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Fix of spiral vase mode with holes in the bottom: Holes in the bottom layers
(non-spiral vase layers) were being closed. Fixes Bad slicing in vase mode (unexpected bridge and solid infill layers) #3326 Fixes Model with holes in the base does not slice properly in "Vase Mode" #5359
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8 changed files with 77 additions and 26 deletions
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@ -259,9 +259,16 @@ private:
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// so that next call to make_perimeters() performs a union() before computing loops
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bool m_typed_slices = false;
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std::vector<ExPolygons> slice_region(size_t region_id, const std::vector<float> &z, SlicingMode mode) const;
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std::vector<ExPolygons> slice_region(size_t region_id, const std::vector<float> &z, SlicingMode mode, size_t slicing_mode_normal_below_layer, SlicingMode mode_below) const;
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std::vector<ExPolygons> slice_region(size_t region_id, const std::vector<float> &z, SlicingMode mode) const
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{ return this->slice_region(region_id, z, mode, 0, mode); }
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std::vector<ExPolygons> slice_modifiers(size_t region_id, const std::vector<float> &z) const;
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std::vector<ExPolygons> slice_volumes(const std::vector<float> &z, SlicingMode mode, const std::vector<const ModelVolume*> &volumes) const;
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std::vector<ExPolygons> slice_volumes(
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const std::vector<float> &z,
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SlicingMode mode, size_t slicing_mode_normal_below_layer, SlicingMode mode_below,
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const std::vector<const ModelVolume*> &volumes) const;
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std::vector<ExPolygons> slice_volumes(const std::vector<float> &z, SlicingMode mode, const std::vector<const ModelVolume*> &volumes) const
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{ return this->slice_volumes(z, mode, 0, mode, volumes); }
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std::vector<ExPolygons> slice_volume(const std::vector<float> &z, SlicingMode mode, const ModelVolume &volume) const;
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std::vector<ExPolygons> slice_volume(const std::vector<float> &z, const std::vector<t_layer_height_range> &ranges, SlicingMode mode, const ModelVolume &volume) const;
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};
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