Bugfixes and improvements in surface detection

This commit is contained in:
Alessandro Ranellucci 2011-10-04 22:27:45 +02:00
parent f1a36502e1
commit 2da5ee7448
13 changed files with 202 additions and 67 deletions

11
t/stl.t
View file

@ -1,6 +1,6 @@
use Test::More;
plan tests => 7;
plan tests => 11;
BEGIN {
use FindBin;
@ -28,10 +28,17 @@ is_deeply lines(28, 20, 30), [ ], 'lower vertex on la
is_deeply lines(24, 10, 16), [ [ [4, 4], [2, 6] ] ], 'two edges intersect';
is_deeply lines(24, 10, 20), [ [ [4, 4], [1, 9] ] ], 'one vertex on plane and one edge intersects';
my @lower = $stl->intersect_facet(vertices(22, 20, 20), $z, $dz);
my @upper = $stl->intersect_facet(vertices(20, 20, 10), $z, $dz);
isa_ok $lower[0], 'Slic3r::Line::FacetEdge', 'bottom edge on layer';
isa_ok $upper[0], 'Slic3r::Line::FacetEdge', 'upper edge on layer';
is $lower[0]->edge_type, 'bottom', 'lower edge is detected as bottom';
is $upper[0]->edge_type, 'top', 'upper edge is detected as top';
sub vertices {
[ map [ @{$points[$_]}, $_[$_] ], 0..2 ]
}
sub lines {
[ map [ map ref $_ eq 'Slic3r::Point' ? $_->p : [ map sprintf('%.0f', $_), @$_ ], @$_ ], $stl->intersect_facet(vertices(@_), $z, $dz) ];
[ map [ map ref $_ eq 'Slic3r::Point' ? $_->p : [ map sprintf('%.0f', $_), @$_ ], @$_ ], map $_->p, $stl->intersect_facet(vertices(@_), $z, $dz) ];
}