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3DScene render method partially moved to c++
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10 changed files with 326 additions and 450 deletions
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@ -2115,24 +2115,9 @@ void _3DScene::stop_using_shader(wxGLCanvas* canvas)
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s_canvas_mgr.stop_using_shader(canvas);
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}
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void _3DScene::picking_pass(wxGLCanvas* canvas)
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void _3DScene::render(wxGLCanvas* canvas)
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{
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s_canvas_mgr.picking_pass(canvas);
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}
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void _3DScene::render_background(wxGLCanvas* canvas)
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{
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s_canvas_mgr.render_background(canvas);
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}
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void _3DScene::render_bed(wxGLCanvas* canvas)
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{
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s_canvas_mgr.render_bed(canvas);
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}
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void _3DScene::render_axes(wxGLCanvas* canvas)
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{
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s_canvas_mgr.render_axes(canvas);
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s_canvas_mgr.render(canvas);
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}
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void _3DScene::render_volumes(wxGLCanvas* canvas, bool fake_colors)
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@ -2140,32 +2125,6 @@ void _3DScene::render_volumes(wxGLCanvas* canvas, bool fake_colors)
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s_canvas_mgr.render_volumes(canvas, fake_colors);
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}
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void _3DScene::render_objects(wxGLCanvas* canvas, bool useVBOs)
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{
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s_canvas_mgr.render_objects(canvas, useVBOs);
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}
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void _3DScene::render_cutting_plane(wxGLCanvas* canvas)
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{
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s_canvas_mgr.render_cutting_plane(canvas);
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}
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void _3DScene::render_warning_texture(wxGLCanvas* canvas)
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{
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s_canvas_mgr.render_warning_texture(canvas);
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}
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void _3DScene::render_legend_texture(wxGLCanvas* canvas)
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{
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s_canvas_mgr.render_legend_texture(canvas);
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}
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void _3DScene::render_layer_editing_overlay(wxGLCanvas* canvas, const Print* print)
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{
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if (print != nullptr)
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s_canvas_mgr.render_layer_editing_overlay(canvas, *print);
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}
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void _3DScene::render_texture(wxGLCanvas* canvas, unsigned int tex_id, float left, float right, float bottom, float top)
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{
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s_canvas_mgr.render_texture(canvas, tex_id, left, right, bottom, top);
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