Reddish background when detected out of print volume toolpaths

This commit is contained in:
Enrico Turri 2018-07-27 09:38:39 +02:00
parent c2ab8c2ae3
commit 3a1ec8285e
8 changed files with 57 additions and 18 deletions

View file

@ -1787,6 +1787,11 @@ void _3DScene::enable_force_zoom_to_bed(wxGLCanvas* canvas, bool enable)
s_canvas_mgr.enable_force_zoom_to_bed(canvas, enable);
}
void _3DScene::enable_dynamic_background(wxGLCanvas* canvas, bool enable)
{
s_canvas_mgr.enable_dynamic_background(canvas, enable);
}
void _3DScene::allow_multisample(wxGLCanvas* canvas, bool allow)
{
s_canvas_mgr.allow_multisample(canvas, allow);