Feat: 1. Vertical and horizontal mode for painting 2. Optimize Camera behavior (#2424)

* fix camera and update locale

* Paint horizontally or vertically
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SoftFever 2023-10-15 16:43:52 +08:00 committed by GitHub
parent 53c416b819
commit 388b483774
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28 changed files with 557 additions and 336 deletions

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@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Orca Slicer\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-10-11 22:28+0800\n"
"POT-Creation-Date: 2023-10-15 11:57+0800\n"
"PO-Revision-Date: 2023-10-13 13:25+0900\n"
"Last-Translator: Hotsolidinfill, crwusiz <crwusiz@naver.com>\n"
"Language-Team: \n"
@ -168,6 +168,12 @@ msgstr "삼각형"
msgid "Height Range"
msgstr "높이 범위"
msgid "Vertical"
msgstr ""
msgid "Horizontal"
msgstr ""
msgid "Remove painted color"
msgstr "칠한 색 제거"
@ -4942,6 +4948,12 @@ msgid ""
"2D window center."
msgstr "2D 윈도우 중앙이 아닌 3D 보기에서 마우스 포인터의 위치로 확대합니다."
msgid "Use free camera"
msgstr ""
msgid "If enabled, use free camera. If not enabled, use constrained camera."
msgstr ""
msgid "Show \"Tip of the day\" notification after start"
msgstr "시작 후 \"오늘의 팁\" 알림 표시"
@ -5739,8 +5751,8 @@ msgstr ""
msgid ""
"When recording timelapse without toolhead, it is recommended to add a "
"\"Timelapse Wipe Tower\" \n"
"by right-click the empty position of build plate and choose \"Add "
"Primitive\"->\"Timelapse Wipe Tower\"."
"by right-click the empty position of build plate and choose \"Add Primitive"
"\"->\"Timelapse Wipe Tower\"."
msgstr ""
"툴헤드 없이 시간 경과를 기록할 경우 \"타임랩스 닦기 타워\"를 추가하는 것이 좋"
"습니다\n"
@ -8495,10 +8507,10 @@ msgstr "팬 최대 속도 레이어"
msgid ""
"Fan speed will be ramped up linearly from zero at layer "
"\"close_fan_the_first_x_layers\" to maximum at layer "
"\"full_fan_speed_layer\". \"full_fan_speed_layer\" will be ignored if lower "
"than \"close_fan_the_first_x_layers\", in which case the fan will be running "
"at maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
"\"close_fan_the_first_x_layers\" to maximum at layer \"full_fan_speed_layer"
"\". \"full_fan_speed_layer\" will be ignored if lower than "
"\"close_fan_the_first_x_layers\", in which case the fan will be running at "
"maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
msgstr ""
"팬 속도는 \"close_fan_the_first_x_layers\" 의 0에서 \"full_fan_speed_layer\" "
"의 최고 속도까지 선형적으로 증가합니다. \"full_fan_speed_layer\"가 "
@ -8560,12 +8572,8 @@ msgstr "작은 갭 필터링"
msgid "Layers and Perimeters"
msgstr "레이어와 윤곽선"
msgid ""
"Filter out gaps smaller than the threshold specified. This setting won't "
"affect top/bottom layers"
msgid "Filter out gaps smaller than the threshold specified"
msgstr ""
"지정된 임계값보다 작은 갭을 필터링합니다. 이 설정은 상단 표면/하단 표면 레이"
"어에 영향을 주지 않습니다"
msgid ""
"Speed of gap infill. Gap usually has irregular line width and should be "
@ -10765,12 +10773,6 @@ msgstr ""
msgid "Optimizing toolpath"
msgstr "툴 경로 최적화"
msgid "Empty layers around bottom are replaced by nearest normal layers."
msgstr "바닥 주변의 빈 레이어는 가장 가까운 일반 레이어로 대체됩니다."
msgid "The model has too many empty layers."
msgstr "모델에 빈 레이어가 너무 많습니다."
msgid "Slicing mesh"
msgstr "슬라이싱 메쉬"
@ -11942,6 +11944,19 @@ msgstr ""
"모델의 강도를 개선하기 위해 더 많은 벽 루프와 더 높은 드문 내부 채움 밀도를 "
"사용할 수 있다는 것을 알고 있습니까?"
#~ msgid ""
#~ "Filter out gaps smaller than the threshold specified. This setting won't "
#~ "affect top/bottom layers"
#~ msgstr ""
#~ "지정된 임계값보다 작은 갭을 필터링합니다. 이 설정은 상단 표면/하단 표면 레"
#~ "이어에 영향을 주지 않습니다"
#~ msgid "Empty layers around bottom are replaced by nearest normal layers."
#~ msgstr "바닥 주변의 빈 레이어는 가장 가까운 일반 레이어로 대체됩니다."
#~ msgid "The model has too many empty layers."
#~ msgstr "모델에 빈 레이어가 너무 많습니다."
#~ msgid "Cali"
#~ msgstr "교정"