Fixed conflicts after merge with master

This commit is contained in:
Enrico Turri 2020-03-02 11:35:03 +01:00
commit 2f8970de86
60 changed files with 15028 additions and 13576 deletions

View file

@ -742,7 +742,7 @@ static void msw_disable_cleartype(wxFont &font)
++ startpos_weight;
size_t endpos_weight = font_desc.find(sep, startpos_weight);
// Parse the weight field.
unsigned int weight = atoi(font_desc(startpos_weight, endpos_weight - startpos_weight));
unsigned int weight = wxAtoi(font_desc(startpos_weight, endpos_weight - startpos_weight));
size_t startpos = endpos_weight;
for (size_t i = 0; i < 6; ++ i)
startpos = font_desc.find(sep, startpos + 1);
@ -3601,19 +3601,19 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
// if dragging over blank area with left button, rotate
if (m_hover_volume_idxs.empty() && m_mouse.is_start_position_3D_defined())
{
const Vec3d& orig = m_mouse.drag.start_position_3D;
double x = Geometry::deg2rad(pos(0) - orig(0)) * (double)TRACKBALLSIZE;
double y = Geometry::deg2rad(pos(1) - orig(1)) * (double)TRACKBALLSIZE;
const Vec3d rot = (Vec3d(pos.x(), pos.y(), 0.) - m_mouse.drag.start_position_3D) * (PI * TRACKBALLSIZE / 180.);
#if ENABLE_NON_STATIC_CANVAS_MANAGER
if (wxGetApp().plater()->get_mouse3d_controller().is_running() || (wxGetApp().app_config->get("use_free_camera") == "1"))
wxGetApp().plater()->get_camera().rotate_local_around_target(Vec3d(y, x, 0.0));
// Virtual track ball (similar to the 3DConnexion mouse).
wxGetApp().plater()->get_camera().rotate_local_around_target(Vec3d(rot.y(), rot.x(), 0.));
else
wxGetApp().plater()->get_camera().rotate_on_sphere(x, y, wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() != ptSLA);
wxGetApp().plater()->get_camera().rotate_on_sphere(rot.x(), rot.y(), wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() != ptSLA);
#else
if (wxGetApp().plater()->get_mouse3d_controller().is_running() || (wxGetApp().app_config->get("use_free_camera") == "1"))
m_camera.rotate_local_around_target(Vec3d(y, x, 0.0));
// Virtual track ball (similar to the 3DConnexion mouse).
m_camera.rotate_local_around_target(Vec3d(rot.y(), rot.x(), 0.));
else
m_camera.rotate_on_sphere(x, y, wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() != ptSLA);
m_camera.rotate_on_sphere(rot.x(), rot.y(), wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() != ptSLA);
#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
m_dirty = true;