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Bugfixes and improvements in surface detection
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13 changed files with 202 additions and 67 deletions
11
t/stl.t
11
t/stl.t
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@ -1,6 +1,6 @@
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use Test::More;
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plan tests => 7;
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plan tests => 11;
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BEGIN {
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use FindBin;
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@ -28,10 +28,17 @@ is_deeply lines(28, 20, 30), [ ], 'lower vertex on la
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is_deeply lines(24, 10, 16), [ [ [4, 4], [2, 6] ] ], 'two edges intersect';
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is_deeply lines(24, 10, 20), [ [ [4, 4], [1, 9] ] ], 'one vertex on plane and one edge intersects';
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my @lower = $stl->intersect_facet(vertices(22, 20, 20), $z, $dz);
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my @upper = $stl->intersect_facet(vertices(20, 20, 10), $z, $dz);
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isa_ok $lower[0], 'Slic3r::Line::FacetEdge', 'bottom edge on layer';
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isa_ok $upper[0], 'Slic3r::Line::FacetEdge', 'upper edge on layer';
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is $lower[0]->edge_type, 'bottom', 'lower edge is detected as bottom';
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is $upper[0]->edge_type, 'top', 'upper edge is detected as top';
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sub vertices {
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[ map [ @{$points[$_]}, $_[$_] ], 0..2 ]
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}
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sub lines {
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[ map [ map ref $_ eq 'Slic3r::Point' ? $_->p : [ map sprintf('%.0f', $_), @$_ ], @$_ ], $stl->intersect_facet(vertices(@_), $z, $dz) ];
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[ map [ map ref $_ eq 'Slic3r::Point' ? $_->p : [ map sprintf('%.0f', $_), @$_ ], @$_ ], map $_->p, $stl->intersect_facet(vertices(@_), $z, $dz) ];
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}
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