mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-07 15:07:31 -06:00
ENH:optimize mem usage of imgui fonts loading
Change-Id: Icdd88b119c4406c407a955240698da5187f8efd8
This commit is contained in:
parent
41fcf8eb1e
commit
316ca3f5f5
4 changed files with 84 additions and 41 deletions
|
@ -304,6 +304,7 @@ ImGuiWrapper::ImGuiWrapper()
|
|||
|
||||
ImGuiWrapper::~ImGuiWrapper()
|
||||
{
|
||||
destroy_fonts_texture();
|
||||
destroy_font();
|
||||
ImGui::DestroyContext();
|
||||
}
|
||||
|
@ -381,6 +382,7 @@ void ImGuiWrapper::set_language(const std::string &language)
|
|||
|
||||
if (ranges != m_glyph_ranges) {
|
||||
m_glyph_ranges = ranges;
|
||||
destroy_fonts_texture();
|
||||
destroy_font();
|
||||
}
|
||||
|
||||
|
@ -408,6 +410,7 @@ void ImGuiWrapper::set_scaling(float font_size, float scale_style, float scale_b
|
|||
ImGui::GetStyle().ScaleAllSizes(scale_style / m_style_scaling);
|
||||
m_style_scaling = scale_style;
|
||||
|
||||
destroy_fonts_texture();
|
||||
destroy_font();
|
||||
}
|
||||
|
||||
|
@ -1908,29 +1911,6 @@ void ImGuiWrapper::init_font(bool compress)
|
|||
if (bold_font == nullptr) { throw Slic3r::RuntimeError("ImGui: Could not load deafult font"); }
|
||||
}
|
||||
|
||||
// Add System Font
|
||||
builder.Clear();
|
||||
builder.AddRanges(m_glyph_basic_ranges);
|
||||
builder.BuildRanges(&basic_ranges);
|
||||
|
||||
std::map<std::string, std::string> sys_fonts_map = get_occt_fonts_maps(); //map<font name, font path>
|
||||
im_fonts_map.clear(); //map<font name, ImFont*>
|
||||
BOOST_LOG_TRIVIAL(info) << "init_im_font start";
|
||||
for (auto sys_font : sys_fonts_map) {
|
||||
boost::filesystem::path font_path(sys_font.second);
|
||||
if (!boost::filesystem::exists(font_path)) {
|
||||
BOOST_LOG_TRIVIAL(trace) << "load font = " << sys_font.first << ", path = " << font_path << " is not exists";
|
||||
continue;
|
||||
}
|
||||
ImFont* im_font = io.Fonts->AddFontFromFileTTF(sys_font.second.c_str(), m_font_size, &cfg, basic_ranges.Data);
|
||||
if (im_font == nullptr) {
|
||||
BOOST_LOG_TRIVIAL(trace) << "load font = " << sys_font.first << " failed, path = " << font_path << " is not exists";
|
||||
continue;
|
||||
}
|
||||
im_fonts_map.insert({ sys_font.first, im_font });
|
||||
}
|
||||
BOOST_LOG_TRIVIAL(info) << "init_im_font end";
|
||||
|
||||
#ifdef __APPLE__
|
||||
ImFontConfig config;
|
||||
config.MergeMode = true;
|
||||
|
@ -1957,7 +1937,7 @@ void ImGuiWrapper::init_font(bool compress)
|
|||
unsigned char* pixels;
|
||||
int width, height;
|
||||
io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height); // Load as RGBA 32-bits (75% of the memory is wasted, but default font is so small) because it is more likely to be compatible with user's existing shaders. If your ImTextureId represent a higher-level concept than just a GL texture id, consider calling GetTexDataAsAlpha8() instead to save on GPU memory.
|
||||
BOOST_LOG_TRIVIAL(trace) << "Build texture done. width: " << width << ", height: " << height;
|
||||
BOOST_LOG_TRIVIAL(trace) << "Build default font texture done. width: " << width << ", height: " << height;
|
||||
|
||||
// Fill rectangles from the SVG-icons
|
||||
for (auto icon : font_icons) {
|
||||
|
@ -2007,21 +1987,6 @@ void ImGuiWrapper::init_font(bool compress)
|
|||
rect_id++;
|
||||
}
|
||||
|
||||
if (m_fonts_names.size() == 0) {
|
||||
std::vector<std::string> to_delete_fonts;
|
||||
for (auto im_font : im_fonts_map) {
|
||||
if (im_font.second->Glyphs.Size < 4) {
|
||||
to_delete_fonts.push_back(im_font.first);
|
||||
}
|
||||
}
|
||||
for (auto to_delete_font : to_delete_fonts) {
|
||||
sys_fonts_map.erase(to_delete_font);
|
||||
im_fonts_map.erase(to_delete_font);
|
||||
}
|
||||
for (auto im_font : im_fonts_map)
|
||||
m_fonts_names.push_back(im_font.first);
|
||||
}
|
||||
|
||||
// Upload texture to graphics system
|
||||
GLint last_texture;
|
||||
glsafe(::glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture));
|
||||
|
@ -2042,6 +2007,66 @@ void ImGuiWrapper::init_font(bool compress)
|
|||
glsafe(::glBindTexture(GL_TEXTURE_2D, last_texture));
|
||||
}
|
||||
|
||||
void ImGuiWrapper::load_fonts_texture()
|
||||
{
|
||||
if (m_font_another_texture == 0) {
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
io.Fonts->Flags |= ImFontAtlasFlags_NoPowerOfTwoHeight;
|
||||
ImFontConfig cfg = ImFontConfig();
|
||||
cfg.OversampleH = cfg.OversampleV = 1;
|
||||
std::map<std::string, std::string> sys_fonts_map = get_occt_fonts_maps(); // map<font name, font path>
|
||||
im_fonts_map.clear(); // map<font name, ImFont*>
|
||||
BOOST_LOG_TRIVIAL(info) << "init_im_font start";
|
||||
for (auto sys_font : sys_fonts_map) {
|
||||
boost::filesystem::path font_path(sys_font.second);
|
||||
if (!boost::filesystem::exists(font_path)) {
|
||||
BOOST_LOG_TRIVIAL(trace) << "load font = " << sys_font.first << ", path = " << font_path << " is not exists";
|
||||
continue;
|
||||
}
|
||||
ImFont* im_font = io.Fonts->AddFontFromFileTTF(sys_font.second.c_str(), m_font_size, &cfg, ImGui::GetIO().Fonts->GetGlyphRangesBasic());
|
||||
if (im_font == nullptr) {
|
||||
BOOST_LOG_TRIVIAL(trace) << "load font = " << sys_font.first << " failed, path = " << font_path << " is not exists";
|
||||
continue;
|
||||
}
|
||||
im_fonts_map.insert({ sys_font.first, im_font });
|
||||
}
|
||||
BOOST_LOG_TRIVIAL(info) << "init_im_font end";
|
||||
|
||||
unsigned char* pixels;
|
||||
int width, height;
|
||||
io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
|
||||
BOOST_LOG_TRIVIAL(trace) << "Build system fonts texture done. width: " << width << ", height: " << height;
|
||||
|
||||
if (m_fonts_names.size() == 0) {
|
||||
std::vector<std::string> to_delete_fonts;
|
||||
for (auto im_font : im_fonts_map) {
|
||||
if (im_font.second->Glyphs.Size < 4) { to_delete_fonts.push_back(im_font.first); }
|
||||
}
|
||||
for (auto to_delete_font : to_delete_fonts) {
|
||||
sys_fonts_map.erase(to_delete_font);
|
||||
im_fonts_map.erase(to_delete_font);
|
||||
}
|
||||
for (auto im_font : im_fonts_map) m_fonts_names.push_back(im_font.first);
|
||||
}
|
||||
|
||||
GLint last_texture;
|
||||
glsafe(::glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture));
|
||||
glsafe(::glGenTextures(1, &(m_font_another_texture)));
|
||||
glsafe(::glBindTexture(GL_TEXTURE_2D, m_font_another_texture));
|
||||
glsafe(::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
|
||||
glsafe(::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
|
||||
glsafe(::glPixelStorei(GL_UNPACK_ROW_LENGTH, 0));
|
||||
|
||||
glsafe(::glTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels));
|
||||
|
||||
// Store our identifier
|
||||
io.Fonts->TexID = (ImTextureID)(intptr_t)m_font_another_texture;
|
||||
|
||||
// Restore state
|
||||
glsafe(::glBindTexture(GL_TEXTURE_2D, last_texture));
|
||||
}
|
||||
}
|
||||
|
||||
void ImGuiWrapper::init_input()
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
|
@ -2248,6 +2273,14 @@ void ImGuiWrapper::destroy_font()
|
|||
}
|
||||
}
|
||||
|
||||
void ImGuiWrapper::destroy_fonts_texture() {
|
||||
if (m_font_another_texture != 0) {
|
||||
init_font(true);
|
||||
glsafe(::glDeleteTextures(1, &m_font_another_texture));
|
||||
m_font_another_texture = 0;
|
||||
}
|
||||
}
|
||||
|
||||
const char* ImGuiWrapper::clipboard_get(void* user_data)
|
||||
{
|
||||
ImGuiWrapper *self = reinterpret_cast<ImGuiWrapper*>(user_data);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue