mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-19 20:57:53 -06:00
Ported Slic3r::BridgeDetector to XS
This commit is contained in:
parent
36825e0134
commit
379cde30e2
22 changed files with 539 additions and 307 deletions
331
xs/src/libslic3r/BridgeDetector.cpp
Normal file
331
xs/src/libslic3r/BridgeDetector.cpp
Normal file
|
@ -0,0 +1,331 @@
|
|||
#include "BridgeDetector.hpp"
|
||||
#include "ClipperUtils.hpp"
|
||||
#include "Geometry.hpp"
|
||||
#include <algorithm>
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
class BridgeDirectionComparator {
|
||||
public:
|
||||
std::map<double,double> dir_coverage, dir_avg_length; // angle => score
|
||||
|
||||
BridgeDirectionComparator(double _extrusion_width)
|
||||
: extrusion_width(_extrusion_width) {};
|
||||
|
||||
// the best direction is the one causing most lines to be bridged (thus most coverage)
|
||||
// and shortest max line length
|
||||
bool operator() (double a, double b) {
|
||||
double coverage_diff = this->dir_coverage[a] - this->dir_coverage[b];
|
||||
if (fabs(coverage_diff) < this->extrusion_width) {
|
||||
return (this->dir_avg_length[b] > this->dir_avg_length[a]);
|
||||
} else {
|
||||
return (coverage_diff > 0);
|
||||
}
|
||||
};
|
||||
|
||||
private:
|
||||
double extrusion_width;
|
||||
};
|
||||
|
||||
BridgeDetector::BridgeDetector(const ExPolygon &_expolygon, const ExPolygonCollection &_lower_slices,
|
||||
coord_t _extrusion_width)
|
||||
: expolygon(_expolygon), lower_slices(_lower_slices), extrusion_width(_extrusion_width),
|
||||
angle(-1), resolution(PI/36.0)
|
||||
{
|
||||
/* outset our bridge by an arbitrary amout; we'll use this outer margin
|
||||
for detecting anchors */
|
||||
Polygons grown;
|
||||
offset((Polygons)this->expolygon, grown, this->extrusion_width);
|
||||
|
||||
// detect what edges lie on lower slices
|
||||
for (ExPolygons::const_iterator lower = this->lower_slices.expolygons.begin();
|
||||
lower != this->lower_slices.expolygons.end();
|
||||
++lower) {
|
||||
/* turn bridge contour and holes into polylines and then clip them
|
||||
with each lower slice's contour */
|
||||
intersection(grown, lower->contour, this->_edges);
|
||||
}
|
||||
#ifdef SLIC3R_DEBUG
|
||||
printf(" bridge has %zu support(s)\n", this->_edges.size());
|
||||
#endif
|
||||
|
||||
// detect anchors as intersection between our bridge expolygon and the lower slices
|
||||
// safety offset required to avoid Clipper from detecting empty intersection while Boost actually found some edges
|
||||
intersection(grown, this->lower_slices, this->_anchors, true);
|
||||
|
||||
/*
|
||||
if (0) {
|
||||
require "Slic3r/SVG.pm";
|
||||
Slic3r::SVG::output("bridge.svg",
|
||||
expolygons => [ $self->expolygon ],
|
||||
red_expolygons => $self->lower_slices,
|
||||
polylines => $self->_edges,
|
||||
);
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
bool
|
||||
BridgeDetector::detect_angle()
|
||||
{
|
||||
if (this->_edges.empty() || this->_anchors.empty()) return false;
|
||||
|
||||
/* Outset the bridge expolygon by half the amount we used for detecting anchors;
|
||||
we'll use this one to clip our test lines and be sure that their endpoints
|
||||
are inside the anchors and not on their contours leading to false negatives. */
|
||||
Polygons clip_area;
|
||||
offset(this->expolygon, clip_area, +this->extrusion_width/2);
|
||||
|
||||
/* we'll now try several directions using a rudimentary visibility check:
|
||||
bridge in several directions and then sum the length of lines having both
|
||||
endpoints within anchors */
|
||||
|
||||
// we test angles according to configured resolution
|
||||
std::vector<double> angles;
|
||||
for (int i = 0; i <= PI/this->resolution; ++i)
|
||||
angles.push_back(i * this->resolution);
|
||||
|
||||
// we also test angles of each bridge contour
|
||||
{
|
||||
Polygons pp = this->expolygon;
|
||||
for (Polygons::const_iterator p = pp.begin(); p != pp.end(); ++p) {
|
||||
Lines lines;
|
||||
p->lines(&lines);
|
||||
for (Lines::const_iterator line = lines.begin(); line != lines.end(); ++line)
|
||||
angles.push_back(line->direction());
|
||||
}
|
||||
}
|
||||
|
||||
/* we also test angles of each open supporting edge
|
||||
(this finds the optimal angle for C-shaped supports) */
|
||||
for (Polylines::const_iterator edge = this->_edges.begin(); edge != this->_edges.end(); ++edge) {
|
||||
if (edge->first_point().coincides_with(edge->last_point())) continue;
|
||||
angles.push_back(Line(edge->first_point(), edge->last_point()).direction());
|
||||
}
|
||||
|
||||
// remove duplicates
|
||||
double min_resolution = PI/180.0; // 1 degree
|
||||
std::sort(angles.begin(), angles.end());
|
||||
for (size_t i = 1; i < angles.size(); ++i) {
|
||||
if (Slic3r::Geometry::directions_parallel(angles[i], angles[i-1], min_resolution)) {
|
||||
angles.erase(angles.begin() + i);
|
||||
--i;
|
||||
}
|
||||
}
|
||||
/* compare first value with last one and remove the greatest one (PI)
|
||||
in case they are parallel (PI, 0) */
|
||||
if (Slic3r::Geometry::directions_parallel(angles.front(), angles.back(), min_resolution))
|
||||
angles.pop_back();
|
||||
|
||||
BridgeDirectionComparator bdcomp(this->extrusion_width);
|
||||
double line_increment = this->extrusion_width;
|
||||
bool have_coverage = false;
|
||||
for (std::vector<double>::const_iterator angle = angles.begin(); angle != angles.end(); ++angle) {
|
||||
Polygons my_clip_area = clip_area;
|
||||
ExPolygons my_anchors = this->_anchors;
|
||||
|
||||
// rotate everything - the center point doesn't matter
|
||||
for (Polygons::iterator it = my_clip_area.begin(); it != my_clip_area.end(); ++it)
|
||||
it->rotate(-*angle, Point(0,0));
|
||||
for (ExPolygons::iterator it = my_anchors.begin(); it != my_anchors.end(); ++it)
|
||||
it->rotate(-*angle, Point(0,0));
|
||||
|
||||
// generate lines in this direction
|
||||
BoundingBox bb;
|
||||
for (ExPolygons::const_iterator it = my_anchors.begin(); it != my_anchors.end(); ++it)
|
||||
bb.merge((Points)*it);
|
||||
|
||||
Lines lines;
|
||||
for (coord_t y = bb.min.y; y <= bb.max.y; y += line_increment)
|
||||
lines.push_back(Line(Point(bb.min.x, y), Point(bb.max.x, y)));
|
||||
|
||||
Lines clipped_lines;
|
||||
intersection(lines, my_clip_area, clipped_lines);
|
||||
|
||||
// remove any line not having both endpoints within anchors
|
||||
for (size_t i = 0; i < clipped_lines.size(); ++i) {
|
||||
Line &line = clipped_lines[i];
|
||||
if (!Slic3r::Geometry::contains_point(my_anchors, line.a)
|
||||
|| !Slic3r::Geometry::contains_point(my_anchors, line.b)) {
|
||||
clipped_lines.erase(clipped_lines.begin() + i);
|
||||
--i;
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<double> lengths;
|
||||
double total_length = 0;
|
||||
for (Lines::const_iterator line = clipped_lines.begin(); line != clipped_lines.end(); ++line) {
|
||||
double len = line->length();
|
||||
lengths.push_back(len);
|
||||
total_length += len;
|
||||
}
|
||||
if (total_length) have_coverage = true;
|
||||
|
||||
// sum length of bridged lines
|
||||
bdcomp.dir_coverage[*angle] = total_length;
|
||||
|
||||
/* The following produces more correct results in some cases and more broken in others.
|
||||
TODO: investigate, as it looks more reliable than line clipping. */
|
||||
// $directions_coverage{$angle} = sum(map $_->area, @{$self->coverage($angle)}) // 0;
|
||||
|
||||
// max length of bridged lines
|
||||
bdcomp.dir_avg_length[*angle] = !lengths.empty()
|
||||
? *std::max_element(lengths.begin(), lengths.end())
|
||||
: 0;
|
||||
}
|
||||
|
||||
// if no direction produced coverage, then there's no bridge direction
|
||||
if (!have_coverage) return false;
|
||||
|
||||
// sort directions by score
|
||||
std::sort(angles.begin(), angles.end(), bdcomp);
|
||||
|
||||
this->angle = angles.front();
|
||||
if (this->angle >= PI) this->angle -= PI;
|
||||
|
||||
#ifdef SLIC3R_DEBUG
|
||||
printf(" Optimal infill angle is %d degrees\n", (int)Slic3r::Geometry::rad2deg(this->angle));
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
BridgeDetector::coverage(Polygons* coverage) const
|
||||
{
|
||||
if (this->angle == -1) return;
|
||||
return this->coverage(angle, coverage);
|
||||
}
|
||||
|
||||
void
|
||||
BridgeDetector::coverage(double angle, Polygons* coverage) const
|
||||
{
|
||||
// Clone our expolygon and rotate it so that we work with vertical lines.
|
||||
ExPolygon expolygon = this->expolygon;
|
||||
expolygon.rotate(PI/2.0 - angle, Point(0,0));
|
||||
|
||||
/* Outset the bridge expolygon by half the amount we used for detecting anchors;
|
||||
we'll use this one to generate our trapezoids and be sure that their vertices
|
||||
are inside the anchors and not on their contours leading to false negatives. */
|
||||
ExPolygons grown;
|
||||
offset_ex(expolygon, grown, this->extrusion_width/2.0);
|
||||
|
||||
// Compute trapezoids according to a vertical orientation
|
||||
Polygons trapezoids;
|
||||
for (ExPolygons::const_iterator it = grown.begin(); it != grown.end(); ++it)
|
||||
it->get_trapezoids2(&trapezoids, PI/2.0);
|
||||
|
||||
// get anchors, convert them to Polygons and rotate them too
|
||||
Polygons anchors;
|
||||
for (ExPolygons::const_iterator anchor = this->_anchors.begin(); anchor != this->_anchors.end(); ++anchor) {
|
||||
Polygons pp = *anchor;
|
||||
for (Polygons::iterator p = pp.begin(); p != pp.end(); ++p)
|
||||
p->rotate(PI/2.0 - angle, Point(0,0));
|
||||
anchors.insert(anchors.end(), pp.begin(), pp.end());
|
||||
}
|
||||
|
||||
Polygons covered;
|
||||
for (Polygons::const_iterator trapezoid = trapezoids.begin(); trapezoid != trapezoids.end(); ++trapezoid) {
|
||||
Lines lines = trapezoid->lines();
|
||||
Lines supported;
|
||||
intersection(lines, anchors, supported);
|
||||
|
||||
// not nice, we need a more robust non-numeric check
|
||||
for (size_t i = 0; i < supported.size(); ++i) {
|
||||
if (supported[i].length() < this->extrusion_width) {
|
||||
supported.erase(supported.begin() + i);
|
||||
i--;
|
||||
}
|
||||
}
|
||||
|
||||
if (supported.size() >= 2) covered.push_back(*trapezoid);
|
||||
}
|
||||
|
||||
// merge trapezoids and rotate them back
|
||||
Polygons _coverage;
|
||||
union_(covered, _coverage);
|
||||
for (Polygons::iterator p = _coverage.begin(); p != _coverage.end(); ++p)
|
||||
p->rotate(-(PI/2.0 - angle), Point(0,0));
|
||||
|
||||
// intersect trapezoids with actual bridge area to remove extra margins
|
||||
// and append it to result
|
||||
intersection(_coverage, this->expolygon, *coverage);
|
||||
|
||||
/*
|
||||
if (0) {
|
||||
my @lines = map @{$_->lines}, @$trapezoids;
|
||||
$_->rotate(-(PI/2 - $angle), [0,0]) for @lines;
|
||||
|
||||
require "Slic3r/SVG.pm";
|
||||
Slic3r::SVG::output(
|
||||
"coverage_" . rad2deg($angle) . ".svg",
|
||||
expolygons => [$self->expolygon],
|
||||
green_expolygons => $self->_anchors,
|
||||
red_expolygons => $coverage,
|
||||
lines => \@lines,
|
||||
);
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
/* This method returns the bridge edges (as polylines) that are not supported
|
||||
but would allow the entire bridge area to be bridged with detected angle
|
||||
if supported too */
|
||||
void
|
||||
BridgeDetector::unsupported_edges(Polylines* unsupported) const
|
||||
{
|
||||
if (this->angle == -1) return;
|
||||
return this->unsupported_edges(this->angle, unsupported);
|
||||
}
|
||||
|
||||
void
|
||||
BridgeDetector::unsupported_edges(double angle, Polylines* unsupported) const
|
||||
{
|
||||
// get bridge edges (both contour and holes)
|
||||
Polylines bridge_edges;
|
||||
{
|
||||
Polygons pp = this->expolygon;
|
||||
bridge_edges.insert(bridge_edges.end(), pp.begin(), pp.end()); // this uses split_at_first_point()
|
||||
}
|
||||
|
||||
// get unsupported edges
|
||||
Polygons grown_lower;
|
||||
offset(this->lower_slices, grown_lower, +this->extrusion_width);
|
||||
Polylines _unsupported;
|
||||
diff(bridge_edges, grown_lower, _unsupported);
|
||||
|
||||
/* Split into individual segments and filter out edges parallel to the bridging angle
|
||||
TODO: angle tolerance should probably be based on segment length and flow width,
|
||||
so that we build supports whenever there's a chance that at least one or two bridge
|
||||
extrusions would be anchored within such length (i.e. a slightly non-parallel bridging
|
||||
direction might still benefit from anchors if long enough) */
|
||||
double angle_tolerance = PI / 180.0 * 5.0;
|
||||
for (Polylines::const_iterator polyline = _unsupported.begin(); polyline != _unsupported.end(); ++polyline) {
|
||||
Lines lines = polyline->lines();
|
||||
for (Lines::const_iterator line = lines.begin(); line != lines.end(); ++line) {
|
||||
if (!Slic3r::Geometry::directions_parallel(line->direction(), angle))
|
||||
unsupported->push_back(*line);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
if (0) {
|
||||
require "Slic3r/SVG.pm";
|
||||
Slic3r::SVG::output(
|
||||
"unsupported_" . rad2deg($angle) . ".svg",
|
||||
expolygons => [$self->expolygon],
|
||||
green_expolygons => $self->_anchors,
|
||||
red_expolygons => union_ex($grown_lower),
|
||||
no_arrows => 1,
|
||||
polylines => \@bridge_edges,
|
||||
red_polylines => $unsupported,
|
||||
);
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
#ifdef SLIC3RXS
|
||||
REGISTER_CLASS(BridgeDetector, "BridgeDetector");
|
||||
#endif
|
||||
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue