Split the GCodePreviewData from the GCodeAnalyzer,

as in the next step the GCodePreviewData will be exported to Perl.
This commit is contained in:
bubnikv 2018-02-14 18:42:09 +01:00
parent f38e0f2b4f
commit 3a6436f6f0
7 changed files with 76 additions and 632 deletions

View file

@ -1109,19 +1109,7 @@ static void point3_to_verts(const Point3& point, double width, double height, GL
thick_point_to_verts(point, width, height, volume);
}
_3DScene::GCodePreviewData::FirstVolume::FirstVolume(_3DScene::GCodePreviewData::EType type, unsigned int flag, unsigned int id)
: type(type)
, flag(flag)
, id(id)
{
}
void _3DScene::GCodePreviewData::reset()
{
first_volumes.clear();
}
_3DScene::GCodePreviewData _3DScene::s_gcode_preview_data;
_3DScene::GCodePreviewVolumeIndex _3DScene::s_gcode_preview_volume_index;
_3DScene::LegendTexture _3DScene::s_legend_texture;
const unsigned char _3DScene::LegendTexture::Squares_Border_Color[3] = { 64, 64, 64 };
@ -1146,7 +1134,7 @@ bool _3DScene::LegendTexture::generate_texture(const Print& print, const std::ve
// collects items to render
const std::string& title = print.gcode_preview.get_legend_title();
const GCodeAnalyzer::PreviewData::LegendItemsList& items = print.gcode_preview.get_legend_items(tool_colors);
const GCodePreviewData::LegendItemsList& items = print.gcode_preview.get_legend_items(tool_colors);
unsigned int items_count = (unsigned int)items.size();
if (items_count == 0)
@ -1165,7 +1153,7 @@ bool _3DScene::LegendTexture::generate_texture(const Print& print, const std::ve
unsigned int max_text_width = 0;
unsigned int max_text_height = 0;
for (const GCodeAnalyzer::PreviewData::LegendItem& item : items)
for (const GCodePreviewData::LegendItem& item : items)
{
memDC.GetTextExtent(item.text, &w, &h);
max_text_width = std::max(max_text_width, (unsigned int)w);
@ -1221,7 +1209,7 @@ bool _3DScene::LegendTexture::generate_texture(const Print& print, const std::ve
unsigned int px_inner_square = Px_Square - 2;
for (const GCodeAnalyzer::PreviewData::LegendItem& item : items)
for (const GCodePreviewData::LegendItem& item : items)
{
// draw darker icon perimeter
const std::vector<unsigned char>& item_color_bytes = item.color.as_bytes();
@ -1362,7 +1350,7 @@ void _3DScene::load_gcode_preview(const Print* print, GLVolumeCollection* volume
{
std::vector<float> tool_colors = parse_colors(str_tool_colors);
s_gcode_preview_data.reset();
s_gcode_preview_volume_index.reset();
_load_gcode_extrusion_paths(*print, *volumes, tool_colors, use_VBOs);
_load_gcode_travel_paths(*print, *volumes, tool_colors, use_VBOs);
@ -1768,46 +1756,46 @@ void _3DScene::_load_gcode_extrusion_paths(const Print& print, GLVolumeCollectio
// helper functions to select data in dependence of the extrusion view type
struct Helper
{
static float path_filter(GCodeAnalyzer::PreviewData::Extrusion::EViewType type, const ExtrusionPath& path)
static float path_filter(GCodePreviewData::Extrusion::EViewType type, const ExtrusionPath& path)
{
switch (type)
{
case GCodeAnalyzer::PreviewData::Extrusion::FeatureType:
case GCodePreviewData::Extrusion::FeatureType:
return (float)path.role();
case GCodeAnalyzer::PreviewData::Extrusion::Height:
case GCodePreviewData::Extrusion::Height:
return path.height;
case GCodeAnalyzer::PreviewData::Extrusion::Width:
case GCodePreviewData::Extrusion::Width:
return path.width;
case GCodeAnalyzer::PreviewData::Extrusion::Feedrate:
case GCodePreviewData::Extrusion::Feedrate:
return path.feedrate;
case GCodeAnalyzer::PreviewData::Extrusion::Tool:
case GCodePreviewData::Extrusion::Tool:
return (float)path.extruder_id;
}
return 0.0f;
}
static const GCodeAnalyzer::PreviewData::Color& path_color(const GCodeAnalyzer::PreviewData& data, const std::vector<float>& tool_colors, float value)
static const GCodePreviewData::Color& path_color(const GCodePreviewData& data, const std::vector<float>& tool_colors, float value)
{
switch (data.extrusion.view_type)
{
case GCodeAnalyzer::PreviewData::Extrusion::FeatureType:
case GCodePreviewData::Extrusion::FeatureType:
return data.get_extrusion_role_color((ExtrusionRole)(int)value);
case GCodeAnalyzer::PreviewData::Extrusion::Height:
case GCodePreviewData::Extrusion::Height:
return data.get_extrusion_height_color(value);
case GCodeAnalyzer::PreviewData::Extrusion::Width:
case GCodePreviewData::Extrusion::Width:
return data.get_extrusion_width_color(value);
case GCodeAnalyzer::PreviewData::Extrusion::Feedrate:
case GCodePreviewData::Extrusion::Feedrate:
return data.get_extrusion_feedrate_color(value);
case GCodeAnalyzer::PreviewData::Extrusion::Tool:
case GCodePreviewData::Extrusion::Tool:
{
static GCodeAnalyzer::PreviewData::Color color;
static GCodePreviewData::Color color;
::memcpy((void*)color.rgba, (const void*)(tool_colors.data() + (unsigned int)value * 4), 4 * sizeof(float));
return color;
}
}
return GCodeAnalyzer::PreviewData::Color::Dummy;
return GCodePreviewData::Color::Dummy;
}
};
@ -1843,7 +1831,7 @@ void _3DScene::_load_gcode_extrusion_paths(const Print& print, GLVolumeCollectio
// detects filters
FiltersList filters;
for (const GCodeAnalyzer::PreviewData::Extrusion::Layer& layer : print.gcode_preview.extrusion.layers)
for (const GCodePreviewData::Extrusion::Layer& layer : print.gcode_preview.extrusion.layers)
{
for (const ExtrusionPath& path : layer.paths)
{
@ -1861,7 +1849,7 @@ void _3DScene::_load_gcode_extrusion_paths(const Print& print, GLVolumeCollectio
// creates a new volume for each filter
for (Filter& filter : filters)
{
s_gcode_preview_data.first_volumes.emplace_back(GCodePreviewData::Extrusion, (unsigned int)filter.role, (unsigned int)volumes.volumes.size());
s_gcode_preview_volume_index.first_volumes.emplace_back(GCodePreviewVolumeIndex::Extrusion, (unsigned int)filter.role, (unsigned int)volumes.volumes.size());
GLVolume* volume = new GLVolume(Helper::path_color(print.gcode_preview, tool_colors, filter.value).rgba);
if (volume != nullptr)
@ -1872,7 +1860,7 @@ void _3DScene::_load_gcode_extrusion_paths(const Print& print, GLVolumeCollectio
else
{
// an error occourred - restore to previous state and return
s_gcode_preview_data.first_volumes.pop_back();
s_gcode_preview_volume_index.first_volumes.pop_back();
if (initial_volumes_count != volumes.volumes.size())
{
std::vector<GLVolume*>::iterator begin = volumes.volumes.begin() + initial_volumes_count;
@ -1889,7 +1877,7 @@ void _3DScene::_load_gcode_extrusion_paths(const Print& print, GLVolumeCollectio
}
// populates volumes
for (const GCodeAnalyzer::PreviewData::Extrusion::Layer& layer : print.gcode_preview.extrusion.layers)
for (const GCodePreviewData::Extrusion::Layer& layer : print.gcode_preview.extrusion.layers)
{
for (const ExtrusionPath& path : layer.paths)
{
@ -1921,17 +1909,17 @@ void _3DScene::_load_gcode_extrusion_paths(const Print& print, GLVolumeCollectio
void _3DScene::_load_gcode_travel_paths(const Print& print, GLVolumeCollection& volumes, const std::vector<float>& tool_colors, bool use_VBOs)
{
size_t initial_volumes_count = volumes.volumes.size();
s_gcode_preview_data.first_volumes.emplace_back(GCodePreviewData::Travel, 0, (unsigned int)initial_volumes_count);
s_gcode_preview_volume_index.first_volumes.emplace_back(GCodePreviewVolumeIndex::Travel, 0, (unsigned int)initial_volumes_count);
bool res = true;
switch (print.gcode_preview.extrusion.view_type)
{
case GCodeAnalyzer::PreviewData::Extrusion::Feedrate:
case GCodePreviewData::Extrusion::Feedrate:
{
res = _travel_paths_by_feedrate(print, volumes);
break;
}
case GCodeAnalyzer::PreviewData::Extrusion::Tool:
case GCodePreviewData::Extrusion::Tool:
{
res = _travel_paths_by_tool(print, volumes, tool_colors);
break;
@ -1978,10 +1966,10 @@ bool _3DScene::_travel_paths_by_type(const Print& print, GLVolumeCollection& vol
// Helper structure for types
struct Type
{
GCodeAnalyzer::PreviewData::Travel::EType value;
GCodePreviewData::Travel::EType value;
GLVolume* volume;
explicit Type(GCodeAnalyzer::PreviewData::Travel::EType value)
explicit Type(GCodePreviewData::Travel::EType value)
: value(value)
, volume(nullptr)
{
@ -1999,7 +1987,7 @@ bool _3DScene::_travel_paths_by_type(const Print& print, GLVolumeCollection& vol
// detects types
TypesList types;
for (const GCodeAnalyzer::PreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines)
for (const GCodePreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines)
{
if (std::find(types.begin(), types.end(), Type(polyline.type)) == types.end())
types.emplace_back(polyline.type);
@ -2023,7 +2011,7 @@ bool _3DScene::_travel_paths_by_type(const Print& print, GLVolumeCollection& vol
}
// populates volumes
for (const GCodeAnalyzer::PreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines)
for (const GCodePreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines)
{
TypesList::iterator type = std::find(types.begin(), types.end(), Type(polyline.type));
if (type != types.end())
@ -2065,7 +2053,7 @@ bool _3DScene::_travel_paths_by_feedrate(const Print& print, GLVolumeCollection&
// detects feedrates
FeedratesList feedrates;
for (const GCodeAnalyzer::PreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines)
for (const GCodePreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines)
{
if (std::find(feedrates.begin(), feedrates.end(), Feedrate(polyline.feedrate)) == feedrates.end())
feedrates.emplace_back(polyline.feedrate);
@ -2089,7 +2077,7 @@ bool _3DScene::_travel_paths_by_feedrate(const Print& print, GLVolumeCollection&
}
// populates volumes
for (const GCodeAnalyzer::PreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines)
for (const GCodePreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines)
{
FeedratesList::iterator feedrate = std::find(feedrates.begin(), feedrates.end(), Feedrate(polyline.feedrate));
if (feedrate != feedrates.end())
@ -2131,7 +2119,7 @@ bool _3DScene::_travel_paths_by_tool(const Print& print, GLVolumeCollection& vol
// detects tools
ToolsList tools;
for (const GCodeAnalyzer::PreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines)
for (const GCodePreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines)
{
if (std::find(tools.begin(), tools.end(), Tool(polyline.extruder_id)) == tools.end())
tools.emplace_back(polyline.extruder_id);
@ -2155,7 +2143,7 @@ bool _3DScene::_travel_paths_by_tool(const Print& print, GLVolumeCollection& vol
}
// populates volumes
for (const GCodeAnalyzer::PreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines)
for (const GCodePreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines)
{
ToolsList::iterator tool = std::find(tools.begin(), tools.end(), Tool(polyline.extruder_id));
if (tool != tools.end())
@ -2173,7 +2161,7 @@ bool _3DScene::_travel_paths_by_tool(const Print& print, GLVolumeCollection& vol
void _3DScene::_load_gcode_retractions(const Print& print, GLVolumeCollection& volumes, bool use_VBOs)
{
s_gcode_preview_data.first_volumes.emplace_back(GCodePreviewData::Retraction, 0, (unsigned int)volumes.volumes.size());
s_gcode_preview_volume_index.first_volumes.emplace_back(GCodePreviewVolumeIndex::Retraction, 0, (unsigned int)volumes.volumes.size());
// nothing to render, return
if (print.gcode_preview.retraction.positions.empty())
@ -2184,7 +2172,7 @@ void _3DScene::_load_gcode_retractions(const Print& print, GLVolumeCollection& v
{
volumes.volumes.emplace_back(volume);
for (const GCodeAnalyzer::PreviewData::Retraction::Position& position : print.gcode_preview.retraction.positions)
for (const GCodePreviewData::Retraction::Position& position : print.gcode_preview.retraction.positions)
{
volume->print_zs.push_back(unscale(position.position.z));
volume->offsets.push_back(volume->indexed_vertex_array.quad_indices.size());
@ -2201,7 +2189,7 @@ void _3DScene::_load_gcode_retractions(const Print& print, GLVolumeCollection& v
void _3DScene::_load_gcode_unretractions(const Print& print, GLVolumeCollection& volumes, bool use_VBOs)
{
s_gcode_preview_data.first_volumes.emplace_back(GCodePreviewData::Unretraction, 0, (unsigned int)volumes.volumes.size());
s_gcode_preview_volume_index.first_volumes.emplace_back(GCodePreviewVolumeIndex::Unretraction, 0, (unsigned int)volumes.volumes.size());
// nothing to render, return
if (print.gcode_preview.unretraction.positions.empty())
@ -2212,7 +2200,7 @@ void _3DScene::_load_gcode_unretractions(const Print& print, GLVolumeCollection&
{
volumes.volumes.emplace_back(volume);
for (const GCodeAnalyzer::PreviewData::Retraction::Position& position : print.gcode_preview.unretraction.positions)
for (const GCodePreviewData::Retraction::Position& position : print.gcode_preview.unretraction.positions)
{
volume->print_zs.push_back(unscale(position.position.z));
volume->offsets.push_back(volume->indexed_vertex_array.quad_indices.size());
@ -2229,39 +2217,39 @@ void _3DScene::_load_gcode_unretractions(const Print& print, GLVolumeCollection&
void _3DScene::_update_gcode_volumes_visibility(const Print& print, GLVolumeCollection& volumes)
{
unsigned int size = (unsigned int)s_gcode_preview_data.first_volumes.size();
unsigned int size = (unsigned int)s_gcode_preview_volume_index.first_volumes.size();
for (unsigned int i = 0; i < size; ++i)
{
std::vector<GLVolume*>::iterator begin = volumes.volumes.begin() + s_gcode_preview_data.first_volumes[i].id;
std::vector<GLVolume*>::iterator end = (i + 1 < size) ? volumes.volumes.begin() + s_gcode_preview_data.first_volumes[i + 1].id : volumes.volumes.end();
std::vector<GLVolume*>::iterator begin = volumes.volumes.begin() + s_gcode_preview_volume_index.first_volumes[i].id;
std::vector<GLVolume*>::iterator end = (i + 1 < size) ? volumes.volumes.begin() + s_gcode_preview_volume_index.first_volumes[i + 1].id : volumes.volumes.end();
for (std::vector<GLVolume*>::iterator it = begin; it != end; ++it)
{
GLVolume* volume = *it;
switch (s_gcode_preview_data.first_volumes[i].type)
switch (s_gcode_preview_volume_index.first_volumes[i].type)
{
case GCodePreviewData::Extrusion:
case GCodePreviewVolumeIndex::Extrusion:
{
volume->is_active = print.gcode_preview.extrusion.is_role_flag_set((ExtrusionRole)s_gcode_preview_data.first_volumes[i].flag);
volume->is_active = print.gcode_preview.extrusion.is_role_flag_set((ExtrusionRole)s_gcode_preview_volume_index.first_volumes[i].flag);
break;
}
case GCodePreviewData::Travel:
case GCodePreviewVolumeIndex::Travel:
{
volume->is_active = print.gcode_preview.travel.is_visible;
break;
}
case GCodePreviewData::Retraction:
case GCodePreviewVolumeIndex::Retraction:
{
volume->is_active = print.gcode_preview.retraction.is_visible;
break;
}
case GCodePreviewData::Unretraction:
case GCodePreviewVolumeIndex::Unretraction:
{
volume->is_active = print.gcode_preview.unretraction.is_visible;
break;
}
case GCodePreviewData::Shell:
case GCodePreviewVolumeIndex::Shell:
{
volume->is_active = print.gcode_preview.shell.is_visible;
break;
@ -2284,7 +2272,7 @@ void _3DScene::_generate_legend_texture(const Print& print, const std::vector<fl
void _3DScene::_load_shells(const Print& print, GLVolumeCollection& volumes, bool use_VBOs)
{
size_t initial_volumes_count = volumes.volumes.size();
s_gcode_preview_data.first_volumes.emplace_back(GCodePreviewData::Shell, 0, (unsigned int)initial_volumes_count);
s_gcode_preview_volume_index.first_volumes.emplace_back(GCodePreviewVolumeIndex::Shell, 0, (unsigned int)initial_volumes_count);
if (print.objects.empty())
// nothing to render, return