mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-10-23 08:41:11 -06:00
Fixed few warnings
This commit is contained in:
parent
3e855d36dc
commit
32a353058f
11 changed files with 44 additions and 58 deletions
|
@ -901,7 +901,7 @@ static void connect_segment_intersections_by_contours(
|
|||
const SegmentedIntersectionLine *il_prev = i_vline > 0 ? &segs[i_vline - 1] : nullptr;
|
||||
const SegmentedIntersectionLine *il_next = i_vline + 1 < segs.size() ? &segs[i_vline + 1] : nullptr;
|
||||
|
||||
for (int i_intersection = 0; i_intersection < il.intersections.size(); ++ i_intersection) {
|
||||
for (int i_intersection = 0; i_intersection < int(il.intersections.size()); ++ i_intersection) {
|
||||
SegmentIntersection &itsct = il.intersections[i_intersection];
|
||||
const Polygon &poly = poly_with_offset.contour(itsct.iContour);
|
||||
const bool forward = itsct.is_low(); // == poly_with_offset.is_contour_ccw(intrsctn->iContour);
|
||||
|
@ -914,7 +914,7 @@ static void connect_segment_intersections_by_contours(
|
|||
int iprev = -1;
|
||||
int d_prev = std::numeric_limits<int>::max();
|
||||
if (il_prev) {
|
||||
for (int i = 0; i < il_prev->intersections.size(); ++ i) {
|
||||
for (int i = 0; i < int(il_prev->intersections.size()); ++ i) {
|
||||
const SegmentIntersection &itsct2 = il_prev->intersections[i];
|
||||
if (itsct.iContour == itsct2.iContour && itsct.type == itsct2.type) {
|
||||
// The intersection points lie on the same contour and have the same orientation.
|
||||
|
@ -932,7 +932,7 @@ static void connect_segment_intersections_by_contours(
|
|||
int inext = -1;
|
||||
int d_next = std::numeric_limits<int>::max();
|
||||
if (il_next) {
|
||||
for (int i = 0; i < il_next->intersections.size(); ++ i) {
|
||||
for (int i = 0; i < int(il_next->intersections.size()); ++ i) {
|
||||
const SegmentIntersection &itsct2 = il_next->intersections[i];
|
||||
if (itsct.iContour == itsct2.iContour && itsct.type == itsct2.type) {
|
||||
// The intersection points lie on the same contour and have the same orientation.
|
||||
|
@ -950,7 +950,7 @@ static void connect_segment_intersections_by_contours(
|
|||
bool same_prev = false;
|
||||
bool same_next = false;
|
||||
// Does the perimeter intersect the current vertical line above intrsctn?
|
||||
for (int i = 0; i < il.intersections.size(); ++ i)
|
||||
for (int i = 0; i < int(il.intersections.size()); ++ i)
|
||||
if (const SegmentIntersection &it2 = il.intersections[i];
|
||||
i != i_intersection && it2.iContour == itsct.iContour && it2.type != itsct.type) {
|
||||
int d = distance_of_segmens(poly, it2.iSegment, itsct.iSegment, forward);
|
||||
|
@ -1040,7 +1040,7 @@ static void connect_segment_intersections_by_contours(
|
|||
}
|
||||
|
||||
// Make the LinkQuality::Invalid symmetric on vertical connections.
|
||||
for (int i_intersection = 0; i_intersection < il.intersections.size(); ++ i_intersection) {
|
||||
for (int i_intersection = 0; i_intersection < int(il.intersections.size()); ++ i_intersection) {
|
||||
SegmentIntersection &it = il.intersections[i_intersection];
|
||||
if (it.has_left_vertical() && it.prev_on_contour_quality == SegmentIntersection::LinkQuality::Invalid) {
|
||||
SegmentIntersection &it2 = il.intersections[it.left_vertical()];
|
||||
|
@ -1157,9 +1157,9 @@ static void traverse_graph_generate_polylines(
|
|||
{
|
||||
// For each outer only chords, measure their maximum distance to the bow of the outer contour.
|
||||
// Mark an outer only chord as consumed, if the distance is low.
|
||||
for (int i_vline = 0; i_vline < segs.size(); ++ i_vline) {
|
||||
for (int i_vline = 0; i_vline < int(segs.size()); ++ i_vline) {
|
||||
SegmentedIntersectionLine &vline = segs[i_vline];
|
||||
for (int i_intersection = 0; i_intersection + 1 < vline.intersections.size(); ++ i_intersection) {
|
||||
for (int i_intersection = 0; i_intersection + 1 < int(vline.intersections.size()); ++ i_intersection) {
|
||||
if (vline.intersections[i_intersection].type == SegmentIntersection::OUTER_LOW &&
|
||||
vline.intersections[i_intersection + 1].type == SegmentIntersection::OUTER_HIGH) {
|
||||
bool consumed = false;
|
||||
|
@ -1189,14 +1189,14 @@ static void traverse_graph_generate_polylines(
|
|||
if (i_intersection == -1) {
|
||||
// The path has been interrupted. Find a next starting point, closest to the previous extruder position.
|
||||
coordf_t dist2min = std::numeric_limits<coordf_t>().max();
|
||||
for (int i_vline2 = 0; i_vline2 < segs.size(); ++ i_vline2) {
|
||||
for (int i_vline2 = 0; i_vline2 < int(segs.size()); ++ i_vline2) {
|
||||
const SegmentedIntersectionLine &vline = segs[i_vline2];
|
||||
if (! vline.intersections.empty()) {
|
||||
assert(vline.intersections.size() > 1);
|
||||
// Even number of intersections with the loops.
|
||||
assert((vline.intersections.size() & 1) == 0);
|
||||
assert(vline.intersections.front().type == SegmentIntersection::OUTER_LOW);
|
||||
for (int i = 0; i < vline.intersections.size(); ++ i) {
|
||||
for (int i = 0; i < int(vline.intersections.size()); ++ i) {
|
||||
const SegmentIntersection& intrsctn = vline.intersections[i];
|
||||
if (intrsctn.is_outer()) {
|
||||
assert(intrsctn.is_low() || i > 0);
|
||||
|
@ -1674,13 +1674,13 @@ static std::vector<MonotonousRegion> generate_montonous_regions(std::vector<Segm
|
|||
auto test_overlap = [](int, int, int) { return false; };
|
||||
#endif
|
||||
|
||||
for (int i_vline_seed = 0; i_vline_seed < segs.size(); ++ i_vline_seed) {
|
||||
for (int i_vline_seed = 0; i_vline_seed < int(segs.size()); ++ i_vline_seed) {
|
||||
SegmentedIntersectionLine &vline_seed = segs[i_vline_seed];
|
||||
for (int i_intersection_seed = 1; i_intersection_seed + 1 < vline_seed.intersections.size(); ) {
|
||||
while (i_intersection_seed < vline_seed.intersections.size() &&
|
||||
for (int i_intersection_seed = 1; i_intersection_seed + 1 < int(vline_seed.intersections.size()); ) {
|
||||
while (i_intersection_seed < int(vline_seed.intersections.size()) &&
|
||||
vline_seed.intersections[i_intersection_seed].type != SegmentIntersection::INNER_LOW)
|
||||
++ i_intersection_seed;
|
||||
if (i_intersection_seed == vline_seed.intersections.size())
|
||||
if (i_intersection_seed == int(vline_seed.intersections.size()))
|
||||
break;
|
||||
SegmentIntersection *start = &vline_seed.intersections[i_intersection_seed];
|
||||
SegmentIntersection *end = &end_of_vertical_run(vline_seed, *start);
|
||||
|
@ -1697,7 +1697,7 @@ static std::vector<MonotonousRegion> generate_montonous_regions(std::vector<Segm
|
|||
assert(! test_overlap(region.left.vline, region.left.low, region.left.high));
|
||||
start->consumed_vertical_up = true;
|
||||
int num_lines = 1;
|
||||
while (++ i_vline < segs.size()) {
|
||||
while (++ i_vline < int(segs.size())) {
|
||||
SegmentedIntersectionLine &vline_left = segs[i_vline - 1];
|
||||
SegmentedIntersectionLine &vline_right = segs[i_vline];
|
||||
std::pair<SegmentIntersection*, SegmentIntersection*> right = right_overlap(left, vline_left, vline_right);
|
||||
|
@ -1860,7 +1860,7 @@ static void connect_monotonous_regions(std::vector<MonotonousRegion> ®ions, c
|
|||
}
|
||||
}
|
||||
}
|
||||
if (region.right.vline + 1 < segs.size()) {
|
||||
if (region.right.vline + 1 < int(segs.size())) {
|
||||
auto &vline = segs[region.right.vline];
|
||||
auto &vline_right = segs[region.right.vline + 1];
|
||||
auto [rbegin, rend] = right_overlap(vline.intersections[region.right.low], vline.intersections[region.right.high], vline, vline_right);
|
||||
|
@ -2100,7 +2100,7 @@ static std::vector<MonotonousRegionLink> chain_monotonous_regions(
|
|||
AntPath &path2 = path_matrix(region, dir, *next, true);
|
||||
if (path1.visibility > next_candidate.probability)
|
||||
next_candidate = { next, &path1, &path1, path1.visibility, false };
|
||||
if (path2.visibility > next_candidate.probability)
|
||||
if (path2.visibility > next_candidate.probability)
|
||||
next_candidate = { next, &path2, &path2, path2.visibility, true };
|
||||
}
|
||||
}
|
||||
|
@ -2111,7 +2111,7 @@ static std::vector<MonotonousRegionLink> chain_monotonous_regions(
|
|||
AntPath &path2 = path_matrix(region, dir, *next, true);
|
||||
if (path1.visibility > next_candidate.probability)
|
||||
next_candidate = { next, &path1, &path1, path1.visibility, false };
|
||||
if (path2.visibility > next_candidate.probability)
|
||||
if (path2.visibility > next_candidate.probability)
|
||||
next_candidate = { next, &path2, &path2, path2.visibility, true };
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue