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FIX:uniform scale can't be deselected when selecting multiple objects
Change-Id: I4e9c18410ffe45d9db9743c5e0f9c90019c372a2 (cherry picked from commit 9c669cacfce6d23a69993f36e6aebb982fb6ee3b)
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3 changed files with 21 additions and 16 deletions
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@ -226,10 +226,11 @@ void GLGizmoScale3D::on_render()
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//draw connections
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if (single_instance || single_volume) {
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// BBS: when select multiple objects, uniform scale can be deselected, display the connection(4,5)
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//if (single_instance || single_volume) {
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glsafe(::glColor4fv(m_grabbers[4].color.data()));
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render_grabbers_connection(4, 5);
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}
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//}
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glsafe(::glColor4fv(m_grabbers[2].color.data()));
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render_grabbers_connection(6, 7);
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