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	Fix starting point after overhang clipping is performed
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					 1 changed files with 3 additions and 2 deletions
				
			
		|  | @ -181,7 +181,8 @@ sub extrude_loop { | |||
|     } | ||||
|      | ||||
|     # split the loop at the starting point and make a path | ||||
|     my $extrusion_path = $loop->split_at(Slic3r::Geometry::nearest_point($last_pos, \@candidates)); | ||||
|     my $start_at = Slic3r::Geometry::nearest_point($last_pos, \@candidates); | ||||
|     my $extrusion_path = $loop->split_at($start_at); | ||||
|      | ||||
|     # clip the path to avoid the extruder to get exactly on the first point of the loop; | ||||
|     # if polyline was shorter than the clipping distance we'd get a null polyline, so | ||||
|  | @ -204,7 +205,7 @@ sub extrude_loop { | |||
|         # reapply the nearest point search for starting point | ||||
|         @paths = Slic3r::ExtrusionPath::Collection | ||||
|             ->new(paths => [@paths]) | ||||
|             ->chained_path($last_pos, 1); | ||||
|             ->chained_path($start_at, 1); | ||||
|     } else { | ||||
|         push @paths, $extrusion_path; | ||||
|     } | ||||
|  |  | |||
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	 Alessandro Ranellucci
						Alessandro Ranellucci