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	Added model for sl1 bed
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					 3 changed files with 2 additions and 2 deletions
				
			
		|  | @ -45,7 +45,7 @@ | |||
| // Improves navigation between sidebar fields
 | ||||
| #define ENABLE_IMPROVED_SIDEBAR_OBJECTS_MANIPULATION (1 && ENABLE_1_42_0_ALPHA2) | ||||
| // Adds print bed models to 3D scene
 | ||||
| #define ENABLE_PRINT_BED_MODELS (0 && ENABLE_1_42_0_ALPHA2) | ||||
| #define ENABLE_PRINT_BED_MODELS (1 && ENABLE_1_42_0_ALPHA2) | ||||
| #endif // _technologies_h_
 | ||||
| 
 | ||||
| 
 | ||||
|  |  | |||
|  | @ -591,7 +591,7 @@ void GLCanvas3D::Bed::_render_prusa(const std::string &key, float theta) const | |||
|     { | ||||
|         filename = model_path + "_bed.stl"; | ||||
|         if ((m_model.get_filename() != filename) && m_model.init_from_file(filename, useVBOs)) | ||||
|             m_model.center_around(m_bounding_box.center() - Vec3d(0.0, 0.0, 1.0 + 0.5 * m_model.get_bounding_box().size()(2))); | ||||
|             m_model.center_around(m_bounding_box.center() - Vec3d(0.0, 0.0, 0.1 + 0.5 * m_model.get_bounding_box().size()(2))); | ||||
| 
 | ||||
|         if (!m_model.get_filename().empty()) | ||||
|         { | ||||
|  |  | |||
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	 Enrico Turri
						Enrico Turri