Rest of the path chaining has been replaced with the new algorithm.

PolylineCollection.cpp/hpp was removed, use Polylines instead.
Various first_point() / last_point() now return references, not copies.
This commit is contained in:
bubnikv 2019-09-27 18:17:21 +02:00
parent 4b35ebe6e5
commit 331c187b39
29 changed files with 266 additions and 364 deletions

View file

@ -1,4 +1,5 @@
#include "ExtrusionEntityCollection.hpp"
#include "ShortestPath.hpp"
#include <algorithm>
#include <cmath>
#include <map>
@ -73,78 +74,31 @@ void ExtrusionEntityCollection::remove(size_t i)
this->entities.erase(this->entities.begin() + i);
}
ExtrusionEntityCollection ExtrusionEntityCollection::chained_path(bool no_reverse, ExtrusionRole role) const
ExtrusionEntityCollection ExtrusionEntityCollection::chained_path_from(const Point &start_near, ExtrusionRole role) const
{
ExtrusionEntityCollection coll;
this->chained_path(&coll, no_reverse, role);
return coll;
}
void ExtrusionEntityCollection::chained_path(ExtrusionEntityCollection* retval, bool no_reverse, ExtrusionRole role) const
{
if (this->entities.empty()) return;
this->chained_path_from(this->entities.front()->first_point(), retval, no_reverse, role);
}
ExtrusionEntityCollection ExtrusionEntityCollection::chained_path_from(Point start_near, bool no_reverse, ExtrusionRole role) const
{
ExtrusionEntityCollection coll;
this->chained_path_from(start_near, &coll, no_reverse, role);
return coll;
}
void ExtrusionEntityCollection::chained_path_from(Point start_near, ExtrusionEntityCollection* retval, bool no_reverse, ExtrusionRole role) const
{
if (this->no_sort) {
*retval = *this;
return;
}
retval->entities.reserve(this->entities.size());
// if we're asked to return the original indices, build a map
std::map<ExtrusionEntity*,size_t> indices_map;
ExtrusionEntitiesPtr my_paths;
for (ExtrusionEntity * const &entity_src : this->entities) {
if (role != erMixed) {
// The caller wants only paths with a specific extrusion role.
auto role2 = entity_src->role();
if (role != role2) {
// This extrusion entity does not match the role asked.
assert(role2 != erMixed);
continue;
}
}
ExtrusionEntity *entity = entity_src->clone();
my_paths.push_back(entity);
// if (orig_indices != nullptr)
// indices_map[entity] = &entity_src - &this->entities.front();
}
Points endpoints;
for (const ExtrusionEntity *entity : my_paths) {
endpoints.push_back(entity->first_point());
endpoints.push_back((no_reverse || ! entity->can_reverse()) ?
entity->first_point() : entity->last_point());
}
while (! my_paths.empty()) {
// find nearest point
int start_index = start_near.nearest_point_index(endpoints);
int path_index = start_index/2;
ExtrusionEntity* entity = my_paths.at(path_index);
// never reverse loops, since it's pointless for chained path and callers might depend on orientation
if (start_index % 2 && !no_reverse && entity->can_reverse())
entity->reverse();
retval->entities.push_back(my_paths.at(path_index));
// if (orig_indices != nullptr)
// orig_indices->push_back(indices_map[entity]);
my_paths.erase(my_paths.begin() + path_index);
endpoints.erase(endpoints.begin() + 2*path_index, endpoints.begin() + 2*path_index + 2);
start_near = retval->entities.back()->last_point();
}
ExtrusionEntityCollection out;
if (this->no_sort) {
out = *this;
} else {
if (role == erMixed)
out = *this;
else {
for (const ExtrusionEntity *ee : this->entities) {
if (role != erMixed) {
// The caller wants only paths with a specific extrusion role.
auto role2 = ee->role();
if (role != role2) {
// This extrusion entity does not match the role asked.
assert(role2 != erMixed);
continue;
}
}
out.entities.emplace_back(ee->clone());
}
}
chain_and_reorder_extrusion_entities(out.entities, &start_near);
}
return out;
}
void ExtrusionEntityCollection::polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const