Max texture size dependent on OpenGL version on Win and Linux and on retina monitors on Mac

This commit is contained in:
Enrico Turri 2019-05-23 13:49:57 +02:00
parent 4504569f8e
commit 3aa14bddf5
7 changed files with 243 additions and 3 deletions

View file

@ -15,17 +15,115 @@
#include <string>
#include <iostream>
#if ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
#ifdef __APPLE__
#include "../Utils/MacDarkMode.hpp"
#endif // __APPLE__
#endif // ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
namespace Slic3r {
namespace GUI {
GLCanvas3DManager::GLInfo::GLInfo()
#if ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
: m_detected(false)
, m_version("")
, m_glsl_version("")
, m_vendor("")
, m_renderer("")
, m_max_tex_size(0)
, m_max_anisotropy(0.0f)
#else
: version("")
, glsl_version("")
, vendor("")
, renderer("")
#endif // ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
{
}
#if ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
const std::string& GLCanvas3DManager::GLInfo::get_version() const
{
if (!m_detected)
detect();
return m_version;
}
const std::string& GLCanvas3DManager::GLInfo::get_glsl_version() const
{
if (!m_detected)
detect();
return m_glsl_version;
}
const std::string& GLCanvas3DManager::GLInfo::get_vendor() const
{
if (!m_detected)
detect();
return m_vendor;
}
const std::string& GLCanvas3DManager::GLInfo::get_renderer() const
{
if (!m_detected)
detect();
return m_renderer;
}
int GLCanvas3DManager::GLInfo::get_max_tex_size() const
{
if (!m_detected)
detect();
// clamp to avoid the texture generation become too slow and use too much GPU memory
#ifdef __APPLE__
// and use smaller texture for non retina systems
return (Slic3r::GUI::mac_max_scaling_factor() > 1.0) ? std::min(m_max_tex_size, 8192) : std::min(m_max_tex_size / 2, 4096);
#else
// and use smaller texture for older OpenGL versions
return is_version_greater_or_equal_to(3, 0) ? std::min(m_max_tex_size, 8192) : std::min(m_max_tex_size / 2, 4096);
#endif // __APPLE__
}
float GLCanvas3DManager::GLInfo::get_max_anisotropy() const
{
if (!m_detected)
detect();
return m_max_anisotropy;
}
void GLCanvas3DManager::GLInfo::detect() const
{
const char* data = (const char*)::glGetString(GL_VERSION);
if (data != nullptr)
m_version = data;
data = (const char*)::glGetString(GL_SHADING_LANGUAGE_VERSION);
if (data != nullptr)
m_glsl_version = data;
data = (const char*)::glGetString(GL_VENDOR);
if (data != nullptr)
m_vendor = data;
data = (const char*)::glGetString(GL_RENDERER);
if (data != nullptr)
m_renderer = data;
glsafe(::glGetIntegerv(GL_MAX_TEXTURE_SIZE, &m_max_tex_size));
if (GLEW_EXT_texture_filter_anisotropic)
glsafe(::glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &m_max_anisotropy));
m_detected = true;
}
#else
void GLCanvas3DManager::GLInfo::detect()
{
const char* data = (const char*)::glGetString(GL_VERSION);
@ -44,7 +142,40 @@ void GLCanvas3DManager::GLInfo::detect()
if (data != nullptr)
renderer = data;
}
#endif // ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
#if ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
bool GLCanvas3DManager::GLInfo::is_version_greater_or_equal_to(unsigned int major, unsigned int minor) const
{
if (!m_detected)
detect();
std::vector<std::string> tokens;
boost::split(tokens, m_version, boost::is_any_of(" "), boost::token_compress_on);
if (tokens.empty())
return false;
std::vector<std::string> numbers;
boost::split(numbers, tokens[0], boost::is_any_of("."), boost::token_compress_on);
unsigned int gl_major = 0;
unsigned int gl_minor = 0;
if (numbers.size() > 0)
gl_major = ::atoi(numbers[0].c_str());
if (numbers.size() > 1)
gl_minor = ::atoi(numbers[1].c_str());
if (gl_major < major)
return false;
else if (gl_major > major)
return true;
else
return gl_minor >= minor;
}
#else
bool GLCanvas3DManager::GLInfo::is_version_greater_or_equal_to(unsigned int major, unsigned int minor) const
{
std::vector<std::string> tokens;
@ -72,9 +203,15 @@ bool GLCanvas3DManager::GLInfo::is_version_greater_or_equal_to(unsigned int majo
else
return gl_minor >= minor;
}
#endif // ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
std::string GLCanvas3DManager::GLInfo::to_string(bool format_as_html, bool extensions) const
{
#if ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
if (!m_detected)
detect();
#endif // ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
std::stringstream out;
std::string h2_start = format_as_html ? "<b>" : "";
@ -84,10 +221,17 @@ std::string GLCanvas3DManager::GLInfo::to_string(bool format_as_html, bool exten
std::string line_end = format_as_html ? "<br>" : "\n";
out << h2_start << "OpenGL installation" << h2_end << line_end;
#if ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
out << b_start << "GL version: " << b_end << (m_version.empty() ? "N/A" : m_version) << line_end;
out << b_start << "Vendor: " << b_end << (m_vendor.empty() ? "N/A" : m_vendor) << line_end;
out << b_start << "Renderer: " << b_end << (m_renderer.empty() ? "N/A" : m_renderer) << line_end;
out << b_start << "GLSL version: " << b_end << (m_glsl_version.empty() ? "N/A" : m_glsl_version) << line_end;
#else
out << b_start << "GL version: " << b_end << (version.empty() ? "N/A" : version) << line_end;
out << b_start << "Vendor: " << b_end << (vendor.empty() ? "N/A" : vendor) << line_end;
out << b_start << "Renderer: " << b_end << (renderer.empty() ? "N/A" : renderer) << line_end;
out << b_start << "GLSL version: " << b_end << (glsl_version.empty() ? "N/A" : glsl_version) << line_end;
#endif // ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
if (extensions)
{
@ -114,6 +258,9 @@ GLCanvas3DManager::EMultisampleState GLCanvas3DManager::s_multisample = GLCanvas
#if ENABLE_COMPRESSED_TEXTURES
bool GLCanvas3DManager::s_compressed_textures_supported = false;
#endif // ENABLE_COMPRESSED_TEXTURES
#if ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
GLCanvas3DManager::GLInfo GLCanvas3DManager::s_gl_info;
#endif // ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
GLCanvas3DManager::GLCanvas3DManager()
: m_context(nullptr)
@ -193,10 +340,16 @@ void GLCanvas3DManager::init_gl()
if (!m_gl_initialized)
{
glewInit();
#if !ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
m_gl_info.detect();
#endif // !ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
const AppConfig* config = GUI::get_app_config();
m_use_legacy_opengl = (config == nullptr) || (config->get("use_legacy_opengl") == "1");
#if ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
m_use_VBOs = !m_use_legacy_opengl && s_gl_info.is_version_greater_or_equal_to(2, 0);
#else
m_use_VBOs = !m_use_legacy_opengl && m_gl_info.is_version_greater_or_equal_to(2, 0);
#endif // ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
m_gl_initialized = true;
#if ENABLE_COMPRESSED_TEXTURES
if (GLEW_EXT_texture_compression_s3tc)
@ -207,10 +360,12 @@ void GLCanvas3DManager::init_gl()
}
}
#if !ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
std::string GLCanvas3DManager::get_gl_info(bool format_as_html, bool extensions) const
{
return m_gl_info.to_string(format_as_html, extensions);
}
#endif // !ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
bool GLCanvas3DManager::init(wxGLCanvas* canvas)
{