3DScene render method partially moved to c++

This commit is contained in:
Enrico Turri 2018-05-29 13:54:34 +02:00
parent db260a669c
commit 363a964ebb
10 changed files with 326 additions and 450 deletions

View file

@ -2115,24 +2115,9 @@ void _3DScene::stop_using_shader(wxGLCanvas* canvas)
s_canvas_mgr.stop_using_shader(canvas);
}
void _3DScene::picking_pass(wxGLCanvas* canvas)
void _3DScene::render(wxGLCanvas* canvas)
{
s_canvas_mgr.picking_pass(canvas);
}
void _3DScene::render_background(wxGLCanvas* canvas)
{
s_canvas_mgr.render_background(canvas);
}
void _3DScene::render_bed(wxGLCanvas* canvas)
{
s_canvas_mgr.render_bed(canvas);
}
void _3DScene::render_axes(wxGLCanvas* canvas)
{
s_canvas_mgr.render_axes(canvas);
s_canvas_mgr.render(canvas);
}
void _3DScene::render_volumes(wxGLCanvas* canvas, bool fake_colors)
@ -2140,32 +2125,6 @@ void _3DScene::render_volumes(wxGLCanvas* canvas, bool fake_colors)
s_canvas_mgr.render_volumes(canvas, fake_colors);
}
void _3DScene::render_objects(wxGLCanvas* canvas, bool useVBOs)
{
s_canvas_mgr.render_objects(canvas, useVBOs);
}
void _3DScene::render_cutting_plane(wxGLCanvas* canvas)
{
s_canvas_mgr.render_cutting_plane(canvas);
}
void _3DScene::render_warning_texture(wxGLCanvas* canvas)
{
s_canvas_mgr.render_warning_texture(canvas);
}
void _3DScene::render_legend_texture(wxGLCanvas* canvas)
{
s_canvas_mgr.render_legend_texture(canvas);
}
void _3DScene::render_layer_editing_overlay(wxGLCanvas* canvas, const Print* print)
{
if (print != nullptr)
s_canvas_mgr.render_layer_editing_overlay(canvas, *print);
}
void _3DScene::render_texture(wxGLCanvas* canvas, unsigned int tex_id, float left, float right, float bottom, float top)
{
s_canvas_mgr.render_texture(canvas, tex_id, left, right, bottom, top);