WIP: Undo / Redo memory limiting by releasing the least recently

used snapshots. Memory limit set to 10% of physical system memory.
This commit is contained in:
bubnikv 2019-07-17 15:48:53 +02:00
parent 4865240a9c
commit 3a74e7ab69
12 changed files with 411 additions and 82 deletions

View file

@ -186,8 +186,6 @@ public:
void take_snapshot(const std::string &snapshot_name);
void take_snapshot(const wxString &snapshot_name);
void suppress_snapshots();
void allow_snapshots();
void undo();
void redo();
void undo_to(int selection);
@ -235,10 +233,46 @@ public:
const Camera& get_camera() const;
// ROII wrapper for suppressing the Undo / Redo snapshot to be taken.
class SuppressSnapshots
{
public:
SuppressSnapshots(Plater *plater) : m_plater(plater)
{
m_plater->suppress_snapshots();
}
~SuppressSnapshots()
{
m_plater->allow_snapshots();
}
private:
Plater *m_plater;
};
// ROII wrapper for taking an Undo / Redo snapshot while disabling the snapshot taking by the methods called from inside this snapshot.
class TakeSnapshot
{
public:
TakeSnapshot(Plater *plater, const wxString &snapshot_name) : m_plater(plater)
{
m_plater->take_snapshot(snapshot_name);
m_plater->suppress_snapshots();
}
~TakeSnapshot()
{
m_plater->allow_snapshots();
}
private:
Plater *m_plater;
};
private:
struct priv;
std::unique_ptr<priv> p;
void suppress_snapshots();
void allow_snapshots();
friend class SuppressBackgroundProcessingUpdate;
};