Refactoring and cleanup

This commit is contained in:
Enrico Turri 2018-06-01 15:54:41 +02:00
parent 2bccb43122
commit 364134515b
9 changed files with 371 additions and 2101 deletions

View file

@ -34,7 +34,7 @@ use Slic3r::Geometry qw(PI);
# volumes: reference to vector of Slic3r::GUI::3DScene::Volume.
# _camera_type: 'perspective' or 'ortho'
#==============================================================================================================================
__PACKAGE__->mk_accessors( qw(_quat init
__PACKAGE__->mk_accessors( qw(init
on_viewport_changed
on_select
volumes
@ -83,7 +83,7 @@ __PACKAGE__->mk_accessors( qw(_quat init
#
# ) );
#==============================================================================================================================
use constant TRACKBALLSIZE => 0.8;
use constant TURNTABLE_MODE => 1;
#==============================================================================================================================
@ -160,9 +160,7 @@ sub new {
#
# $self->{can_multisample} = $can_multisample;
# $self->background(1);
#==============================================================================================================================
$self->_quat((0, 0, 0, 1));
#==============================================================================================================================
# $self->_quat((0, 0, 0, 1));
# $self->_stheta(45);
# $self->_sphi(45);
# $self->_zoom(1);
@ -268,7 +266,6 @@ sub new {
sub Destroy {
my ($self) = @_;
#==============================================================================================================================
Slic3r::GUI::_3DScene::stop_timer($self);
# $self->{layer_height_edit_timer}->Stop;
#==============================================================================================================================
$self->DestroyGL;