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https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-14 10:17:55 -06:00
Fixed conflicts after merge with master
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commit
3a923b7121
11 changed files with 117 additions and 79 deletions
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@ -202,12 +202,12 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
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const float cone_height = 0.75f;
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::glPushMatrix();
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::glTranslatef(0.f, 0.f, m_editing_mode_cache[i].support_point.head_front_radius * RenderPointScale);
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::gluCylinder(m_quadric, 0.f, cone_radius, cone_height, 36, 1);
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::gluCylinder(m_quadric, 0.f, cone_radius, cone_height, 24, 1);
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::glTranslatef(0.f, 0.f, cone_height);
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::gluDisk(m_quadric, 0.0, cone_radius, 36, 1);
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::gluDisk(m_quadric, 0.0, cone_radius, 24, 1);
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::glPopMatrix();
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}
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::gluSphere(m_quadric, m_editing_mode_cache[i].support_point.head_front_radius * RenderPointScale, 64, 36);
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::gluSphere(m_quadric, m_editing_mode_cache[i].support_point.head_front_radius * RenderPointScale, 24, 12);
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::glPopMatrix();
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}
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@ -308,7 +308,7 @@ std::pair<Vec3f, Vec3f> GLGizmoSlaSupports::unproject_on_mesh(const Vec2d& mouse
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// The gizmo has an opportunity to react - if it does, it should return true so that the Canvas3D is
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// aware that the event was reacted to and stops trying to make different sense of it. If the gizmo
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// concludes that the event was not intended for it, it should return false.
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bool GLGizmoSlaSupports::mouse_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down)
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bool GLGizmoSlaSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down)
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{
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if (m_editing_mode) {
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@ -327,39 +327,19 @@ bool GLGizmoSlaSupports::mouse_event(SLAGizmoEventType action, const Vec2d& mous
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return true;
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}
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// dragging the selection rectangle:
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if (action == SLAGizmoEventType::Dragging && m_selection_rectangle_active) {
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m_selection_rectangle_end_corner = mouse_position;
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return true;
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}
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// mouse up without selection rectangle - place point on the mesh:
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if (action == SLAGizmoEventType::LeftUp && !m_selection_rectangle_active && !shift_down) {
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if (m_ignore_up_event) {
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m_ignore_up_event = false;
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return false;
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}
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int instance_id = m_parent.get_selection().get_instance_idx();
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if (m_old_instance_id != instance_id)
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{
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bool something_selected = (m_old_instance_id != -1);
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m_old_instance_id = instance_id;
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if (something_selected)
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return false;
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}
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if (instance_id == -1)
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return false;
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// left down without selection rectangle - place point on the mesh:
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if (action == SLAGizmoEventType::LeftDown && !m_selection_rectangle_active && !shift_down) {
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// If there is some selection, don't add new point and deselect everything instead.
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if (m_selection_empty) {
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try {
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std::pair<Vec3f, Vec3f> pos_and_normal = unproject_on_mesh(mouse_position); // don't create anything if this throws
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m_editing_mode_cache.emplace_back(sla::SupportPoint(pos_and_normal.first, m_new_point_head_diameter/2.f, false), false, pos_and_normal.second);
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m_unsaved_changes = true;
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m_parent.set_as_dirty();
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m_wait_for_up_event = true;
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}
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catch (...) { // not clicked on object
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return true; // prevents deselection of the gizmo by GLCanvas3D
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catch (...) { // not clicked on object
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return false;
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}
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}
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else
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@ -369,10 +349,7 @@ bool GLGizmoSlaSupports::mouse_event(SLAGizmoEventType action, const Vec2d& mous
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}
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// left up with selection rectangle - select points inside the rectangle:
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if ((action == SLAGizmoEventType::LeftUp || action == SLAGizmoEventType::ShiftUp)
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&& m_selection_rectangle_active) {
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if (action == SLAGizmoEventType::ShiftUp)
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m_ignore_up_event = true;
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if ((action == SLAGizmoEventType::LeftUp || action == SLAGizmoEventType::ShiftUp) && m_selection_rectangle_active) {
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const Transform3d& instance_matrix = m_model_object->instances[m_active_instance]->get_transformation().get_matrix();
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GLint viewport[4];
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::glGetIntegerv(GL_VIEWPORT, viewport);
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@ -422,6 +399,28 @@ bool GLGizmoSlaSupports::mouse_event(SLAGizmoEventType action, const Vec2d& mous
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return true;
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}
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// left up with no selection rectangle
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if (action == SLAGizmoEventType::LeftUp) {
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if (m_wait_for_up_event) {
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m_wait_for_up_event = false;
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return true;
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}
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}
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// dragging the selection rectangle:
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if (action == SLAGizmoEventType::Dragging) {
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if (m_wait_for_up_event)
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return true; // point has been placed and the button not released yet
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// this prevents GLCanvas from starting scene rotation
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if (m_selection_rectangle_active) {
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m_selection_rectangle_end_corner = mouse_position;
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return true;
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}
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return false;
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}
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if (action == SLAGizmoEventType::Delete) {
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// delete key pressed
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delete_selected_points();
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@ -693,10 +692,10 @@ bool GLGizmoSlaSupports::on_is_activable(const Selection& selection) const
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|| !selection.is_from_single_instance())
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return false;
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// Check that none of the selected volumes is outside.
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// Check that none of the selected volumes is outside. Only SLA auxiliaries (supports) are allowed outside.
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const Selection::IndicesList& list = selection.get_volume_idxs();
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for (const auto& idx : list)
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if (selection.get_volume(idx)->is_outside)
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if (selection.get_volume(idx)->is_outside && selection.get_volume(idx)->composite_id.volume_id >= 0)
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return false;
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return true;
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