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Revert to WxWidgets 3.1.5 (#3249)
* revert to WxWidgets 3.1.5 * update nanosvg unicode path
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cc23ec6626
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95 changed files with 6841 additions and 1618 deletions
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@ -54,6 +54,17 @@ using Slic3r::GUI::format_wxstr;
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namespace Slic3r {
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namespace GUI {
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/* For PresetComboBox we use bitmaps that are created from images that are already scaled appropriately for Retina
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* (Contrary to the intuition, the `scale` argument for Bitmap's constructor doesn't mean
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* "please scale this to such and such" but rather
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* "the wxImage is already sized for backing scale such and such". )
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* Unfortunately, the constructor changes the size of wxBitmap too.
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* Thus We need to use unscaled size value for bitmaps that we use
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* to avoid scaled size of control items.
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* For this purpose control drawing methods and
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* control size calculation methods (virtual) are overridden.
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**/
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BitmapComboBox::BitmapComboBox(wxWindow* parent,
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wxWindowID id/* = wxID_ANY*/,
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const wxString& value/* = wxEmptyString*/,
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@ -79,6 +90,72 @@ BitmapComboBox::~BitmapComboBox()
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{
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}
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#ifdef __APPLE__
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bool BitmapComboBox::OnAddBitmap(const wxBitmap& bitmap)
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{
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if (bitmap.IsOk())
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{
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// we should use scaled! size values of bitmap
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int width = (int)bitmap.GetScaledWidth();
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int height = (int)bitmap.GetScaledHeight();
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if (m_usedImgSize.x < 0)
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{
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// If size not yet determined, get it from this image.
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m_usedImgSize.x = width;
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m_usedImgSize.y = height;
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// Adjust control size to vertically fit the bitmap
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wxWindow* ctrl = GetControl();
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ctrl->InvalidateBestSize();
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wxSize newSz = ctrl->GetBestSize();
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wxSize sz = ctrl->GetSize();
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if (newSz.y > sz.y)
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ctrl->SetSize(sz.x, newSz.y);
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else
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DetermineIndent();
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}
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wxCHECK_MSG(width == m_usedImgSize.x && height == m_usedImgSize.y,
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false,
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"you can only add images of same size");
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return true;
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}
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return false;
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}
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void BitmapComboBox::OnDrawItem(wxDC& dc,
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const wxRect& rect,
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int item,
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int flags) const
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{
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const wxBitmap& bmp = *(static_cast<wxBitmap*>(m_bitmaps[item]));
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if (bmp.IsOk())
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{
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// we should use scaled! size values of bitmap
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wxCoord w = bmp.GetScaledWidth();
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wxCoord h = bmp.GetScaledHeight();
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const int imgSpacingLeft = 4;
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// Draw the image centered
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dc.DrawBitmap(bmp,
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rect.x + (m_usedImgSize.x - w) / 2 + imgSpacingLeft,
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rect.y + (rect.height - h) / 2,
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true);
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}
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wxString text = GetString(item);
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if (!text.empty())
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dc.DrawText(text,
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rect.x + m_imgAreaWidth + 1,
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rect.y + (rect.height - dc.GetCharHeight()) / 2);
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}
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#endif
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#ifdef _WIN32
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int BitmapComboBox::Append(const wxString& item)
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@ -89,11 +166,18 @@ int BitmapComboBox::Append(const wxString& item)
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//2. But then set width to 0 value for no using of bitmap left and right spacing
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//3. Set this empty bitmap to the at list one item and BitmapCombobox will be recreated correct
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wxBitmapBundle bitmap = *get_empty_bmp_bundle(1, 16);
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wxBitmap bitmap(1, int(1.6 * wxGetApp().em_unit() + 1));
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{
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// bitmap.SetWidth(0); is depricated now
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// so, use next code
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bitmap.UnShare();// AllocExclusive();
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bitmap.GetGDIImageData()->m_width = 0;
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}
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OnAddBitmap(bitmap);
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const int n = wxComboBox::Append(item);
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if (n != wxNOT_FOUND)
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DoSetItemBitmap(n, bitmap);
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return n;
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}
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