Max texture size dependent on OpenGL version on Win and Linux and on retina monitors on Mac

This commit is contained in:
Enrico Turri 2019-05-23 13:49:57 +02:00
parent 4504569f8e
commit 3aa14bddf5
7 changed files with 243 additions and 3 deletions

View file

@ -1714,8 +1714,13 @@ void GLCanvas3D::render()
ImGui::Separator();
imgui.text("Textures: ");
ImGui::SameLine();
imgui.text(GLCanvas3DManager::are_compressed_textures_supported() ? "Compressed" : "Uncompressed");
imgui.text(GLCanvas3DManager::are_compressed_textures_supported() ? "compressed" : "uncompressed");
#endif // ENABLE_COMPRESSED_TEXTURES
#if ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
imgui.text("Max texture size: ");
ImGui::SameLine();
imgui.text(std::to_string(GLCanvas3DManager::get_gl_info().get_max_tex_size()));
#endif // ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
imgui.end();
#endif // ENABLE_RENDER_STATISTICS