ENABLE_SHADERS_MANAGER set as default

This commit is contained in:
enricoturri1966 2020-05-22 16:08:02 +02:00
parent 4d05ec0856
commit 314995fa0b
18 changed files with 57 additions and 1198 deletions

View file

@ -7,8 +7,6 @@
#include <GL/glew.h>
#if ENABLE_SHADERS_MANAGER
namespace Slic3r {
std::pair<bool, std::string> GLShadersManager::init()
@ -77,4 +75,3 @@ GLShaderProgram* GLShadersManager::get_current_shader()
} // namespace Slic3r
#endif // ENABLE_SHADERS_MANAGER