Deletion of instances and volumes from 3D scene

This commit is contained in:
Enrico Turri 2018-11-14 08:53:56 +01:00
parent 3858fecf0c
commit 3613a54e03
9 changed files with 95 additions and 7 deletions

View file

@ -2065,6 +2065,11 @@ void _3DScene::render(wxGLCanvas* canvas)
s_canvas_mgr.render(canvas);
}
void _3DScene::delete_selected(wxGLCanvas* canvas)
{
s_canvas_mgr.delete_selected(canvas);
}
std::vector<double> _3DScene::get_current_print_zs(wxGLCanvas* canvas, bool active_only)
{
return s_canvas_mgr.get_current_print_zs(canvas, active_only);