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ModelInstance::is_printable() takes into account printability
of the parent ModelObject.
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@ -643,7 +643,7 @@ public:
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const Transform3d& get_matrix(bool dont_translate = false, bool dont_rotate = false, bool dont_scale = false, bool dont_mirror = false) const { return m_transformation.get_matrix(dont_translate, dont_rotate, dont_scale, dont_mirror); }
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const Transform3d& get_matrix(bool dont_translate = false, bool dont_rotate = false, bool dont_scale = false, bool dont_mirror = false) const { return m_transformation.get_matrix(dont_translate, dont_rotate, dont_scale, dont_mirror); }
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bool is_printable() const { return printable && (print_volume_state == PVS_Inside); }
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bool is_printable() const { return object->printable && printable && (print_volume_state == PVS_Inside); }
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// Getting the input polygon for arrange
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// Getting the input polygon for arrange
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arrangement::ArrangePolygon get_arrange_polygon() const;
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arrangement::ArrangePolygon get_arrange_polygon() const;
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