Grabbers and support points appearence tweaking, some refactoring

This commit is contained in:
Lukas Matena 2021-04-12 09:13:05 +02:00
parent 846afdf7f3
commit 2e24e689fa
8 changed files with 62 additions and 52 deletions

View file

@ -173,20 +173,20 @@ void GLGizmoScale3D::on_render() const
// x axis
m_grabbers[0].center = m_transform * Vec3d(m_box.min(0), center(1), center(2)) - offset_x;
m_grabbers[1].center = m_transform * Vec3d(m_box.max(0), center(1), center(2)) + offset_x;
::memcpy((void*)m_grabbers[0].color, (ctrl_down && (m_hover_id == 1)) ? (const void*)CONSTRAINED_COLOR : (const void*)&AXES_COLOR[0], 4 * sizeof(float));
::memcpy((void*)m_grabbers[1].color, (ctrl_down && (m_hover_id == 0)) ? (const void*)CONSTRAINED_COLOR : (const void*)&AXES_COLOR[0], 4 * sizeof(float));
::memcpy((void*)m_grabbers[0].color.data(), (ctrl_down && (m_hover_id == 1)) ? (const void*)CONSTRAINED_COLOR : (const void*)&AXES_COLOR[0], 4 * sizeof(float));
::memcpy((void*)m_grabbers[1].color.data(), (ctrl_down && (m_hover_id == 0)) ? (const void*)CONSTRAINED_COLOR : (const void*)&AXES_COLOR[0], 4 * sizeof(float));
// y axis
m_grabbers[2].center = m_transform * Vec3d(center(0), m_box.min(1), center(2)) - offset_y;
m_grabbers[3].center = m_transform * Vec3d(center(0), m_box.max(1), center(2)) + offset_y;
::memcpy((void*)m_grabbers[2].color, (ctrl_down && (m_hover_id == 3)) ? (const void*)CONSTRAINED_COLOR : (const void*)&AXES_COLOR[1], 4 * sizeof(float));
::memcpy((void*)m_grabbers[3].color, (ctrl_down && (m_hover_id == 2)) ? (const void*)CONSTRAINED_COLOR : (const void*)&AXES_COLOR[1], 4 * sizeof(float));
::memcpy((void*)m_grabbers[2].color.data(), (ctrl_down && (m_hover_id == 3)) ? (const void*)CONSTRAINED_COLOR : (const void*)&AXES_COLOR[1], 4 * sizeof(float));
::memcpy((void*)m_grabbers[3].color.data(), (ctrl_down && (m_hover_id == 2)) ? (const void*)CONSTRAINED_COLOR : (const void*)&AXES_COLOR[1], 4 * sizeof(float));
// z axis
m_grabbers[4].center = m_transform * Vec3d(center(0), center(1), m_box.min(2)) - offset_z;
m_grabbers[5].center = m_transform * Vec3d(center(0), center(1), m_box.max(2)) + offset_z;
::memcpy((void*)m_grabbers[4].color, (ctrl_down && (m_hover_id == 5)) ? (const void*)CONSTRAINED_COLOR : (const void*)&AXES_COLOR[2], 4 * sizeof(float));
::memcpy((void*)m_grabbers[5].color, (ctrl_down && (m_hover_id == 4)) ? (const void*)CONSTRAINED_COLOR : (const void*)&AXES_COLOR[2], 4 * sizeof(float));
::memcpy((void*)m_grabbers[4].color.data(), (ctrl_down && (m_hover_id == 5)) ? (const void*)CONSTRAINED_COLOR : (const void*)&AXES_COLOR[2], 4 * sizeof(float));
::memcpy((void*)m_grabbers[5].color.data(), (ctrl_down && (m_hover_id == 4)) ? (const void*)CONSTRAINED_COLOR : (const void*)&AXES_COLOR[2], 4 * sizeof(float));
// uniform
m_grabbers[6].center = m_transform * Vec3d(m_box.min(0), m_box.min(1), center(2)) - offset_x - offset_y;
@ -195,7 +195,7 @@ void GLGizmoScale3D::on_render() const
m_grabbers[9].center = m_transform * Vec3d(m_box.min(0), m_box.max(1), center(2)) - offset_x + offset_y;
for (int i = 6; i < 10; ++i)
{
::memcpy((void*)m_grabbers[i].color, (const void*)m_highlight_color, 4 * sizeof(float));
::memcpy((void*)m_grabbers[i].color.data(), (const void*)m_highlight_color, 4 * sizeof(float));
}
// sets grabbers orientation
@ -215,17 +215,17 @@ void GLGizmoScale3D::on_render() const
// draw connections
if (m_grabbers[0].enabled && m_grabbers[1].enabled)
{
glsafe(::glColor4fv(m_grabbers[0].color));
glsafe(::glColor4fv(m_grabbers[0].color.data()));
render_grabbers_connection(0, 1);
}
if (m_grabbers[2].enabled && m_grabbers[3].enabled)
{
glsafe(::glColor4fv(m_grabbers[2].color));
glsafe(::glColor4fv(m_grabbers[2].color.data()));
render_grabbers_connection(2, 3);
}
if (m_grabbers[4].enabled && m_grabbers[5].enabled)
{
glsafe(::glColor4fv(m_grabbers[4].color));
glsafe(::glColor4fv(m_grabbers[4].color.data()));
render_grabbers_connection(4, 5);
}
glsafe(::glColor4fv(m_base_color));
@ -239,7 +239,7 @@ void GLGizmoScale3D::on_render() const
else if ((m_hover_id == 0) || (m_hover_id == 1))
{
// draw connection
glsafe(::glColor4fv(m_grabbers[0].color));
glsafe(::glColor4fv(m_grabbers[0].color.data()));
render_grabbers_connection(0, 1);
// draw grabbers
m_grabbers[0].render(true, grabber_mean_size);
@ -248,7 +248,7 @@ void GLGizmoScale3D::on_render() const
else if ((m_hover_id == 2) || (m_hover_id == 3))
{
// draw connection
glsafe(::glColor4fv(m_grabbers[2].color));
glsafe(::glColor4fv(m_grabbers[2].color.data()));
render_grabbers_connection(2, 3);
// draw grabbers
m_grabbers[2].render(true, grabber_mean_size);
@ -257,7 +257,7 @@ void GLGizmoScale3D::on_render() const
else if ((m_hover_id == 4) || (m_hover_id == 5))
{
// draw connection
glsafe(::glColor4fv(m_grabbers[4].color));
glsafe(::glColor4fv(m_grabbers[4].color.data()));
render_grabbers_connection(4, 5);
// draw grabbers
m_grabbers[4].render(true, grabber_mean_size);