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	Refactoring and cleanup
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					 9 changed files with 371 additions and 2101 deletions
				
			
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			@ -34,7 +34,7 @@ use Slic3r::Geometry qw(PI);
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# volumes: reference to vector of Slic3r::GUI::3DScene::Volume.
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# _camera_type: 'perspective' or 'ortho'
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#==============================================================================================================================
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__PACKAGE__->mk_accessors( qw(_quat init
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__PACKAGE__->mk_accessors( qw(init
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                              on_viewport_changed
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                              on_select
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                              volumes
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			@ -83,7 +83,7 @@ __PACKAGE__->mk_accessors( qw(_quat init
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#                                                            
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#                              ) );
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#==============================================================================================================================
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use constant TRACKBALLSIZE  => 0.8;
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use constant TURNTABLE_MODE => 1;
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#==============================================================================================================================
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			@ -160,9 +160,7 @@ sub new {
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#    
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#    $self->{can_multisample} = $can_multisample;
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#    $self->background(1);
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#==============================================================================================================================
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    $self->_quat((0, 0, 0, 1));
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#==============================================================================================================================
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#    $self->_quat((0, 0, 0, 1));
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#    $self->_stheta(45);
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#    $self->_sphi(45);
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#    $self->_zoom(1);
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			@ -268,7 +266,6 @@ sub new {
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sub Destroy {
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    my ($self) = @_;
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#==============================================================================================================================
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    Slic3r::GUI::_3DScene::stop_timer($self);    
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#    $self->{layer_height_edit_timer}->Stop;
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#==============================================================================================================================
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    $self->DestroyGL;
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			@ -56,13 +56,6 @@ sub new {
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#    $self->on_move(sub {
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#==============================================================================================================================
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        my @volume_idxs = @_;
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#==============================================================================================================================
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    print "cucu";
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#==============================================================================================================================
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        my %done = ();  # prevent moving instances twice
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        my $object_moved;
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        my $wipe_tower_moved;
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