New sparse infill: "stars" - David's star shaped infill.

This is very similar to a "triangles" infill, but maximum two lines
intersect at a single point.

added utility function get_extents_vector()
This commit is contained in:
bubnikv 2016-11-09 15:39:12 +01:00
parent eb0ab38618
commit 317e9131e8
10 changed files with 52 additions and 3 deletions

View file

@ -41,6 +41,17 @@ protected:
virtual float _layer_angle(size_t idx) const { return 0.f; }
};
class FillStars : public FillRectilinear2
{
public:
virtual ~FillStars() {}
virtual Polylines fill_surface(const Surface *surface, const FillParams &params);
protected:
// The grid fill will keep the angle constant between the layers, see the implementation of Slic3r::Fill.
virtual float _layer_angle(size_t idx) const { return 0.f; }
};
class FillCubic : public FillRectilinear2
{
public: