ENABLE_SHADERS_MANAGER set as default

This commit is contained in:
enricoturri1966 2020-05-22 16:08:02 +02:00
parent 4d05ec0856
commit 314995fa0b
18 changed files with 57 additions and 1198 deletions

View file

@ -217,10 +217,8 @@ public:
void gcode_thumbnails_debug();
#endif // ENABLE_THUMBNAIL_GENERATOR_DEBUG
#if ENABLE_SHADERS_MANAGER
GLShaderProgram* get_shader(const std::string& shader_name) { return m_opengl_mgr.get_shader(shader_name); }
GLShaderProgram* get_current_shader() { return m_opengl_mgr.get_current_shader(); }
#endif // ENABLE_SHADERS_MANAGER
bool is_gl_version_greater_or_equal_to(unsigned int major, unsigned int minor) const { return m_opengl_mgr.get_gl_info().is_version_greater_or_equal_to(major, minor); }
bool is_glsl_version_greater_or_equal_to(unsigned int major, unsigned int minor) const { return m_opengl_mgr.get_gl_info().is_glsl_version_greater_or_equal_to(major, minor); }