self->{preview_notebook}->AddPage($self->{preview3D}, 'Preview');
$self->{preview3D_page_idx} = $self->{preview_notebook}->GetPageCount-1;
}
# Initialize toolpaths preview
if ($Slic3r::GUI::have_OpenGL) {
$self->{toolpaths2D} = Slic3r::GUI::Plater::2DToolpaths->new($self->{preview_notebook}, $self->{print});
$self->{preview_notebook}->AddPage($self->{toolpaths2D}, 'Layers');
}
EVT_NOTEBOOK_PAGE_CHANGED($self, $self->{preview_notebook}, sub {
if ($self->{preview_notebook}->GetSelection == $self->{preview3D_page_idx}) {
$self->{preview3D}->load_print;
}
});
# toolbar for object manipulation
if (!&Wx::wxMSW) {
Wx::ToolTip::Enable(1);
@ -250,7 +262,8 @@ sub new {
}
$_->SetDropTarget(Slic3r::GUI::Plater::DropTarget->new($self))
for grep defined($_), $self, $self->{canvas}, $self->{canvas3D}, $self->{list};
for grep defined($_),
$self, $self->{canvas}, $self->{canvas3D}, $self->{preview3D}, $self->{list};
EVT_COMMAND($self, -1, $THUMBNAIL_DONE_EVENT, sub {
my ($self, $event) = @_;
@ -282,16 +295,23 @@ sub new {
Slic3r::thread_cleanup();
});
EVT_TIMER($self, CONFIG_TIMER_ID, sub {
my ($self, $event) = @_;
$self->async_apply_config;
});
if ($Slic3r::have_threads) {
my $timer_id = Wx::NewId();
$self->{apply_config_timer} = Wx::Timer->new($self, $timer_id);
EVT_TIMER($self, $timer_id, sub {
my ($self, $event) = @_;
$self->async_apply_config;
});
}
$self->{canvas}->update_bed_size;
if ($self->{canvas3D}) {
$self->{canvas3D}->update_bed_size;
$self->{canvas3D}->zoom_to_bed;
}
if ($self->{preview3D}) {
$self->{preview3D}->set_bed_shape($self->{config}->bed_shape);
}
$self->update;
{
@ -549,6 +569,7 @@ sub remove {
# Prevent toolpaths preview from rendering while we modify the Print object
$self->{toolpaths2D}->enabled(0) if $self->{toolpaths2D};
$self->{preview3D}->enabled(0) if $self->{preview3D};
# if no object index is supplied, remove the selected one
if (!defined $obj_idx) {
@ -573,6 +594,7 @@ sub reset {
# Prevent toolpaths preview from rendering while we modify the Print object
$self->{toolpaths2D}->enabled(0) if $self->{toolpaths2D};
$self->{preview3D}->enabled(0) if $self->{preview3D};
@{$self->{objects}} = ();
$self->{model}->clear_objects;
@ -585,17 +607,20 @@ sub reset {
}
sub increase {
my $self = shift;
my ($self, $copies) = @_;
$copies //= 1;
my ($obj_idx, $object) = $self->selected_object;
my $model_object = $self->{model}->objects->[$obj_idx];
my $last_instance = $model_object->instances->[-1];
my $i = $model_object->add_instance(
offset => Slic3r::Pointf->new(map 10+$_, @{$last_instance->offset}),
scaling_factor => $last_instance->scaling_factor,
rotation => $last_instance->rotation,
);
$self->{print}->objects->[$obj_idx]->add_copy($i->offset);
my $instance = $model_object->instances->[-1];
for my $i (1..$copies) {
$instance = $model_object->add_instance(
offset => Slic3r::Pointf->new(map 10+$_, @{$instance->offset}),
scaling_factor => $instance->scaling_factor,
rotation => $instance->rotation,
);
$self->{print}->objects->[$obj_idx]->add_copy($instance->offset);
}
$self->{list}->SetItem($obj_idx, 1, $model_object->instances_count);
# only autoarrange if user has autocentering enabled
@ -609,15 +634,18 @@ sub increase {
}
sub decrease {
my $self = shift;
my ($self, $copies) = @_;
$copies //= 1;
$self->stop_background_process;
my ($obj_idx, $object) = $self->selected_object;
my $model_object = $self->{model}->objects->[$obj_idx];
if ($model_object->instances_count >= 2) {
$model_object->delete_last_instance;
$self->{print}->objects->[$obj_idx]->delete_last_copy;
if ($model_object->instances_count > $copies) {
for my $i (1..$copies) {
$model_object->delete_last_instance;
$self->{print}->objects->[$obj_idx]->delete_last_copy;
}
$self->{list}->SetItem($obj_idx, 1, $model_object->instances_count);
} else {
$self->remove;
@ -631,6 +659,28 @@ sub decrease {
$self->schedule_background_process;
}
sub set_number_of_copies {
my ($self) = @_;
$self->pause_background_process;
# get current number of copies
my ($obj_idx, $object) = $self->selected_object;
my $model_object = $self->{model}->objects->[$obj_idx];
# prompt user
my $copies = Wx::GetNumberFromUser("", "Enter the number of copies of the selected object:", "Copies", $model_object->instances_count, 0, 1000, $self);
my $diff = $copies - $model_object->instances_count;
if ($diff == 0) {
# no variation
$self->resume_background_process;
} elsif ($diff > 0) {
$self->increase($diff);
} elsif ($diff < 0) {
$self->decrease(-$diff);
}
}
sub rotate {
my $self = shift;
my ($angle, $axis) = @_;
@ -667,6 +717,9 @@ sub rotate {
$_->set_rotation(0) for @{ $model_object->instances };
}
$model_object->rotate(deg2rad($angle), $axis);
# realign object to Z = 0
$model_object->center_around_origin;
$self->make_thumbnail($obj_idx);
}
@ -696,6 +749,9 @@ sub flip {
$model_object->flip($axis);
$model_object->update_bounding_box;
# realign object to Z = 0
$model_object->center_around_origin;
$self->make_thumbnail($obj_idx);
# update print and start background processing
@ -733,6 +789,7 @@ sub changescale {
my $versor = [1,1,1];
$versor->[$axis] = $scale/100;
$model_object->scale_xyz(Slic3r::Pointf3->new(@$versor));
# object was already aligned to Z = 0, so no need to realign it
$self->make_thumbnail($obj_idx);
} else {
# max scale factor should be above 2540 to allow importing files exported in inches
@ -825,13 +882,16 @@ sub schedule_background_process {
if (defined $self->{apply_config_timer}) {
$self->{apply_config_timer}->Start(PROCESS_DELAY, 1); # 1 = one shot
$self->{toolpaths2D}->reload_print;
}
}
sub async_apply_config {
my ($self) = @_;
# reset preview canvases
$self->{toolpaths2D}->reload_print if $self->{toolpaths2D};
$self->{preview3D}->reload_print if $self->{preview3D};
# pause process thread before applying new config
# since we don't want to touch data that is being used by the threads
$self->pause_background_process;
@ -904,7 +964,8 @@ sub stop_background_process {
$self->statusbar->SetCancelCallback(undef);
$self->statusbar->StopBusy;
$self->statusbar->SetStatusText("");
$self->{toolpaths2D}->reload_print;
$self->{toolpaths2D}->reload_print if $self->{toolpaths2D};
$self->{preview3D}->reload_print if $self->{preview3D};
if ($self->{process_thread}) {
Slic3r::debugf "Killing background process.\n";
@ -1028,7 +1089,8 @@ sub on_process_completed {
$self->{process_thread} = undef;
return if $error;
$self->{toolpaths2D}->reload_print;
$self->{toolpaths2D}->reload_print if $self->{toolpaths2D};
$self->{preview3D}->reload_print if $self->{preview3D};
# if we have an export filename, start a new thread for exporting G-code
if ($self->{export_gcode_output_file}) {
@ -1299,6 +1361,8 @@ sub on_config_change {
if ($opt_key eq 'bed_shape') {
$self->{canvas}->update_bed_size;
$self->{canvas3D}->update_bed_size if $self->{canvas3D};
$self->{preview3D}->set_bed_shape($self->{config}->bed_shape)
if $self->{preview3D};
$self->update;
} elsif ($opt_key eq 'serial_port') {
if ($config->get('serial_port')) {
@ -1346,7 +1410,7 @@ sub list_item_activated {
my ($self, $event, $obj_idx) = @_;
$obj_idx //= $event->GetIndex;
$self->object_cut_dialog($obj_idx);
$self->object_settings_dialog($obj_idx);
}
sub object_cut_dialog {
@ -1518,6 +1582,7 @@ sub refresh_canvases {
$self->{canvas}->Refresh;
$self->{canvas3D}->update if $self->{canvas3D};
$self->{preview3D}->reload_print if $self->{preview3D};
}
sub validate_config {
@ -1549,6 +1614,9 @@ sub object_menu {
$frame->_append_menu_item($menu, "Decrease copies\tCtrl+-", 'Remove one copy of the selected object', sub {
$self->decrease;
});
$frame->_append_menu_item($menu, "Set number of copies…", 'Change the number of copies of the selected object', sub {
$self->set_number_of_copies;
});
$menu->AppendSeparator();
$frame->_append_menu_item($menu, "Rotate 45° clockwise", 'Rotate the selected object by 45° clockwise', sub {
$self->rotate(-45);

View file

@ -27,7 +27,7 @@ sub new {
$self->{on_select_object} = sub {};
$self->{on_double_click} = sub {};
$self->{on_right_click} = sub {};
$self->{on_instance_moved} = sub {};
$self->{on_instances_moved} = sub {};
$self->{objects_brush} = Wx::Brush->new(Wx::Colour->new(210,210,210), wxSOLID);
$self->{selected_brush} = Wx::Brush->new(Wx::Colour->new(255,128,128), wxSOLID);
@ -63,9 +63,9 @@ sub on_right_click {
$self->{on_right_click} = $cb;
}
sub on_instance_moved {
sub on_instances_moved {
my ($self, $cb) = @_;
$self->{on_instance_moved} = $cb;
$self->{on_instances_moved} = $cb;
}
sub repaint {
@ -211,7 +211,7 @@ sub mouse_event {
}
$self->Refresh;
} elsif ($event->LeftUp) {
$self->{on_instance_moved}->(@{ $self->{drag_object} })
$self->{on_instances_moved}->()
if $self->{drag_object};
$self->{drag_start_pos} = undef;
$self->{drag_object} = undef;

View file

@ -8,7 +8,7 @@ use Slic3r::Geometry qw();
use Slic3r::Geometry::Clipper qw();
use Wx qw(:misc :pen :brush :sizer :font :cursor wxTAB_TRAVERSAL);
use Wx::Event qw();
use base 'Slic3r::GUI::PreviewCanvas';
use base qw(Slic3r::GUI::3DScene Class::Accessor);
sub new {
my $class = shift;
@ -17,45 +17,42 @@ sub new {
my $self = $class->SUPER::new($parent);
$self->enable_picking(1);
$self->enable_moving(1);
$self->select_by('object');
$self->drag_by('instance');
$self->{objects} = $objects;
$self->{model} = $model;
$self->{config} = $config;
$self->{on_select_object} = sub {};
$self->{on_instance_moved} = sub {};
$self->{on_instances_moved} = sub {};
$self->on_select(sub {
my ($volume_idx) = @_;
my $obj_idx = undef;
if ($volume_idx != -1) {
$obj_idx = $self->{_volumes_inv}{$volume_idx};
$self->volumes->[$_]->selected(1) for @{$self->{_volumes}{$obj_idx}};
$self->Refresh;
$obj_idx = $self->object_idx($volume_idx);
}
$self->{on_select_object}->($obj_idx)
if $self->{on_select_object};
});
$self->on_hover(sub {
my ($volume_idx) = @_;
my $obj_idx = $self->{_volumes_inv}{$volume_idx};
$self->volumes->[$_]->hover(1) for @{$self->{_volumes}{$obj_idx}};
});
$self->on_move(sub {
my ($volume_idx) = @_;
my @volume_idxs = @_;
my $volume = $self->volumes->[$volume_idx];
my $obj_idx = $self->{_volumes_inv}{$volume_idx};
my $model_object = $self->{model}->get_object($obj_idx);
$model_object
->instances->[$volume->instance_idx]
->offset
->translate($volume->origin->x, $volume->origin->y); #))
$model_object->invalidate_bounding_box;
foreach my $volume_idx (@volume_idxs) {
my $volume = $self->volumes->[$volume_idx];
my $obj_idx = $self->object_idx($volume_idx);
my $instance_idx = $self->instance_idx($volume_idx);
my $model_object = $self->{model}->get_object($obj_idx);
$model_object
->instances->[$instance_idx]
->offset
->translate($volume->origin->x, $volume->origin->y); #))
$model_object->invalidate_bounding_box;
}
$self->{on_instance_moved}->($obj_idx, $volume->instance_idx)
if $self->{on_instance_moved};
$self->{on_instances_moved}->()
if $self->{on_instances_moved};
});
return $self;
@ -76,27 +73,19 @@ sub set_on_right_click {
$self->on_right_click($cb);
}
sub set_on_instance_moved {
sub set_on_instances_moved {
my ($self, $cb) = @_;
$self->{on_instance_moved} = $cb;
$self->{on_instances_moved} = $cb;
}
sub update {
my ($self) = @_;
$self->{_volumes} = {}; # obj_idx => [ volume_idx, volume_idx ]
$self->{_volumes_inv} = {}; # volume_idx => obj_idx
$self->reset_objects;
$self->update_bed_size;
foreach my $obj_idx (0..$#{$self->{model}->objects}) {
my $model_object = $self->{model}->get_object($obj_idx);
my @volume_idxs = $self->load_object($model_object, 1);
# store mapping between canvas volumes and model objects
$self->{_volumes}{$obj_idx} = [ @volume_idxs ];
$self->{_volumes_inv}{$_} = $obj_idx for @volume_idxs;
my @volume_idxs = $self->load_object($self->{model}, $obj_idx);
if ($self->{objects}[$obj_idx]->selected) {
$self->select_volume($_) for @volume_idxs;

View file

@ -0,0 +1,144 @@
package Slic3r::GUI::Plater::3DPreview;
use strict;
use warnings;
use utf8;
use Slic3r::Print::State ':steps';
use Wx qw(:misc :sizer :slider :statictext wxWHITE);
use Wx::Event qw(EVT_SLIDER EVT_KEY_DOWN);
use base qw(Wx::Panel Class::Accessor);
__PACKAGE__->mk_accessors(qw(print enabled _loaded canvas slider));
sub new {
my $class = shift;
my ($parent, $print) = @_;
my $self = $class->SUPER::new($parent, -1, wxDefaultPosition);
# init GUI elements
my $canvas = Slic3r::GUI::3DScene->new($self);
$self->canvas($canvas);
my $slider = Wx::Slider->new(
$self, -1,
0, # default
0, # min
# we set max to a bogus non-zero value because the MSW implementation of wxSlider
# will skip drawing the slider if max <= min:
1, # max
wxDefaultPosition,
wxDefaultSize,
wxVERTICAL | wxSL_INVERSE,
);
$self->slider($slider);
my $z_label = $self->{z_label} = Wx::StaticText->new($self, -1, "", wxDefaultPosition,
[40,-1], wxALIGN_CENTRE_HORIZONTAL);
$z_label->SetFont($Slic3r::GUI::small_font);
my $vsizer = Wx::BoxSizer->new(wxVERTICAL);
$vsizer->Add($slider, 1, wxALL | wxEXPAND | wxALIGN_CENTER, 3);
$vsizer->Add($z_label, 0, wxALL | wxEXPAND | wxALIGN_CENTER, 3);
my $sizer = Wx::BoxSizer->new(wxHORIZONTAL);
$sizer->Add($canvas, 1, wxALL | wxEXPAND, 0);
$sizer->Add($vsizer, 0, wxTOP | wxBOTTOM | wxEXPAND, 5);
EVT_SLIDER($self, $slider, sub {
$self->set_z($self->{layers_z}[$slider->GetValue])
if $self->enabled;
});
EVT_KEY_DOWN($canvas, sub {
my ($s, $event) = @_;
my $key = $event->GetKeyCode;
if ($key == 85 || $key == 315) {
$slider->SetValue($slider->GetValue + 1);
$self->set_z($self->{layers_z}[$slider->GetValue]);
} elsif ($key == 68 || $key == 317) {
$slider->SetValue($slider->GetValue - 1);
$self->set_z($self->{layers_z}[$slider->GetValue]);
}
});
$self->SetSizer($sizer);
$self->SetMinSize($self->GetSize);
$sizer->SetSizeHints($self);
# init canvas
$self->print($print);
$self->reload_print;
return $self;
}
sub reload_print {
my ($self) = @_;
$self->canvas->reset_objects;
$self->_loaded(0);
$self->load_print;
}
sub load_print {
my ($self) = @_;
return if $self->_loaded;
# we require that there's at least one object and the posSlice step
# is performed on all of them (this ensures that _shifted_copies was
# populated and we know the number of layers)
if (!$self->print->object_step_done(STEP_SLICE)) {
$self->enabled(0);
$self->slider->Hide;
$self->canvas->Refresh; # clears canvas
return;
}
{
my %z = (); # z => 1
foreach my $object (@{$self->{print}->objects}) {
foreach my $layer (@{$object->layers}, @{$object->support_layers}) {
$z{$layer->print_z} = 1;
}
}
$self->enabled(1);
$self->{layers_z} = [ sort { $a <=> $b } keys %z ];
$self->slider->SetRange(0, scalar(@{$self->{layers_z}})-1);
if ((my $z_idx = $self->slider->GetValue) <= $#{$self->{layers_z}} && $self->slider->GetValue != 0) {
$self->set_z($self->{layers_z}[$z_idx]);
} else {
$self->slider->SetValue(scalar(@{$self->{layers_z}})-1);
$self->set_z($self->{layers_z}[-1]) if @{$self->{layers_z}};
}
$self->slider->Show;
$self->Layout;
}
if ($self->IsShown) {
foreach my $object (@{$self->print->objects}) {
$self->canvas->load_print_object_toolpaths($object);
#my @volume_ids = $self->canvas->load_object($object->model_object);
#$self->canvas->volumes->[$_]->color->[3] = 0.2 for @volume_ids;
}
$self->canvas->zoom_to_volumes;
$self->_loaded(1);
}
}
sub set_z {
my ($self, $z) = @_;
return if !$self->enabled;
$self->{z_label}->SetLabel(sprintf '%.2f', $z);
$self->canvas->set_toolpaths_range(0, $z);
$self->canvas->Refresh if $self->IsShown;
}
sub set_bed_shape {
my ($self, $bed_shape) = @_;
$self->canvas->set_bed_shape($bed_shape);
}
1;

View file

@ -86,8 +86,9 @@ sub new {
# right pane with preview canvas
my $canvas;
if ($Slic3r::GUI::have_OpenGL) {
$canvas = $self->{canvas} = Slic3r::GUI::PreviewCanvas->new($self);
$canvas->load_object($self->{model_object});
$canvas = $self->{canvas} = Slic3r::GUI::3DScene->new($self);
$canvas->enable_cutting(1);
$canvas->load_object($self->{model_object}, undef, [0]);
$canvas->set_auto_bed_shape;
$canvas->SetSize([500,500]);
$canvas->SetMinSize($canvas->GetSize);
@ -153,6 +154,7 @@ sub perform_cut {
$self->{new_model} = $new_model;
$self->{new_model_objects} = [];
if ($self->{cut_options}{keep_upper} && $upper_object->volumes_count > 0) {
$upper_object->center_around_origin; # align to Z = 0
push @{$self->{new_model_objects}}, $upper_object;
}
if ($self->{cut_options}{keep_lower} && $lower_object->volumes_count > 0) {

View file

@ -68,8 +68,18 @@ sub new {
# right pane with preview canvas
my $canvas;
if ($Slic3r::GUI::have_OpenGL) {
$canvas = $self->{canvas} = Slic3r::GUI::PreviewCanvas->new($self);
$canvas->load_object($self->{model_object});
$canvas = $self->{canvas} = Slic3r::GUI::3DScene->new($self);
$canvas->enable_picking(1);
$canvas->select_by('volume');
$canvas->on_select(sub {
my ($volume_idx) = @_;
# convert scene volume to model object volume
$self->reload_tree($canvas->volume_idx($volume_idx));
});
$canvas->load_object($self->{model_object}, undef, [0]);
$canvas->set_auto_bed_shape;
$canvas->SetSize([500,500]);
$canvas->zoom_to_volumes;
@ -101,20 +111,24 @@ sub new {
}
sub reload_tree {
my ($self) = @_;
my ($self, $selected_volume_idx) = @_;
$selected_volume_idx //= -1;
my $object = $self->{model_object};
my $tree = $self->{tree};
my $rootId = $tree->GetRootItem;
$tree->DeleteChildren($rootId);
my $itemId;
my $selectedId = $rootId;
foreach my $volume_id (0..$#{$object->volumes}) {
my $volume = $object->volumes->[$volume_id];
my $icon = $volume->modifier ? ICON_MODIFIERMESH : ICON_SOLIDMESH;
$itemId = $tree->AppendItem($rootId, $volume->name || $volume_id, $icon);
my $itemId = $tree->AppendItem($rootId, $volume->name || $volume_id, $icon);
if ($volume_id == $selected_volume_idx) {
$selectedId = $itemId;
}
$tree->SetPlData($itemId, {
type => 'volume',
volume_id => $volume_id,
@ -122,10 +136,9 @@ sub reload_tree {
}
$tree->ExpandAll;
# select last appended part
# This will trigger the selection_changed() event
Slic3r::GUI->CallAfter(sub {
$self->{tree}->SelectItem($itemId);
$self->{tree}->SelectItem($selectedId);
});
}
@ -144,7 +157,7 @@ sub selection_changed {
# deselect all meshes
if ($self->{canvas}) {
$_->{selected} = 0 for @{$self->{canvas}->volumes};
$_->selected(0) for @{$self->{canvas}->volumes};
}
# disable things as if nothing is selected
@ -169,10 +182,7 @@ sub selection_changed {
# get default values
@opt_keys = @{Slic3r::Config::PrintRegion->new->get_keys};
} elsif ($itemData->{type} eq 'object') {
# select all object volumes in 3D preview
if ($self->{canvas}) {
$_->{selected} = 1 for @{$self->{canvas}->volumes};
}
# select nothing in 3D preview
# attach object config to settings panel
$self->{staticbox}->SetLabel('Object Settings');

View file

@ -1,35 +0,0 @@
package Slic3r::GUI::Plater::ObjectPreviewDialog;
use strict;
use warnings;
use utf8;
use Wx qw(:dialog :id :misc :sizer :systemsettings :notebook wxTAB_TRAVERSAL);
use Wx::Event qw(EVT_CLOSE);
use base 'Wx::Dialog';
sub new {
my $class = shift;
my ($parent, %params) = @_;
my $self = $class->SUPER::new($parent, -1, $params{object}->name, wxDefaultPosition, [500,500], wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER);
$self->{model_object} = $params{model_object};
my $canvas = Slic3r::GUI::PreviewCanvas->new($self);
$canvas->load_object($self->{model_object});
$canvas->set_bounding_box($self->{model_object}->bounding_box);
$canvas->set_auto_bed_shape;
my $sizer = Wx::BoxSizer->new(wxVERTICAL);
$sizer->Add($canvas, 1, wxEXPAND, 0);
$self->SetSizer($sizer);
$self->SetMinSize($self->GetSize);
# needed to actually free memory
EVT_CLOSE($self, sub {
$self->EndModal(wxID_OK);
$self->Destroy;
});
return $self;
}
1;

View file

@ -22,6 +22,7 @@ sub new {
$self->{vsizer} = Wx::BoxSizer->new(wxVERTICAL);
$self->SetSizer($self->{vsizer});
$self->build;
$self->_update;
{
my $label = Wx::StaticText->new($self, -1, "Want more options? Switch to the Expert Mode.", wxDefaultPosition, wxDefaultSize);
@ -71,12 +72,14 @@ sub load_config {
$self->{config}->set($opt_key, $config->get($opt_key));
}
$_->reload_config for @{$self->{optgroups}};
$self->_update;
}
sub load_presets {}
sub is_dirty { 0 }
sub config { $_[0]->{config}->clone }
sub _update {}
sub on_value_change {
my ($self, $cb) = @_;
@ -88,7 +91,19 @@ sub on_presets_changed {}
# propagate event to the parent
sub _on_value_change {
my $self = shift;
$self->{on_value_change}->(@_) if $self->{on_value_change};
$self->_update;
}
sub get_field {
my ($self, $opt_key, $opt_index) = @_;
foreach my $optgroup (@{ $self->{optgroups} }) {
my $field = $optgroup->get_fieldc($opt_key, $opt_index);
return $field if defined $field;
}
return undef;
}
package Slic3r::GUI::SimpleTab::Print;
@ -104,10 +119,12 @@ sub build {
$self->init_config_options(qw(
layer_height perimeters top_solid_layers bottom_solid_layers
fill_density fill_pattern support_material support_material_spacing raft_layers
fill_density fill_pattern external_fill_pattern
support_material support_material_spacing raft_layers
support_material_contact_distance dont_support_bridges
perimeter_speed infill_speed travel_speed
brim_width
complete_objects extruder_clearance_radius extruder_clearance_height
xy_size_compensation
));
{
@ -127,12 +144,15 @@ sub build {
my $optgroup = $self->new_optgroup('Infill');
$optgroup->append_single_option_line('fill_density');
$optgroup->append_single_option_line('fill_pattern');
$optgroup->append_single_option_line('external_fill_pattern');
}
{
my $optgroup = $self->new_optgroup('Support material');
$optgroup->append_single_option_line('support_material');
$optgroup->append_single_option_line('support_material_spacing');
$optgroup->append_single_option_line('support_material_contact_distance');
$optgroup->append_single_option_line('dont_support_bridges');
$optgroup->append_single_option_line('raft_layers');
}
@ -149,18 +169,35 @@ sub build {
}
{
my $optgroup = $self->new_optgroup('Sequential printing');
$optgroup->append_single_option_line('complete_objects');
my $line = Slic3r::GUI::OptionsGroup::Line->new(
label => 'Extruder clearance (mm)',
);
$line->append_option($optgroup->get_option('extruder_clearance_radius'));
$line->append_option($optgroup->get_option('extruder_clearance_height'));
$optgroup->append_line($line);
my $optgroup = $self->new_optgroup('Other');
$optgroup->append_single_option_line('xy_size_compensation');
}
}
sub _update {
my ($self) = @_;
my $config = $self->{config};
my $have_perimeters = $config->perimeters > 0;
$self->get_field($_)->toggle($have_perimeters)
for qw(perimeter_speed);
my $have_infill = $config->fill_density > 0;
my $have_solid_infill = $config->top_solid_layers > 0 || $config->bottom_solid_layers > 0;
$self->get_field($_)->toggle($have_infill)
for qw(fill_pattern);
$self->get_field($_)->toggle($have_solid_infill)
for qw(external_fill_pattern);
$self->get_field($_)->toggle($have_infill || $have_solid_infill)
for qw(infill_speed);
my $have_support_material = $config->support_material || $config->raft_layers > 0;
$self->get_field($_)->toggle($have_support_material)
for qw(support_material_spacing dont_support_bridges
support_material_contact_distance);
}
package Slic3r::GUI::SimpleTab::Filament;
use base 'Slic3r::GUI::SimpleTab';
@ -206,6 +243,8 @@ sub build {
package Slic3r::GUI::SimpleTab::Printer;
use base 'Slic3r::GUI::SimpleTab';
use Wx qw(:sizer :button :bitmap :misc :id);
use Wx::Event qw(EVT_BUTTON);
sub name { 'printer' }
sub title { 'Printer Settings' }
@ -214,17 +253,46 @@ sub build {
my $self = shift;
$self->init_config_options(qw(
bed_shape
z_offset
gcode_flavor
nozzle_diameter
retract_length retract_lift
retract_length retract_lift wipe
start_gcode
end_gcode
));
{
my $bed_shape_widget = sub {
my ($parent) = @_;
my $btn = Wx::Button->new($parent, -1, "Set…", wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
$btn->SetFont($Slic3r::GUI::small_font);
if ($Slic3r::GUI::have_button_icons) {
$btn->SetBitmap(Wx::Bitmap->new("$Slic3r::var/cog.png", wxBITMAP_TYPE_PNG));
}
my $sizer = Wx::BoxSizer->new(wxHORIZONTAL);
$sizer->Add($btn);
EVT_BUTTON($self, $btn, sub {
my $dlg = Slic3r::GUI::BedShapeDialog->new($self, $self->{config}->bed_shape);
if ($dlg->ShowModal == wxID_OK) {
my $value = $dlg->GetValue;
$self->{config}->set('bed_shape', $value);
$self->_on_value_change('bed_shape', $value);
}
});
return $sizer;
};
my $optgroup = $self->new_optgroup('Size and coordinates');
# TODO: add bed_shape
my $line = Slic3r::GUI::OptionsGroup::Line->new(
label => 'Bed shape',
widget => $bed_shape_widget,
);
$optgroup->append_line($line);
$optgroup->append_single_option_line('z_offset');
}
@ -242,6 +310,7 @@ sub build {
my $optgroup = $self->new_optgroup('Retraction');
$optgroup->append_single_option_line('retract_length', 0);
$optgroup->append_single_option_line('retract_lift', 0);
$optgroup->append_single_option_line('wipe', 0);
}
{
@ -265,4 +334,14 @@ sub build {
}
}
sub _update {
my ($self) = @_;
my $config = $self->{config};
my $have_retraction = $config->retract_length->[0] > 0;
$self->get_field($_, 0)->toggle($have_retraction)
for qw(retract_lift wipe);
}
1;

View file

@ -292,16 +292,24 @@ sub reload_config {
}
sub update_tree {
my $self = shift;
my ($select) = @_;
my ($self) = @_;
$select //= 0; #/
# get label of the currently selected item
my $selected = $self->{treectrl}->GetItemText($self->{treectrl}->GetSelection);
my $rootItem = $self->{treectrl}->GetRootItem;
$self->{treectrl}->DeleteChildren($rootItem);
my $have_selection = 0;
foreach my $page (@{$self->{pages}}) {
my $itemId = $self->{treectrl}->AppendItem($rootItem, $page->{title}, $page->{iconID});
$self->{treectrl}->SelectItem($itemId) if $self->{treectrl}->GetChildrenCount($rootItem) == $select + 1;
if ($page->{title} eq $selected) {
$self->{treectrl}->SelectItem($itemId);
$have_selection = 1;
}
}
if (!$have_selection) {
$self->{treectrl}->SelectItem($self->{treectrl}->GetFirstChild($rootItem));
}
}
@ -391,6 +399,7 @@ sub load_config {
$self->update_dirty;
}
$self->reload_config;
$self->_update;
}
sub get_preset_config {
@ -453,7 +462,7 @@ sub build {
raft_layers
support_material_pattern support_material_spacing support_material_angle
support_material_interface_layers support_material_interface_spacing
dont_support_bridges
support_material_contact_distance dont_support_bridges
notes
complete_objects extruder_clearance_radius extruder_clearance_height
gcode_comments output_filename_format
@ -465,7 +474,7 @@ sub build {
extrusion_width first_layer_extrusion_width perimeter_extrusion_width
external_perimeter_extrusion_width infill_extrusion_width solid_infill_extrusion_width
top_infill_extrusion_width support_material_extrusion_width
bridge_flow_ratio
infill_overlap bridge_flow_ratio
xy_size_compensation threads resolution
));
@ -556,6 +565,7 @@ sub build {
}
{
my $optgroup = $page->new_optgroup('Options for support material and raft');
$optgroup->append_single_option_line('support_material_contact_distance');
$optgroup->append_single_option_line('support_material_pattern');
$optgroup->append_single_option_line('support_material_spacing');
$optgroup->append_single_option_line('support_material_angle');
@ -634,6 +644,10 @@ sub build {
$optgroup->append_single_option_line('top_infill_extrusion_width');
$optgroup->append_single_option_line('support_material_extrusion_width');
}
{
my $optgroup = $page->new_optgroup('Overlap');
$optgroup->append_single_option_line('infill_overlap');
}
{
my $optgroup = $page->new_optgroup('Flow');
$optgroup->append_single_option_line('bridge_flow_ratio');
@ -702,13 +716,20 @@ sub _update {
my $config = $self->{config};
if ($config->spiral_vase && !($config->perimeters == 1 && $config->top_solid_layers == 0 && $config->fill_density == 0)) {
my $dialog = Wx::MessageDialog->new($self, "The Spiral Vase mode requires one perimeter, no top solid layers and 0% fill density. Shall I adjust those settings in order to enable Spiral Vase?",
my $dialog = Wx::MessageDialog->new($self,
"The Spiral Vase mode requires:\n"
. "- one perimeter\n"
. "- no top solid layers\n"
. "- 0% fill density\n"
. "- no support material\n"
. "\nShall I adjust those settings in order to enable Spiral Vase?",
'Spiral Vase', wxICON_WARNING | wxYES | wxNO);
if ($dialog->ShowModal() == wxID_YES) {
my $new_conf = Slic3r::Config->new;
$new_conf->set("perimeters", 1);
$new_conf->set("top_solid_layers", 0);
$new_conf->set("fill_density", 0);
$new_conf->set("support_material", 0);
$self->load_config($new_conf);
} else {
my $new_conf = Slic3r::Config->new;
@ -759,7 +780,7 @@ sub _update {
for qw(support_material_threshold support_material_enforce_layers
support_material_pattern support_material_spacing support_material_angle
support_material_interface_layers dont_support_bridges
support_material_extrusion_width);
support_material_extrusion_width support_material_contact_distance);
$self->get_field($_)->toggle($have_support_material && $have_support_interface)
for qw(support_material_interface_spacing support_material_interface_extruder
support_material_interface_speed);
@ -929,7 +950,7 @@ sub build {
octoprint_host octoprint_apikey
use_firmware_retraction pressure_advance vibration_limit
use_volumetric_e
start_gcode end_gcode layer_gcode toolchange_gcode
start_gcode end_gcode before_layer_gcode layer_gcode toolchange_gcode
nozzle_diameter extruder_offset
retract_length retract_lift retract_speed retract_restart_extra retract_before_travel retract_layer_change wipe
retract_length_toolchange retract_restart_extra_toolchange
@ -1037,7 +1058,7 @@ sub build {
EVT_BUTTON($self, $btn, sub {
my $dlg = Slic3r::GUI::BonjourBrowser->new($self);
if ($dlg->ShowModal == wxID_OK) {
my $value = $dlg->GetValue;
my $value = $dlg->GetValue . ":" . $dlg->GetPort;
$self->{config}->set('octoprint_host', $value);
$self->update_dirty;
$self->_on_value_change('octoprint_host', $value);
@ -1060,7 +1081,7 @@ sub build {
my $ua = LWP::UserAgent->new;
$ua->timeout(10);
my $res = $ua->post(
my $res = $ua->get(
"http://" . $self->{config}->octoprint_host . "/api/version",
'X-Api-Key' => $self->{config}->octoprint_apikey,
);
@ -1115,7 +1136,16 @@ sub build {
$optgroup->append_single_option_line($option);
}
{
my $optgroup = $page->new_optgroup('Layer change G-code',
my $optgroup = $page->new_optgroup('Before layer change G-code',
label_width => 0,
);
my $option = $optgroup->get_option('before_layer_gcode');
$option->full_width(1);
$option->height(150);
$optgroup->append_single_option_line($option);
}
{
my $optgroup = $page->new_optgroup('After layer change G-code',
label_width => 0,
);
my $option = $optgroup->get_option('layer_gcode');
@ -1203,6 +1233,7 @@ sub _build_extruder_pages {
# remove extra pages
if ($self->{extruders_count} <= $#{$self->{extruder_pages}}) {
$_->Destroy for @{$self->{extruder_pages}}[$self->{extruders_count}..$#{$self->{extruder_pages}}];
splice @{$self->{extruder_pages}}, $self->{extruders_count};
}
@ -1219,7 +1250,7 @@ sub _build_extruder_pages {
(grep $_->{title} !~ /^Extruder \d+/, @{$self->{pages}}),
@{$self->{extruder_pages}}[ 0 .. $self->{extruders_count}-1 ],
);
$self->update_tree(0);
$self->update_tree;
}
sub _update {
@ -1420,8 +1451,8 @@ sub config {
return Slic3r::Config->new_from_defaults(@$keys);
} else {
if (!-e $self->file) {
Slic3r::GUI::show_error($self, "The selected preset does not exist anymore (" . $self->file . ").");
return;
Slic3r::GUI::show_error(undef, "The selected preset does not exist anymore (" . $self->file . ").");
return undef;
}
# apply preset values on top of defaults

View file

@ -5,7 +5,7 @@ use Slic3r::ExtrusionLoop ':roles';
use Slic3r::ExtrusionPath ':roles';
use Slic3r::Geometry qw(scale unscale chained_path);
use Slic3r::Geometry::Clipper qw(union_ex diff diff_ex intersection_ex offset offset2
offset_ex offset2_ex union_pt intersection_ppl diff_ppl);
offset_ex offset2_ex intersection_ppl diff_ppl);
use Slic3r::Surface ':types';
has 'slices' => (is => 'ro', required => 1); # SurfaceCollection
@ -17,6 +17,7 @@ has 'ext_perimeter_flow' => (is => 'ro', required => 1);
has 'overhang_flow' => (is => 'ro', required => 1);
has 'solid_infill_flow' => (is => 'ro', required => 1);
has 'config' => (is => 'ro', default => sub { Slic3r::Config::PrintRegion->new });
has 'object_config' => (is => 'ro', default => sub { Slic3r::Config::PrintObject->new });
has 'print_config' => (is => 'ro', default => sub { Slic3r::Config::Print->new });
has '_lower_slices_p' => (is => 'rw', default => sub { [] });
has '_holes_pt' => (is => 'rw');
@ -90,20 +91,23 @@ sub process {
# we need to process each island separately because we might have different
# extra perimeters for each one
foreach my $surface (@{$self->slices}) {
my @contours = (); # array of Polygons with ccw orientation
my @holes = (); # array of Polygons with cw orientation
my @thin_walls = (); # array of ExPolygons
# detect how many perimeters must be generated for this island
my $loop_number = $self->config->perimeters + ($surface->extra_perimeters || 0);
$loop_number--; # 0-indexed loops
my @gaps = (); # ExPolygons
my @last = @{$surface->expolygon->simplify_p(&Slic3r::SCALED_RESOLUTION)};
if ($loop_number >= 0) { # no loops = -1
my @contours = (); # depth => [ Polygon, Polygon ... ]
my @holes = (); # depth => [ Polygon, Polygon ... ]
my @thin_walls = (); # Polylines
my @last = @{$surface->expolygon};
my @gaps = (); # array of ExPolygons
if ($loop_number > 0) {
# we loop one time more than needed in order to find gaps after the last perimeter was applied
for my $i (1 .. ($loop_number+1)) { # outer loop is 1
for my $i (0..($loop_number+1)) { # outer loop is 0
my @offsets = ();
if ($i == 1) {
if ($i == 0) {
# the minimum thickness of a single loop is:
# ext_width/2 + ext_spacing/2 + spacing/2 + width/2
if ($self->config->thin_walls) {
@ -121,15 +125,35 @@ sub process {
# look for thin walls
if ($self->config->thin_walls) {
my $diff = diff_ex(
my $diff = diff(
\@last,
offset(\@offsets, +0.5*$ext_pwidth),
1, # medial axis requires non-overlapping geometry
);
push @thin_walls, @$diff;
# the following offset2 ensures almost nothing in @thin_walls is narrower than $min_width
# (actually, something larger than that still may exist due to mitering or other causes)
my $min_width = $pwidth / 4;
@thin_walls = @{offset2_ex($diff, -$min_width/2, +$min_width/2)};
# the maximum thickness of our thin wall area is equal to the minimum thickness of a single loop
@thin_walls = grep $_->length > $pwidth*2,
map @{$_->medial_axis($pwidth + $pspacing, $min_width)}, @thin_walls;
Slic3r::debugf " %d thin walls detected\n", scalar(@thin_walls) if $Slic3r::debug;
if (0) {
require "Slic3r/SVG.pm";
Slic3r::SVG::output(
"medial_axis.svg",
no_arrows => 1,
expolygons => union_ex($diff),
green_polylines => [ map $_->polygon->split_at_first_point, @{$self->perimeters} ],
red_polylines => $self->_thin_wall_polylines,
);
}
}
} else {
my $distance = ($i == 2) ? $ext_pspacing : $pspacing;
my $distance = ($i == 1) ? $ext_pspacing : $pspacing;
if ($self->config->thin_walls) {
@offsets = @{offset2(
@ -159,17 +183,93 @@ sub process {
last if !@offsets;
last if $i > $loop_number; # we were only looking for gaps this time
# clone polygons because these ExPolygons will go out of scope very soon
@last = @offsets;
$contours[$i] = [];
$holes[$i] = [];
foreach my $polygon (@offsets) {
if ($polygon->is_counter_clockwise) {
push @contours, $polygon;
my $loop = Slic3r::Layer::PerimeterGenerator::Loop->new(
polygon => $polygon,
is_contour => $polygon->is_counter_clockwise,
depth => $i,
);
if ($loop->is_contour) {
push @{$contours[$i]}, $loop;
} else {
push @holes, $polygon;
push @{$holes[$i]}, $loop;
}
}
}
# nest loops: holes first
for my $d (0..$loop_number) {
# loop through all holes having depth $d
LOOP: for (my $i = 0; $i <= $#{$holes[$d]}; ++$i) {
my $loop = $holes[$d][$i];
# find the hole loop that contains this one, if any
for my $t (($d+1)..$loop_number) {
for (my $j = 0; $j <= $#{$holes[$t]}; ++$j) {
my $candidate_parent = $holes[$t][$j];
if ($candidate_parent->polygon->contains_point($loop->polygon->first_point)) {
$candidate_parent->add_child($loop);
splice @{$holes[$d]}, $i, 1;
--$i;
next LOOP;
}
}
}
# if no hole contains this hole, find the contour loop that contains it
for my $t (reverse 0..$loop_number) {
for (my $j = 0; $j <= $#{$contours[$t]}; ++$j) {
my $candidate_parent = $contours[$t][$j];
if ($candidate_parent->polygon->contains_point($loop->polygon->first_point)) {
$candidate_parent->add_child($loop);
splice @{$holes[$d]}, $i, 1;
--$i;
next LOOP;
}
}
}
}
}
# nest contour loops
for my $d (reverse 1..$loop_number) {
# loop through all contours having depth $d
LOOP: for (my $i = 0; $i <= $#{$contours[$d]}; ++$i) {
my $loop = $contours[$d][$i];
# find the contour loop that contains it
for my $t (reverse 0..($d-1)) {
for (my $j = 0; $j <= $#{$contours[$t]}; ++$j) {
my $candidate_parent = $contours[$t][$j];
if ($candidate_parent->polygon->contains_point($loop->polygon->first_point)) {
$candidate_parent->add_child($loop);
splice @{$contours[$d]}, $i, 1;
--$i;
next LOOP;
}
}
}
}
}
# at this point, all loops should be in $contours[0]
my @entities = $self->_traverse_loops($contours[0], \@thin_walls);
# if brim will be printed, reverse the order of perimeters so that
# we continue inwards after having finished the brim
# TODO: add test for perimeter order
@entities = reverse @entities
if $self->config->external_perimeters_first
|| ($self->layer_id == 0 && $self->print_config->brim_width > 0);
# append perimeters for this slice as a collection
$self->loops->append(Slic3r::ExtrusionPath::Collection->new(@entities))
if @entities;
}
# fill gaps
@ -216,88 +316,42 @@ sub process {
for map Slic3r::Surface->new(expolygon => $_, surface_type => S_TYPE_INTERNAL), # use a bogus surface type
@{offset2_ex(
[ map @{$_->simplify_p(&Slic3r::SCALED_RESOLUTION)}, @{union_ex(\@last)} ],
-($pspacing/2 + $min_perimeter_infill_spacing/2),
-($pspacing/2 - $self->config->get_abs_value_over('infill_overlap', $pwidth) + $min_perimeter_infill_spacing/2),
+$min_perimeter_infill_spacing/2,
)};
# process thin walls by collapsing slices to single passes
if (@thin_walls) {
# the following offset2 ensures almost nothing in @thin_walls is narrower than $min_width
# (actually, something larger than that still may exist due to mitering or other causes)
my $min_width = $pwidth / 4;
@thin_walls = @{offset2_ex([ map @$_, @thin_walls ], -$min_width/2, +$min_width/2)};
# the maximum thickness of our thin wall area is equal to the minimum thickness of a single loop
$self->_thin_wall_polylines([ map @{$_->medial_axis($pwidth + $pspacing, $min_width)}, @thin_walls ]);
Slic3r::debugf " %d thin walls detected\n", scalar(@{$self->_thin_wall_polylines}) if $Slic3r::debug;
if (0) {
require "Slic3r/SVG.pm";
Slic3r::SVG::output(
"medial_axis.svg",
no_arrows => 1,
expolygons => \@thin_walls,
green_polylines => [ map $_->polygon->split_at_first_point, @{$self->perimeters} ],
red_polylines => $self->_thin_wall_polylines,
);
}
}
# find nesting hierarchies separately for contours and holes
my $contours_pt = union_pt(\@contours);
$self->_holes_pt(union_pt(\@holes));
# order loops from inner to outer (in terms of object slices)
my @loops = $self->_traverse_pt($contours_pt, 0, 1);
# if brim will be printed, reverse the order of perimeters so that
# we continue inwards after having finished the brim
# TODO: add test for perimeter order
@loops = reverse @loops
if $self->config->external_perimeters_first
|| ($self->layer_id == 0 && $self->print_config->brim_width > 0);
# append perimeters for this slice as a collection
$self->loops->append(Slic3r::ExtrusionPath::Collection->new(@loops));
}
}
sub _traverse_pt {
my ($self, $polynodes, $depth, $is_contour) = @_;
sub _traverse_loops {
my ($self, $loops, $thin_walls) = @_;
# convert all polynodes to ExtrusionLoop objects
my $collection = Slic3r::ExtrusionPath::Collection->new; # temporary collection
my @children = ();
foreach my $polynode (@$polynodes) {
my $polygon = ($polynode->{outer} // $polynode->{hole})->clone;
# loops is an arrayref of ::Loop objects
# turn each one into an ExtrusionLoop object
my $coll = Slic3r::ExtrusionPath::Collection->new;
foreach my $loop (@$loops) {
my $is_external = $loop->is_external;
my $role = EXTR_ROLE_PERIMETER;
my $loop_role = EXTRL_ROLE_DEFAULT;
my $root_level = $depth == 0;
my $no_children = !@{ $polynode->{children} };
my $is_external = $is_contour ? $root_level : $no_children;
my $is_internal = $is_contour ? $no_children : $root_level;
if ($is_contour && $is_internal) {
# internal perimeters are root level in case of holes
# and items with no children in case of contours
my ($role, $loop_role);
if ($is_external) {
$role = EXTR_ROLE_EXTERNAL_PERIMETER;
} else {
$role = EXTR_ROLE_PERIMETER;
}
if ($loop->is_internal_contour) {
# Note that we set loop role to ContourInternalPerimeter
# also when loop is both internal and external (i.e.
# there's only one contour loop).
$loop_role = EXTRL_ROLE_CONTOUR_INTERNAL_PERIMETER;
}
if ($is_external) {
# external perimeters are root level in case of contours
# and items with no children in case of holes
$role = EXTR_ROLE_EXTERNAL_PERIMETER;
$loop_role = EXTRL_ROLE_CONTOUR_INTERNAL_PERIMETER;
} else {
$loop_role = EXTR_ROLE_PERIMETER;
}
# detect overhanging/bridging perimeters
my @paths = ();
if ($self->config->overhangs && $self->layer_id > 0) {
if ($self->config->overhangs && $self->layer_id > 0
&& !($self->object_config->support_material && $self->object_config->support_material_contact_distance == 0)) {
# get non-overhang paths by intersecting this loop with the grown lower slices
foreach my $polyline (@{ intersection_ppl([ $polygon ], $self->_lower_slices_p) }) {
foreach my $polyline (@{ intersection_ppl([ $loop->polygon ], $self->_lower_slices_p) }) {
push @paths, Slic3r::ExtrusionPath->new(
polyline => $polyline,
role => $role,
@ -310,13 +364,13 @@ sub _traverse_pt {
# get overhang paths by checking what parts of this loop fall
# outside the grown lower slices (thus where the distance between
# the loop centerline and original lower slices is >= half nozzle diameter
foreach my $polyline (@{ diff_ppl([ $polygon ], $self->_lower_slices_p) }) {
foreach my $polyline (@{ diff_ppl([ $loop->polygon ], $self->_lower_slices_p) }) {
push @paths, Slic3r::ExtrusionPath->new(
polyline => $polyline,
role => EXTR_ROLE_OVERHANG_PERIMETER,
mm3_per_mm => $self->_mm3_per_mm_overhang,
width => $self->overhang_flow->width,
height => $self->layer_height,
height => $self->overhang_flow->height,
);
}
@ -328,37 +382,22 @@ sub _traverse_pt {
@paths = map $_->clone, @{$collection->chained_path(0)};
} else {
push @paths, Slic3r::ExtrusionPath->new(
polyline => $polygon->split_at_first_point,
polyline => $loop->polygon->split_at_first_point,
role => $role,
mm3_per_mm => $self->_mm3_per_mm,
width => $self->perimeter_flow->width,
height => $self->layer_height,
);
}
my $loop = Slic3r::ExtrusionLoop->new_from_paths(@paths);
$loop->role($loop_role);
# return ccw contours and cw holes
# GCode.pm will convert all of them to ccw, but it needs to know
# what the holes are in order to compute the correct inwards move
# We do this on the final Loop object because overhang clipping
# does not keep orientation.
if ($is_contour) {
$loop->make_counter_clockwise;
} else {
$loop->make_clockwise;
}
$collection->append($loop);
# save the children
push @children, $polynode->{children};
my $eloop = Slic3r::ExtrusionLoop->new_from_paths(@paths);
$eloop->role($loop_role);
$coll->append($eloop);
}
# if we're handling the top-level contours, add thin walls as candidates too
# in order to include them in the nearest-neighbor search
if ($is_contour && $depth == 0) {
foreach my $polyline (@{$self->_thin_wall_polylines}) {
$collection->append(Slic3r::ExtrusionPath->new(
# append thin walls to the nearest-neighbor search (only for first iteration)
if (@$thin_walls) {
foreach my $polyline (@$thin_walls) {
$coll->append(Slic3r::ExtrusionPath->new(
polyline => $polyline,
role => EXTR_ROLE_EXTERNAL_PERIMETER,
mm3_per_mm => $self->_mm3_per_mm,
@ -366,51 +405,37 @@ sub _traverse_pt {
height => $self->layer_height,
));
}
@$thin_walls = ();
}
# use a nearest neighbor search to order these children
# TODO: supply second argument to chained_path() too?
# (We used to skip this chained_path() when $is_contour &&
# $depth == 0 because slices are ordered at G_code export
# time, but multiple top-level perimeters might belong to
# the same slice actually, so that was a broken optimization.)
# We supply no_reverse = false because we want to permit reversal
# of thin walls, but we rely on the fact that loops will never
# be reversed anyway.
my $sorted_collection = $collection->chained_path_indices(0);
my @orig_indices = @{$sorted_collection->orig_indices};
# sort entities
my $sorted_coll = $coll->chained_path_indices(0);
my @indices = @{$sorted_coll->orig_indices};
my @loops = ();
foreach my $loop (@$sorted_collection) {
my $orig_index = shift @orig_indices;
if ($loop->isa('Slic3r::ExtrusionPath')) {
push @loops, $loop->clone;
# traverse children
my @entities = ();
for my $i (0..$#indices) {
my $idx = $indices[$i];
if ($idx > $#$loops) {
# this is a thin wall
# let's get it from the sorted collection as it might have been reversed
push @entities, $sorted_coll->[$i]->clone;
} else {
# if this is an external contour find all holes belonging to this contour(s)
# and prepend them
if ($is_contour && $depth == 0) {
# $loop is the outermost loop of an island
my @holes = ();
for (my $i = 0; $i <= $#{$self->_holes_pt}; $i++) {
if ($loop->polygon->contains_point($self->_holes_pt->[$i]{outer}->first_point)) {
push @holes, splice @{$self->_holes_pt}, $i, 1; # remove from candidates to reduce complexity
$i--;
}
}
# order holes efficiently
@holes = @holes[@{chained_path([ map {($_->{outer} // $_->{hole})->first_point} @holes ])}];
push @loops, reverse map $self->_traverse_pt([$_], 0, 0), @holes;
my $loop = $loops->[$idx];
my $eloop = $coll->[$idx]->clone;
my @children = $self->_traverse_loops($loop->children, $thin_walls);
if ($loop->is_contour) {
$eloop->make_counter_clockwise;
push @entities, @children, $eloop;
} else {
$eloop->make_clockwise;
push @entities, $eloop, @children;
}
# traverse children and prepend them to this loop
push @loops, $self->_traverse_pt($children[$orig_index], $depth+1, $is_contour);
push @loops, $loop->clone;
}
}
return @loops;
return @entities;
}
sub _fill_gaps {
@ -459,4 +484,35 @@ sub _fill_gaps {
return @entities;
}
package Slic3r::Layer::PerimeterGenerator::Loop;
use Moo;
has 'polygon' => (is => 'ro', required => 1);
has 'is_contour' => (is => 'ro', required => 1);
has 'depth' => (is => 'ro', required => 1);
has 'children' => (is => 'ro', default => sub { [] });
use List::Util qw(first);
sub add_child {
my ($self, $child) = @_;
push @{$self->children}, $child;
}
sub is_external {
my ($self) = @_;
return $self->depth == 0;
}
sub is_internal_contour {
my ($self) = @_;
if ($self->is_contour) {
# an internal contour is a contour containing no other contours
return !defined first { $_->is_contour } @{$self->children};
}
return 0;
}
1;

View file

@ -34,6 +34,7 @@ sub make_perimeters {
my $generator = Slic3r::Layer::PerimeterGenerator->new(
# input:
config => $self->config,
object_config => $self->layer->object->config,
print_config => $self->layer->print->config,
layer_height => $self->height,
layer_id => $self->layer->id,
@ -52,30 +53,6 @@ sub make_perimeters {
$generator->process;
}
sub prepare_fill_surfaces {
my $self = shift;
# Note: in order to make the psPrepareInfill step idempotent, we should never
# alter fill_surfaces boundaries on which our idempotency relies since that's
# the only meaningful information returned by psPerimeters.
# if no solid layers are requested, turn top/bottom surfaces to internal
if ($self->config->top_solid_layers == 0) {
$_->surface_type(S_TYPE_INTERNAL) for @{$self->fill_surfaces->filter_by_type(S_TYPE_TOP)};
}
if ($self->config->bottom_solid_layers == 0) {
$_->surface_type(S_TYPE_INTERNAL)
for @{$self->fill_surfaces->filter_by_type(S_TYPE_BOTTOM)}, @{$self->fill_surfaces->filter_by_type(S_TYPE_BOTTOMBRIDGE)};
}
# turn too small internal regions into solid regions according to the user setting
if ($self->config->fill_density > 0) {
my $min_area = scale scale $self->config->solid_infill_below_area; # scaling an area requires two calls!
$_->surface_type(S_TYPE_INTERNALSOLID)
for grep { $_->area <= $min_area } @{$self->fill_surfaces->filter_by_type(S_TYPE_INTERNAL)};
}
}
sub process_external_surfaces {
my ($self, $lower_layer) = @_;

View file

@ -12,6 +12,9 @@ sub read_from_file {
: $input_file =~ /\.amf(\.xml)?$/i ? Slic3r::Format::AMF->read_file($input_file)
: die "Input file must have .stl, .obj or .amf(.xml) extension\n";
die "The supplied file couldn't be read because it's empty.\n"
if $model->objects_count == 0;
$_->set_input_file($input_file) for @{$model->objects};
return $model;
}
@ -272,6 +275,7 @@ sub rotate {
} elsif ($axis == Z) {
$_->mesh->rotate_z($angle) for @{$self->volumes};
}
$self->set_origin_translation(Slic3r::Pointf3->new(0,0,0));
$self->invalidate_bounding_box;
}
@ -285,6 +289,7 @@ sub flip {
} elsif ($axis == Z) {
$_->mesh->flip_z for @{$self->volumes};
}
$self->set_origin_translation(Slic3r::Pointf3->new(0,0,0));
$self->invalidate_bounding_box;
}

View file

@ -21,4 +21,13 @@ sub new_unscale {
return $class->new(map Slic3r::Geometry::unscale($_), @_);
}
package Slic3r::Pointf3;
use strict;
use warnings;
sub new_unscale {
my $class = shift;
return $class->new(map Slic3r::Geometry::unscale($_), @_);
}
1;

View file

@ -87,9 +87,12 @@ sub export_gcode {
if (@{$self->config->post_process}) {
$self->status_cb->(95, "Running post-processing scripts");
$self->config->setenv;
for (@{$self->config->post_process}) {
Slic3r::debugf " '%s' '%s'\n", $_, $output_file;
system($_, $output_file);
for my $script (@{$self->config->post_process}) {
Slic3r::debugf " '%s' '%s'\n", $script, $output_file;
if (!-x $script) {
die "The configured post-processing script is not executable: check permissions. ($script)\n";
}
system($script, $output_file);
}
}
}
@ -111,7 +114,8 @@ sub export_svg {
print "Exporting to $output_file..." unless $params{quiet};
}
my $print_size = $self->size;
my $print_bb = $self->bounding_box;
my $print_size = $print_bb->size;
print $fh sprintf <<"EOF", unscale($print_size->[X]), unscale($print_size->[Y]);
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.0//EN" "http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd">
@ -137,16 +141,20 @@ EOF
my @previous_layer_slices = ();
for my $layer (@layers) {
$layer_id++;
# TODO: remove slic3r:z for raft layers
printf $fh qq{ <g id="layer%d" slic3r:z="%s">\n}, $layer_id, unscale($layer->slice_z);
if ($layer->slice_z == -1) {
printf $fh qq{ <g id="layer%d">\n}, $layer_id;
} else {
printf $fh qq{ <g id="layer%d" slic3r:z="%s">\n}, $layer_id, unscale($layer->slice_z);
}
my @current_layer_slices = ();
# sort slices so that the outermost ones come first
my @slices = sort { $a->contour->contains_point($b->contour->[0]) ? 0 : 1 } @{$layer->slices};
foreach my $copy (@{$layer->object->copies}) {
my @slices = sort { $a->contour->contains_point($b->contour->first_point) ? 0 : 1 } @{$layer->slices};
foreach my $copy (@{$layer->object->_shifted_copies}) {
foreach my $slice (@slices) {
my $expolygon = $slice->clone;
$expolygon->translate(@$copy);
$expolygon->translate(-$print_bb->x_min, -$print_bb->y_min);
$print_polygon->($expolygon->contour, 'contour');
$print_polygon->($_, 'hole') for @{$expolygon->holes};
push @current_layer_slices, $expolygon;
@ -200,7 +208,7 @@ sub make_skirt {
# checking whether we need to generate them
$self->skirt->clear;
if ($self->config->skirts == 0
if (($self->config->skirts == 0 || $self->config->skirt_height == 0)
&& (!$self->config->ooze_prevention || @{$self->extruders} == 1)) {
$self->set_step_done(STEP_SKIRT);
return;
@ -443,7 +451,7 @@ sub expanded_output_filepath {
}
# This method assigns extruders to the volumes having a material
# but not having extruders set in the material config.
# but not having extruders set in the volume config.
sub auto_assign_extruders {
my ($self, $model_object) = @_;
@ -454,10 +462,8 @@ sub auto_assign_extruders {
foreach my $i (0..$#{$model_object->volumes}) {
my $volume = $model_object->volumes->[$i];
if ($volume->material_id ne '') {
my $material = $model_object->model->get_material($volume->material_id);
my $config = $material->config;
my $extruder_id = $i + 1;
$config->set_ifndef('extruder', $extruder_id);
$volume->config->set_ifndef('extruder', $extruder_id);
}
}
}

View file

@ -169,8 +169,8 @@ sub export {
require "Slic3r/SVG.pm";
Slic3r::SVG::output(
"ooze_prevention.svg",
polygons => [$outer_skirt],
red_polygons => \@skirts,
polygons => [$outer_skirt],
points => $gcodegen->ooze_prevention->standby_points,
);
}
@ -197,7 +197,7 @@ sub export {
$gcodegen->set_origin(Slic3r::Pointf->new(map unscale $copy->[$_], X,Y));
print $fh $gcodegen->retract;
print $fh $gcodegen->travel_to(
$object->_copies_shift->negative,
Slic3r::Point->new(0,0),
undef,
'move to origin position for next object',
);
@ -321,9 +321,14 @@ sub process_layer {
}
# set new layer - this will change Z and force a retraction if retract_layer_change is enabled
$gcode .= $self->_gcodegen->placeholder_parser->process($self->print->config->before_layer_gcode, {
layer_num => $layer->id,
layer_z => $layer->print_z,
}) . "\n" if $self->print->config->before_layer_gcode;
$gcode .= $self->_gcodegen->change_layer($layer);
$gcode .= $self->_gcodegen->placeholder_parser->process($self->print->config->layer_gcode, {
layer_num => $layer->id,
layer_z => $layer->print_z,
}) . "\n" if $self->print->config->layer_gcode;
# extrude skirt
@ -428,6 +433,8 @@ sub process_layer {
{
my $extruder_id = $region->config->perimeter_extruder-1;
foreach my $perimeter_coll (@{$layerm->perimeters}) {
next if $perimeter_coll->empty; # this shouldn't happen but first_point() would fail
# init by_extruder item only if we actually use the extruder
$by_extruder{$extruder_id} //= [];
@ -450,6 +457,8 @@ sub process_layer {
# throughout the code). We can redefine the order of such Collections but we have to
# do each one completely at once.
foreach my $fill (@{$layerm->fills}) {
next if $fill->empty; # this shouldn't happen but first_point() would fail
# init by_extruder item only if we actually use the extruder
my $extruder_id = $fill->[0]->is_solid_infill
? $region->config->solid_infill_extruder-1

View file

@ -55,13 +55,14 @@ sub slice {
# raise first object layer Z by the thickness of the raft itself
# plus the extra distance required by the support material logic
$print_z += $self->config->get_value('first_layer_height');
my $first_layer_height = $self->config->get_value('first_layer_height');
$print_z += $first_layer_height;
$print_z += $self->config->layer_height * ($self->config->raft_layers - 1);
# at this stage we don't know which nozzles are actually used for the first layer
# so we compute the average of all of them
my $nozzle_diameter = sum(@{$self->print->config->nozzle_diameter})/@{$self->print->config->nozzle_diameter};
my $distance = Slic3r::Print::SupportMaterial::contact_distance($nozzle_diameter);
my $distance = $self->_support_material->contact_distance($first_layer_height, $nozzle_diameter);
# force first layer print_z according to the contact distance
# (the loop below will raise print_z by such height)
@ -291,7 +292,7 @@ sub slice {
while (@{$self->layers} && !@{$self->get_layer(0)->slices}) {
shift @{$self->layers};
for (my $i = 0; $i <= $#{$self->layers}; $i++) {
$self->get_layer($i)->id( $self->get_layer($i)->id-1 );
$self->get_layer($i)->set_id( $self->get_layer($i)->id-1 );
}
}
@ -537,6 +538,14 @@ sub generate_support_material {
}
$self->print->status_cb->(85, "Generating support material");
$self->_support_material->generate($self);
$self->set_step_done(STEP_SUPPORTMATERIAL);
}
sub _support_material {
my ($self) = @_;
my $first_layer_flow = Slic3r::Flow->new_from_width(
width => ($self->config->first_layer_extrusion_width || $self->config->support_material_extrusion_width),
role => FLOW_ROLE_SUPPORT_MATERIAL,
@ -546,16 +555,13 @@ sub generate_support_material {
bridge_flow_ratio => 0,
);
my $s = Slic3r::Print::SupportMaterial->new(
return Slic3r::Print::SupportMaterial->new(
print_config => $self->print->config,
object_config => $self->config,
first_layer_flow => $first_layer_flow,
flow => $self->support_material_flow,
interface_flow => $self->support_material_flow(FLOW_ROLE_SUPPORT_MATERIAL_INTERFACE),
);
$s->generate($self);
$self->set_step_done(STEP_SUPPORTMATERIAL);
}
sub detect_surfaces_type {
@ -572,6 +578,7 @@ sub detect_surfaces_type {
my $diff = diff(
[ map @$_, @$subject ],
[ map @$_, @$clip ],
1,
);
# collapse very narrow parts (using the safety offset in the diff is not enough)
@ -616,6 +623,11 @@ sub detect_surfaces_type {
S_TYPE_BOTTOMBRIDGE,
);
# if we have soluble support material, don't bridge
if ($self->config->support_material && $self->config->support_material_contact_distance == 0) {
$_->surface_type(S_TYPE_BOTTOM) for @bottom;
}
# if user requested internal shells, we need to identify surfaces
# lying on other slices not belonging to this region
if ($self->config->interface_shells) {
@ -1009,7 +1021,7 @@ sub combine_infill {
# Because fill areas for rectilinear and honeycomb are grown
# later to overlap perimeters, we need to counteract that too.
+ (($type == S_TYPE_INTERNALSOLID || $region->config->fill_pattern =~ /(rectilinear|honeycomb)/)
? $layerms[-1]->flow(FLOW_ROLE_SOLID_INFILL)->scaled_width * &Slic3r::INFILL_OVERLAP_OVER_SPACING
? $layerms[-1]->flow(FLOW_ROLE_SOLID_INFILL)->scaled_width
: 0)
)}, @$intersection;

View file

@ -76,7 +76,7 @@ sub generate {
$i, # id
($i == 0) ? $support_z->[$i] : ($support_z->[$i] - $support_z->[$i-1]), # height
$support_z->[$i], # print_z
-1); # slice_z
);
if ($i >= 1) {
$object->support_layers->[-2]->set_upper_layer($object->support_layers->[-1]);
$object->support_layers->[-1]->set_lower_layer($object->support_layers->[-2]);
@ -270,8 +270,7 @@ sub contact_area {
@{$layer->regions};
my $nozzle_diameter = sum(@nozzle_diameters)/@nozzle_diameters;
my $contact_z = $layer->print_z - contact_distance($nozzle_diameter);
###$contact_z = $layer->print_z - $layer->height;
my $contact_z = $layer->print_z - $self->contact_distance($layer->height, $nozzle_diameter);
# ignore this contact area if it's too low
next if $contact_z < $self->object_config->get_value('first_layer_height');
@ -339,12 +338,13 @@ sub support_layers_z {
# layer_height > nozzle_diameter * 0.75
my $nozzle_diameter = $self->print_config->get_at('nozzle_diameter', $self->object_config->support_material_extruder-1);
my $support_material_height = max($max_object_layer_height, $nozzle_diameter * 0.75);
my $contact_distance = $self->contact_distance($support_material_height, $nozzle_diameter);
# initialize known, fixed, support layers
my @z = sort { $a <=> $b }
@$contact_z,
@$top_z, # TODO: why we have this?
(map $_ + contact_distance($nozzle_diameter), @$top_z);
(map $_ + $contact_distance, @$top_z);
# enforce first layer height
my $first_layer_height = $self->object_config->get_value('first_layer_height');
@ -752,8 +752,12 @@ sub generate_toolpaths {
# TODO: use offset2_ex()
$to_infill = offset_ex([ map @$_, @$to_infill ], -$_flow->scaled_spacing);
}
$filler->spacing($base_flow->spacing);
# We don't use $base_flow->spacing because we need a constant spacing
# value that guarantees that all layers are correctly aligned.
$filler->spacing($flow->spacing);
my $mm3_per_mm = $base_flow->mm3_per_mm;
foreach my $expolygon (@$to_infill) {
my @p = $filler->fill_surface(
Slic3r::Surface->new(expolygon => $expolygon, surface_type => S_TYPE_INTERNAL),
@ -761,7 +765,6 @@ sub generate_toolpaths {
layer_height => $layer->height,
complete => 1,
);
my $mm3_per_mm = $base_flow->mm3_per_mm;
push @paths, map Slic3r::ExtrusionPath->new(
polyline => Slic3r::Polyline->new(@$_),
@ -906,10 +909,15 @@ sub overlapping_layers {
} 0..$#$support_z;
}
# class method
sub contact_distance {
my ($nozzle_diameter) = @_;
return $nozzle_diameter * 1.5;
my ($self, $layer_height, $nozzle_diameter) = @_;
my $extra = $self->object_config->support_material_contact_distance;
if ($extra == 0) {
return $layer_height;
} else {
return $nozzle_diameter + $extra;
}
}
1;

View file

@ -156,7 +156,7 @@ sub init_print {
$model->duplicate($params{duplicate} // 1, $print->config->min_object_distance);
}
$model->arrange_objects($print->config->min_object_distance);
$model->center_instances_around_point(Slic3r::Pointf->new(@{$params{print_center}}) // Slic3r::Pointf->new(100,100));
$model->center_instances_around_point($params{print_center} ? Slic3r::Pointf->new(@{$params{print_center}}) : Slic3r::Pointf->new(100,100));
foreach my $model_object (@{$model->objects}) {
$print->auto_assign_extruders($model_object);
$print->add_model_object($model_object);