Added tech ENABLE_ENHANCED_RELOAD_FROM_DISK

1) Reworked void Plater::priv::reload_from_disk() to be more general

2) Added source data to class ModelVolume

3) Modified .3mf import/export to save/load volume matrices and source data

4) Incremented .3mf version to 2
This commit is contained in:
Enrico Turri 2019-09-19 09:09:11 +02:00
parent a37ad3b552
commit 3a40565d03
10 changed files with 496 additions and 60 deletions

View file

@ -31,7 +31,12 @@ namespace pt = boost::property_tree;
// VERSION NUMBERS
// 0 : .3mf, files saved by older slic3r or other applications. No version definition in them.
// 1 : Introduction of 3mf versioning. No other change in data saved into 3mf files.
#if ENABLE_ENHANCED_RELOAD_FROM_DISK
// 2 : Meshes saved in their local system and volumes matrices added to Metadata/Slic3r_PE_model.config file.
const unsigned int VERSION_3MF = 2;
#else
const unsigned int VERSION_3MF = 1;
#endif // ENABLE_ENHANCED_RELOAD_FROM_DISK
const char* SLIC3RPE_3MF_VERSION = "slic3rpe:Version3mf"; // definition of the metadata name saved into .model file
const std::string MODEL_FOLDER = "3D/";
@ -87,6 +92,15 @@ const char* VOLUME_TYPE = "volume";
const char* NAME_KEY = "name";
const char* MODIFIER_KEY = "modifier";
const char* VOLUME_TYPE_KEY = "volume_type";
#if ENABLE_ENHANCED_RELOAD_FROM_DISK
const char* MATRIX_KEY = "matrix";
const char* SOURCE_FILE_KEY = "source_file";
const char* SOURCE_OBJECT_ID_KEY = "source_object_id";
const char* SOURCE_VOLUME_ID_KEY = "source_volume_id";
const char* SOURCE_OFFSET_X_KEY = "source_offset_x";
const char* SOURCE_OFFSET_Y_KEY = "source_offset_y";
const char* SOURCE_OFFSET_Z_KEY = "source_offset_z";
#endif // ENABLE_ENHANCED_RELOAD_FROM_DISK
const unsigned int VALID_OBJECT_TYPES_COUNT = 1;
const char* VALID_OBJECT_TYPES[] =
@ -148,11 +162,25 @@ bool get_attribute_value_bool(const char** attributes, unsigned int attributes_s
return (text != nullptr) ? (bool)::atoi(text) : true;
}
#if ENABLE_ENHANCED_RELOAD_FROM_DISK
Slic3r::Transform3d get_transform_from_3mf_specs_string(const std::string& mat_str)
#else
Slic3r::Transform3d get_transform_from_string(const std::string& mat_str)
#endif // ENABLE_ENHANCED_RELOAD_FROM_DISK
{
#if ENABLE_ENHANCED_RELOAD_FROM_DISK
// check: https://3mf.io/3d-manufacturing-format/ or https://github.com/3MFConsortium/spec_core/blob/master/3MF%20Core%20Specification.md
// to see how matrices are stored inside 3mf according to specifications
Slic3r::Transform3d ret = Slic3r::Transform3d::Identity();
#endif // ENABLE_ENHANCED_RELOAD_FROM_DISK
if (mat_str.empty())
// empty string means default identity matrix
#if ENABLE_ENHANCED_RELOAD_FROM_DISK
return ret;
#else
return Slic3r::Transform3d::Identity();
#endif // ENABLE_ENHANCED_RELOAD_FROM_DISK
std::vector<std::string> mat_elements_str;
boost::split(mat_elements_str, mat_str, boost::is_any_of(" "), boost::token_compress_on);
@ -160,9 +188,13 @@ Slic3r::Transform3d get_transform_from_string(const std::string& mat_str)
unsigned int size = (unsigned int)mat_elements_str.size();
if (size != 12)
// invalid data, return identity matrix
#if ENABLE_ENHANCED_RELOAD_FROM_DISK
return ret;
#else
return Slic3r::Transform3d::Identity();
Slic3r::Transform3d ret = Slic3r::Transform3d::Identity();
#endif // ENABLE_ENHANCED_RELOAD_FROM_DISK
unsigned int i = 0;
// matrices are stored into 3mf files as 4x3
// we need to transpose them
@ -176,6 +208,35 @@ Slic3r::Transform3d get_transform_from_string(const std::string& mat_str)
return ret;
}
#if ENABLE_ENHANCED_RELOAD_FROM_DISK
Slic3r::Transform3d get_transform_from_string(const std::string& mat_str)
{
Slic3r::Transform3d ret = Slic3r::Transform3d::Identity();
if (mat_str.empty())
// empty string means default identity matrix
return ret;
std::vector<std::string> mat_elements_str;
boost::split(mat_elements_str, mat_str, boost::is_any_of(" "), boost::token_compress_on);
unsigned int size = (unsigned int)mat_elements_str.size();
if (size != 16)
// invalid data, return identity matrix
return ret;
unsigned int i = 0;
for (unsigned int r = 0; r < 4; ++r)
{
for (unsigned int c = 0; c < 4; ++c)
{
ret(r, c) = ::atof(mat_elements_str[i++].c_str());
}
}
return ret;
}
#endif // ENABLE_ENHANCED_RELOAD_FROM_DISK
float get_unit_factor(const std::string& unit)
{
const char* text = unit.c_str();
@ -1375,7 +1436,11 @@ namespace Slic3r {
bool _3MF_Importer::_handle_start_component(const char** attributes, unsigned int num_attributes)
{
int object_id = get_attribute_value_int(attributes, num_attributes, OBJECTID_ATTR);
#if ENABLE_ENHANCED_RELOAD_FROM_DISK
Transform3d transform = get_transform_from_3mf_specs_string(get_attribute_value_string(attributes, num_attributes, TRANSFORM_ATTR));
#else
Transform3d transform = get_transform_from_string(get_attribute_value_string(attributes, num_attributes, TRANSFORM_ATTR));
#endif // ENABLE_ENHANCED_RELOAD_FROM_DISK
IdToModelObjectMap::iterator object_item = m_objects.find(object_id);
if (object_item == m_objects.end())
@ -1421,7 +1486,11 @@ namespace Slic3r {
// see specifications
int object_id = get_attribute_value_int(attributes, num_attributes, OBJECTID_ATTR);
#if ENABLE_ENHANCED_RELOAD_FROM_DISK
Transform3d transform = get_transform_from_3mf_specs_string(get_attribute_value_string(attributes, num_attributes, TRANSFORM_ATTR));
#else
Transform3d transform = get_transform_from_string(get_attribute_value_string(attributes, num_attributes, TRANSFORM_ATTR));
#endif // ENABLE_ENHANCED_RELOAD_FROM_DISK
int printable = get_attribute_value_bool(attributes, num_attributes, PRINTABLE_ATTR);
return _create_object_instance(object_id, transform, printable, 1);
@ -1659,7 +1728,9 @@ namespace Slic3r {
triangle_mesh.repair();
ModelVolume* volume = object.add_volume(std::move(triangle_mesh));
#if !ENABLE_ENHANCED_RELOAD_FROM_DISK
volume->center_geometry_after_creation();
#endif // !ENABLE_ENHANCED_RELOAD_FROM_DISK
volume->calculate_convex_hull();
// apply volume's name and config data
@ -1671,6 +1742,22 @@ namespace Slic3r {
volume->set_type(ModelVolumeType::PARAMETER_MODIFIER);
else if (metadata.key == VOLUME_TYPE_KEY)
volume->set_type(ModelVolume::type_from_string(metadata.value));
#if ENABLE_ENHANCED_RELOAD_FROM_DISK
else if (metadata.key == MATRIX_KEY)
volume->set_transformation(Slic3r::Geometry::Transformation(get_transform_from_string(metadata.value)));
else if (metadata.key == SOURCE_FILE_KEY)
volume->source.input_file = metadata.value;
else if (metadata.key == SOURCE_OBJECT_ID_KEY)
volume->source.object_idx = ::atoi(metadata.value.c_str());
else if (metadata.key == SOURCE_VOLUME_ID_KEY)
volume->source.volume_idx = ::atoi(metadata.value.c_str());
else if (metadata.key == SOURCE_OFFSET_X_KEY)
volume->source.mesh_offset(0) = ::atof(metadata.value.c_str());
else if (metadata.key == SOURCE_OFFSET_Y_KEY)
volume->source.mesh_offset(1) = ::atof(metadata.value.c_str());
else if (metadata.key == SOURCE_OFFSET_Z_KEY)
volume->source.mesh_offset(2) = ::atof(metadata.value.c_str());
#endif // ENABLE_ENHANCED_RELOAD_FROM_DISK
else
volume->config.set_deserialize(metadata.key, metadata.value);
}
@ -2056,8 +2143,19 @@ namespace Slic3r {
vertices_count += (int)its.vertices.size();
#if !ENABLE_ENHANCED_RELOAD_FROM_DISK
const Transform3d& matrix = volume->get_matrix();
#endif // !ENABLE_ENHANCED_RELOAD_FROM_DISK
#if ENABLE_ENHANCED_RELOAD_FROM_DISK
for (const Vec3f& v : its.vertices)
{
stream << " <" << VERTEX_TAG << " ";
stream << "x=\"" << v(0) << "\" ";
stream << "y=\"" << v(1) << "\" ";
stream << "z=\"" << v(2) << "\" />\n";
}
#else
for (size_t i = 0; i < its.vertices.size(); ++i)
{
stream << " <" << VERTEX_TAG << " ";
@ -2066,6 +2164,7 @@ namespace Slic3r {
stream << "y=\"" << v(1) << "\" ";
stream << "z=\"" << v(2) << "\" />\n";
}
#endif // ENABLE_ENHANCED_RELOAD_FROM_DISK
}
stream << " </" << VERTICES_TAG << ">\n";
@ -2116,7 +2215,7 @@ namespace Slic3r {
for (const BuildItem& item : build_items)
{
stream << " <" << ITEM_TAG << " objectid=\"" << item.id << "\" transform =\"";
stream << " <" << ITEM_TAG << " " << OBJECTID_ATTR << "=\"" << item.id << "\" " << TRANSFORM_ATTR << "=\"";
for (unsigned c = 0; c < 4; ++c)
{
for (unsigned r = 0; r < 3; ++r)
@ -2126,7 +2225,7 @@ namespace Slic3r {
stream << " ";
}
}
stream << "\" printable =\"" << item.printable << "\" />\n";
stream << "\" " << PRINTABLE_ATTR << "=\"" << item.printable << "\" />\n";
}
stream << " </" << BUILD_TAG << ">\n";
@ -2344,6 +2443,33 @@ namespace Slic3r {
stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << VOLUME_TYPE_KEY << "\" " <<
VALUE_ATTR << "=\"" << ModelVolume::type_to_string(volume->type()) << "\"/>\n";
#if ENABLE_ENHANCED_RELOAD_FROM_DISK
// stores volume's local matrix
stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << MATRIX_KEY << "\" " << VALUE_ATTR << "=\"";
const Transform3d& matrix = volume->get_matrix();
for (int r = 0; r < 4; ++r)
{
for (int c = 0; c < 4; ++c)
{
stream << matrix(r, c);
if ((r != 3) || (c != 3))
stream << " ";
}
}
stream << "\"/>\n";
// stores volume's source data
if (!volume->source.input_file.empty())
{
stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << SOURCE_FILE_KEY << "\" " << VALUE_ATTR << "=\"" << xml_escape(volume->source.input_file) << "\"/>\n";
stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << SOURCE_OBJECT_ID_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.object_idx << "\"/>\n";
stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << SOURCE_VOLUME_ID_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.volume_idx << "\"/>\n";
stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << SOURCE_OFFSET_X_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.mesh_offset(0) << "\"/>\n";
stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << SOURCE_OFFSET_Y_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.mesh_offset(1) << "\"/>\n";
stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << SOURCE_OFFSET_Z_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.mesh_offset(2) << "\"/>\n";
}
#endif // ENABLE_ENHANCED_RELOAD_FROM_DISK
// stores volume's config data
for (const std::string& key : volume->config.keys())
{