Fix of spiral vase mode with holes in the bottom: Holes in the bottom layers

(non-spiral vase layers) were being closed.
Fixes Bad slicing in vase mode (unexpected bridge and solid infill layers) #3326
Fixes Model with holes in the base does not slice properly in "Vase Mode" #5359
This commit is contained in:
Vojtech Bubnik 2020-12-09 14:07:22 +01:00
parent 5470af3938
commit 364300055e
8 changed files with 77 additions and 26 deletions

View file

@ -1747,14 +1747,24 @@ void PrintObject::_slice(const std::vector<coordf_t> &layer_height_profile)
// Slice all non-modifier volumes.
bool clipped = false;
bool upscaled = false;
auto slicing_mode = this->print()->config().spiral_vase ? SlicingMode::PositiveLargestContour : SlicingMode::Regular;
bool spiral_vase = this->print()->config().spiral_vase;
auto slicing_mode = spiral_vase ? SlicingMode::PositiveLargestContour : SlicingMode::Regular;
if (! has_z_ranges && (! m_config.clip_multipart_objects.value || all_volumes_single_region >= 0)) {
// Cheap path: Slice regions without mutual clipping.
// The cheap path is possible if no clipping is allowed or if slicing volumes of just a single region.
for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) {
BOOST_LOG_TRIVIAL(debug) << "Slicing objects - region " << region_id;
// slicing in parallel
std::vector<ExPolygons> expolygons_by_layer = this->slice_region(region_id, slice_zs, slicing_mode);
size_t slicing_mode_normal_below_layer = 0;
if (spiral_vase) {
// Slice the bottom layers with SlicingMode::Regular.
// This needs to be in sync with LayerRegion::make_perimeters() spiral_vase!
const PrintRegionConfig &config = this->print()->regions()[region_id]->config();
slicing_mode_normal_below_layer = size_t(config.bottom_solid_layers.value);
for (; slicing_mode_normal_below_layer < slice_zs.size() && slice_zs[slicing_mode_normal_below_layer] < config.bottom_solid_min_thickness - EPSILON;
++ slicing_mode_normal_below_layer);
}
std::vector<ExPolygons> expolygons_by_layer = this->slice_region(region_id, slice_zs, slicing_mode, slicing_mode_normal_below_layer, SlicingMode::Regular);
m_print->throw_if_canceled();
BOOST_LOG_TRIVIAL(debug) << "Slicing objects - append slices " << region_id << " start";
for (size_t layer_id = 0; layer_id < expolygons_by_layer.size(); ++ layer_id)
@ -2001,7 +2011,7 @@ end:
}
// To be used only if there are no layer span specific configurations applied, which would lead to z ranges being generated for this region.
std::vector<ExPolygons> PrintObject::slice_region(size_t region_id, const std::vector<float> &z, SlicingMode mode) const
std::vector<ExPolygons> PrintObject::slice_region(size_t region_id, const std::vector<float> &z, SlicingMode mode, size_t slicing_mode_normal_below_layer, SlicingMode mode_below) const
{
std::vector<const ModelVolume*> volumes;
if (region_id < this->region_volumes.size()) {
@ -2011,7 +2021,7 @@ std::vector<ExPolygons> PrintObject::slice_region(size_t region_id, const std::v
volumes.emplace_back(volume);
}
}
return this->slice_volumes(z, mode, volumes);
return this->slice_volumes(z, mode, slicing_mode_normal_below_layer, mode_below, volumes);
}
// Z ranges are not applicable to modifier meshes, therefore a single volume will be found in volume_and_range at most once.
@ -2123,7 +2133,10 @@ std::vector<ExPolygons> PrintObject::slice_support_volumes(const ModelVolumeType
return this->slice_volumes(zs, SlicingMode::Regular, volumes);
}
std::vector<ExPolygons> PrintObject::slice_volumes(const std::vector<float> &z, SlicingMode mode, const std::vector<const ModelVolume*> &volumes) const
std::vector<ExPolygons> PrintObject::slice_volumes(
const std::vector<float> &z,
SlicingMode mode, size_t slicing_mode_normal_below_layer, SlicingMode mode_below,
const std::vector<const ModelVolume*> &volumes) const
{
std::vector<ExPolygons> layers;
if (! volumes.empty()) {
@ -2153,7 +2166,7 @@ std::vector<ExPolygons> PrintObject::slice_volumes(const std::vector<float> &z,
mesh.require_shared_vertices();
TriangleMeshSlicer mslicer;
mslicer.init(&mesh, callback);
mslicer.slice(z, mode, float(m_config.slice_closing_radius.value), &layers, callback);
mslicer.slice(z, mode, slicing_mode_normal_below_layer, mode_below, float(m_config.slice_closing_radius.value), &layers, callback);
m_print->throw_if_canceled();
}
}