3DScene timer and _variable_layer_thickness_action method moved to c++

This commit is contained in:
Enrico Turri 2018-05-30 15:18:45 +02:00
parent 2f773a89df
commit 30a3b2179b
11 changed files with 389 additions and 136 deletions

View file

@ -578,6 +578,21 @@ get_layers_editing_z_texture_id(canvas)
OUTPUT:
RETVAL
unsigned int
get_layers_editing_state(canvas)
SV *canvas;
CODE:
RETVAL = _3DScene::get_layers_editing_state((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"));
OUTPUT:
RETVAL
void
set_layers_editing_state(canvas, state)
SV *canvas;
unsigned int state;
CODE:
_3DScene::set_layers_editing_state((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), state);
float
get_layers_editing_band_width(canvas)
SV *canvas;
@ -768,6 +783,27 @@ render_texture(canvas, tex_id, left, right, bottom, top)
CODE:
_3DScene::render_texture((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), tex_id, left, right, bottom, top);
void
start_timer(canvas)
SV *canvas;
CODE:
_3DScene::start_timer((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"));
void
stop_timer(canvas)
SV *canvas;
CODE:
_3DScene::stop_timer((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"));
void
perform_layer_editing_action(canvas, y, shift_down, right_down)
SV *canvas;
int y;
bool shift_down;
bool right_down;
CODE:
_3DScene::perform_layer_editing_action((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), y, shift_down, right_down);
void
register_on_viewport_changed_callback(canvas, callback)
SV *canvas;