mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-10-26 18:21:18 -06:00
Fixed conflicts after merge with master and ported changes into gouraud shaders to gouraud_mod shaders
This commit is contained in:
commit
2c0815f537
72 changed files with 1750 additions and 1043 deletions
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@ -8,6 +8,7 @@
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#include "slic3r/GUI/ImGuiWrapper.hpp"
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#include "slic3r/GUI/Plater.hpp"
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#include "slic3r/GUI/GUI_ObjectList.hpp"
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#include "slic3r/GUI/format.hpp"
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#include "slic3r/Utils/UndoRedo.hpp"
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@ -20,7 +21,7 @@ namespace Slic3r::GUI {
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void GLGizmoFdmSupports::on_shutdown()
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{
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m_angle_threshold_deg = 0.f;
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m_highlight_by_angle_threshold_deg = 0.f;
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m_parent.use_slope(false);
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m_parent.toggle_model_objects_visibility(true);
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}
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@ -52,7 +53,7 @@ bool GLGizmoFdmSupports::on_init()
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m_desc["circle"] = _L("Circle");
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m_desc["sphere"] = _L("Sphere");
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m_desc["pointer"] = _L("Triangles");
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m_desc["highlight_by_angle"] = _L("Highlight by angle");
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m_desc["highlight_by_angle"] = _L("Highlight overhang by angle");
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m_desc["enforce_button"] = _L("Enforce");
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m_desc["cancel"] = _L("Cancel");
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@ -62,6 +63,9 @@ bool GLGizmoFdmSupports::on_init()
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m_desc["smart_fill_angle"] = _L("Smart fill angle");
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m_desc["split_triangles"] = _L("Split triangles");
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m_desc["on_overhangs_only"] = _L("On overhangs only");
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return true;
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}
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@ -89,18 +93,19 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
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if (! m_c->selection_info()->model_object())
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return;
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const float approx_height = m_imgui->scaled(20.5f);
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const float approx_height = m_imgui->scaled(23.f);
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y = std::min(y, bottom_limit - approx_height);
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m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
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m_imgui->begin(get_name(), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse);
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// First calculate width of all the texts that are could possibly be shown. We will decide set the dialog width based on that:
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const float clipping_slider_left = std::max(m_imgui->calc_text_size(m_desc.at("clipping_of_view")).x,
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m_imgui->calc_text_size(m_desc.at("reset_direction")).x) + m_imgui->scaled(1.5f);
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const float cursor_slider_left = m_imgui->calc_text_size(m_desc.at("cursor_size")).x + m_imgui->scaled(1.f);
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const float autoset_slider_left = m_imgui->calc_text_size(m_desc.at("highlight_by_angle")).x + m_imgui->scaled(1.f);
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const float smart_fill_slider_left = m_imgui->calc_text_size(m_desc.at("smart_fill_angle")).x + m_imgui->scaled(1.f);
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const float clipping_slider_left = std::max(m_imgui->calc_text_size(m_desc.at("clipping_of_view")).x,
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m_imgui->calc_text_size(m_desc.at("reset_direction")).x) + m_imgui->scaled(1.5f);
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const float cursor_slider_left = m_imgui->calc_text_size(m_desc.at("cursor_size")).x + m_imgui->scaled(1.f);
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const float smart_fill_slider_left = m_imgui->calc_text_size(m_desc.at("smart_fill_angle")).x + m_imgui->scaled(1.f);
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const float autoset_slider_label_max_width = m_imgui->scaled(7.5f);
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const float autoset_slider_left = m_imgui->calc_text_size(m_desc.at("highlight_by_angle"), autoset_slider_label_max_width).x + m_imgui->scaled(1.f);
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const float cursor_type_radio_circle = m_imgui->calc_text_size(m_desc["circle"]).x + m_imgui->scaled(2.5f);
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const float cursor_type_radio_sphere = m_imgui->calc_text_size(m_desc["sphere"]).x + m_imgui->scaled(2.5f);
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@ -116,6 +121,9 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
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const float tool_type_radio_brush = m_imgui->calc_text_size(m_desc["tool_brush"]).x + m_imgui->scaled(2.5f);
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const float tool_type_radio_smart_fill = m_imgui->calc_text_size(m_desc["tool_smart_fill"]).x + m_imgui->scaled(2.5f);
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const float split_triangles_checkbox_width = m_imgui->calc_text_size(m_desc["split_triangles"]).x + m_imgui->scaled(2.5f);
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const float on_overhangs_only_checkbox_width = m_imgui->calc_text_size(m_desc["on_overhangs_only"]).x + m_imgui->scaled(2.5f);
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float caption_max = 0.f;
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float total_text_max = 0.f;
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for (const auto &t : std::array<std::string, 3>{"enforce", "block", "remove"}) {
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@ -125,10 +133,12 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
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total_text_max += caption_max + m_imgui->scaled(1.f);
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caption_max += m_imgui->scaled(1.f);
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float sliders_width = std::max(std::max(autoset_slider_left, smart_fill_slider_left), std::max(cursor_slider_left, clipping_slider_left));
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float window_width = minimal_slider_width + sliders_width;
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float sliders_left_width = std::max(std::max(autoset_slider_left, smart_fill_slider_left), std::max(cursor_slider_left, clipping_slider_left));
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float window_width = minimal_slider_width + sliders_left_width;
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window_width = std::max(window_width, total_text_max);
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window_width = std::max(window_width, button_width);
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window_width = std::max(window_width, split_triangles_checkbox_width);
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window_width = std::max(window_width, on_overhangs_only_checkbox_width);
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window_width = std::max(window_width, cursor_type_radio_circle + cursor_type_radio_sphere + cursor_type_radio_pointer);
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window_width = std::max(window_width, tool_type_radio_left + tool_type_radio_brush + tool_type_radio_smart_fill);
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window_width = std::max(window_width, 2.f * buttons_width + m_imgui->scaled(1.f));
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@ -144,38 +154,53 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
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ImGui::Separator();
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float position_before_text_y = ImGui::GetCursorPos().y;
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ImGui::AlignTextToFramePadding();
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m_imgui->text(m_desc["highlight_by_angle"] + ":");
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m_imgui->text_wrapped(m_desc["highlight_by_angle"] + ":", autoset_slider_label_max_width);
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ImGui::AlignTextToFramePadding();
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float position_after_text_y = ImGui::GetCursorPos().y;
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std::string format_str = std::string("%.f") + I18N::translate_utf8("°",
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"Degree sign to use in the respective slider in FDM supports gizmo,"
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"placed after the number with no whitespace in between.");
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ImGui::SameLine(sliders_width);
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ImGui::PushItemWidth(window_width - sliders_width);
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if (m_imgui->slider_float("##angle_threshold_deg", &m_angle_threshold_deg, 0.f, 90.f, format_str.data())) {
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m_parent.set_slope_normal_angle(90.f - m_angle_threshold_deg);
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ImGui::SameLine(sliders_left_width);
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ImGui::PushItemWidth(window_width - sliders_left_width);
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float slider_height = m_imgui->get_slider_float_height();
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// Makes slider to be aligned to bottom of the multi-line text.
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float slider_start_position = std::max(position_before_text_y, position_after_text_y - slider_height);
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ImGui::SetCursorPosY(slider_start_position);
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if (m_imgui->slider_float("##angle_threshold_deg", &m_highlight_by_angle_threshold_deg, 0.f, 90.f, format_str.data())) {
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m_parent.set_slope_normal_angle(90.f - m_highlight_by_angle_threshold_deg);
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if (! m_parent.is_using_slope()) {
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m_parent.use_slope(true);
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m_parent.set_as_dirty();
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}
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}
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m_imgui->disabled_begin(m_angle_threshold_deg == 0.f);
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// Restores the cursor position to be below the multi-line text.
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ImGui::SetCursorPosY(std::max(position_before_text_y + slider_height, position_after_text_y));
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const float max_tooltip_width = ImGui::GetFontSize() * 20.0f;
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if (ImGui::IsItemHovered())
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m_imgui->tooltip(format_wxstr(_L("Preselects faces by overhang angle. It is possible to restrict paintable facets to only preselected faces when "
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"the option \"%1%\" is enabled."), m_desc["on_overhangs_only"]), max_tooltip_width);
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m_imgui->disabled_begin(m_highlight_by_angle_threshold_deg == 0.f);
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ImGui::NewLine();
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ImGui::SameLine(window_width - 2.f*buttons_width - m_imgui->scaled(0.5f));
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if (m_imgui->button(m_desc["enforce_button"], buttons_width, 0.f)) {
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select_facets_by_angle(m_angle_threshold_deg, false);
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m_angle_threshold_deg = 0.f;
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select_facets_by_angle(m_highlight_by_angle_threshold_deg, false);
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m_highlight_by_angle_threshold_deg = 0.f;
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m_parent.use_slope(false);
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}
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ImGui::SameLine(window_width - buttons_width);
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if (m_imgui->button(m_desc["cancel"], buttons_width, 0.f)) {
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m_angle_threshold_deg = 0.f;
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m_highlight_by_angle_threshold_deg = 0.f;
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m_parent.use_slope(false);
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}
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m_imgui->disabled_end();
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const float max_tooltip_width = ImGui::GetFontSize() * 20.0f;
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ImGui::Separator();
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@ -188,26 +213,20 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
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if (m_imgui->radio_button(m_desc["tool_brush"], m_tool_type == ToolType::BRUSH))
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m_tool_type = ToolType::BRUSH;
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if (ImGui::IsItemHovered()) {
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ImGui::BeginTooltip();
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ImGui::PushTextWrapPos(max_tooltip_width);
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ImGui::TextUnformatted(_L("Paints facets according to the chosen painting brush.").ToUTF8().data());
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ImGui::PopTextWrapPos();
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ImGui::EndTooltip();
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}
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if (ImGui::IsItemHovered())
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m_imgui->tooltip(_L("Paints facets according to the chosen painting brush."), max_tooltip_width);
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ImGui::SameLine(tool_type_offset + tool_type_radio_brush);
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ImGui::PushItemWidth(tool_type_radio_smart_fill);
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if (m_imgui->radio_button(m_desc["tool_smart_fill"], m_tool_type == ToolType::SMART_FILL))
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m_tool_type = ToolType::SMART_FILL;
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if (ImGui::IsItemHovered()) {
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ImGui::BeginTooltip();
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ImGui::PushTextWrapPos(max_tooltip_width);
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ImGui::TextUnformatted(_L("Paints neighboring facets whose relative angle is less or equal to set angle.").ToUTF8().data());
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ImGui::PopTextWrapPos();
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ImGui::EndTooltip();
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}
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if (ImGui::IsItemHovered())
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m_imgui->tooltip(_L("Paints neighboring facets whose relative angle is less or equal to set angle."), max_tooltip_width);
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m_imgui->checkbox(m_desc["on_overhangs_only"], m_paint_on_overhangs_only);
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if (ImGui::IsItemHovered())
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m_imgui->tooltip(format_wxstr(_L("Allows painting only on facets selected by: \"%1%\""), m_desc["highlight_by_angle"]), max_tooltip_width);
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ImGui::Separator();
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@ -221,13 +240,8 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
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if (m_imgui->radio_button(m_desc["sphere"], m_cursor_type == TriangleSelector::CursorType::SPHERE))
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m_cursor_type = TriangleSelector::CursorType::SPHERE;
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if (ImGui::IsItemHovered()) {
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ImGui::BeginTooltip();
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ImGui::PushTextWrapPos(max_tooltip_width);
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ImGui::TextUnformatted(_L("Paints all facets inside, regardless of their orientation.").ToUTF8().data());
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ImGui::PopTextWrapPos();
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ImGui::EndTooltip();
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}
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if (ImGui::IsItemHovered())
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m_imgui->tooltip(_L("Paints all facets inside, regardless of their orientation."), max_tooltip_width);
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ImGui::SameLine(cursor_type_offset + cursor_type_radio_sphere);
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ImGui::PushItemWidth(cursor_type_radio_circle);
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@ -235,13 +249,8 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
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if (m_imgui->radio_button(m_desc["circle"], m_cursor_type == TriangleSelector::CursorType::CIRCLE))
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m_cursor_type = TriangleSelector::CursorType::CIRCLE;
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if (ImGui::IsItemHovered()) {
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ImGui::BeginTooltip();
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ImGui::PushTextWrapPos(max_tooltip_width);
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ImGui::TextUnformatted(_L("Ignores facets facing away from the camera.").ToUTF8().data());
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ImGui::PopTextWrapPos();
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ImGui::EndTooltip();
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}
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if (ImGui::IsItemHovered())
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m_imgui->tooltip(_L("Ignores facets facing away from the camera."), max_tooltip_width);
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ImGui::SameLine(cursor_type_offset + cursor_type_radio_sphere + cursor_type_radio_circle);
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ImGui::PushItemWidth(cursor_type_radio_pointer);
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@ -249,61 +258,40 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
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if (m_imgui->radio_button(m_desc["pointer"], m_cursor_type == TriangleSelector::CursorType::POINTER))
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m_cursor_type = TriangleSelector::CursorType::POINTER;
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if (ImGui::IsItemHovered()) {
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ImGui::BeginTooltip();
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ImGui::PushTextWrapPos(max_tooltip_width);
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ImGui::TextUnformatted(_L("Paints only one facet.").ToUTF8().data());
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ImGui::PopTextWrapPos();
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ImGui::EndTooltip();
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}
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if (ImGui::IsItemHovered())
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m_imgui->tooltip(_L("Paints only one facet."), max_tooltip_width);
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m_imgui->disabled_begin(m_cursor_type != TriangleSelector::CursorType::SPHERE && m_cursor_type != TriangleSelector::CursorType::CIRCLE);
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ImGui::AlignTextToFramePadding();
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m_imgui->text(m_desc.at("cursor_size"));
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ImGui::SameLine(sliders_width);
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ImGui::PushItemWidth(window_width - sliders_width);
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ImGui::SameLine(sliders_left_width);
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ImGui::PushItemWidth(window_width - sliders_left_width);
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m_imgui->slider_float("##cursor_radius", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f");
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if (ImGui::IsItemHovered()) {
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ImGui::BeginTooltip();
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ImGui::PushTextWrapPos(max_tooltip_width);
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ImGui::TextUnformatted(_L("Alt + Mouse wheel").ToUTF8().data());
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ImGui::PopTextWrapPos();
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ImGui::EndTooltip();
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}
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if (ImGui::IsItemHovered())
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m_imgui->tooltip(_L("Alt + Mouse wheel"), max_tooltip_width);
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m_imgui->checkbox(_L("Split triangles"), m_triangle_splitting_enabled);
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m_imgui->checkbox(m_desc["split_triangles"], m_triangle_splitting_enabled);
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if (ImGui::IsItemHovered()) {
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ImGui::BeginTooltip();
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ImGui::PushTextWrapPos(max_tooltip_width);
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ImGui::TextUnformatted(_L("Split bigger facets into smaller ones while the object is painted.").ToUTF8().data());
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ImGui::PopTextWrapPos();
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ImGui::EndTooltip();
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}
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if (ImGui::IsItemHovered())
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m_imgui->tooltip(_L("Split bigger facets into smaller ones while the object is painted."), max_tooltip_width);
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m_imgui->disabled_end();
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} else {
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assert(m_tool_type == ToolType::SMART_FILL);
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ImGui::AlignTextToFramePadding();
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m_imgui->text(m_desc["smart_fill_angle"] + ":");
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std::string format_str = std::string("%.f") + I18N::translate_utf8("°", "Degree sign to use in the respective slider in MMU gizmo,"
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"placed after the number with no whitespace in between.");
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ImGui::SameLine(sliders_width);
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ImGui::PushItemWidth(window_width - sliders_width);
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ImGui::SameLine(sliders_left_width);
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ImGui::PushItemWidth(window_width - sliders_left_width);
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if (m_imgui->slider_float("##smart_fill_angle", &m_smart_fill_angle, SmartFillAngleMin, SmartFillAngleMax, format_str.data()))
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for (auto &triangle_selector : m_triangle_selectors) {
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triangle_selector->seed_fill_unselect_all_triangles();
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triangle_selector->request_update_render_data();
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}
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if (ImGui::IsItemHovered()) {
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ImGui::BeginTooltip();
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ImGui::PushTextWrapPos(max_tooltip_width);
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ImGui::TextUnformatted(_L("Alt + Mouse wheel").ToUTF8().data());
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ImGui::PopTextWrapPos();
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ImGui::EndTooltip();
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}
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if (ImGui::IsItemHovered())
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m_imgui->tooltip(_L("Alt + Mouse wheel"), max_tooltip_width);
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}
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ImGui::Separator();
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@ -319,19 +307,14 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
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}
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}
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ImGui::SameLine(sliders_width);
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ImGui::PushItemWidth(window_width - sliders_width);
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ImGui::SameLine(sliders_left_width);
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ImGui::PushItemWidth(window_width - sliders_left_width);
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auto clp_dist = float(m_c->object_clipper()->get_position());
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if (m_imgui->slider_float("##clp_dist", &clp_dist, 0.f, 1.f, "%.2f"))
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m_c->object_clipper()->set_position(clp_dist, true);
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if (ImGui::IsItemHovered()) {
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ImGui::BeginTooltip();
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ImGui::PushTextWrapPos(max_tooltip_width);
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ImGui::TextUnformatted(_L("Ctrl + Mouse wheel").ToUTF8().data());
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ImGui::PopTextWrapPos();
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ImGui::EndTooltip();
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}
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if (ImGui::IsItemHovered())
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m_imgui->tooltip(_L("Ctrl + Mouse wheel"), max_tooltip_width);
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ImGui::Separator();
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if (m_imgui->button(m_desc.at("remove_all"))) {
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@ -35,7 +35,6 @@ private:
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PainterGizmoType get_painter_type() const override;
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void select_facets_by_angle(float threshold, bool block);
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float m_angle_threshold_deg = 0.f;
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// This map holds all translated description texts, so they can be easily referenced during layout calculations
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// etc. When language changes, GUI is recreated and this class constructed again, so the change takes effect.
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|||
|
|
@ -547,13 +547,9 @@ RENDER_AGAIN:
|
|||
ImGui::SameLine(settings_sliders_left);
|
||||
ImGui::PushItemWidth(window_width - settings_sliders_left);
|
||||
m_imgui->slider_float(" ", &offset, offset_min, offset_max, "%.1f mm");
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted((_utf8(opts[0].second->tooltip)).c_str());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip((_utf8(opts[0].second->tooltip)).c_str(), max_tooltip_width);
|
||||
|
||||
bool slider_clicked = ImGui::IsItemClicked(); // someone clicked the slider
|
||||
bool slider_edited = ImGui::IsItemEdited(); // someone is dragging the slider
|
||||
bool slider_released = ImGui::IsItemDeactivatedAfterEdit(); // someone has just released the slider
|
||||
|
|
@ -563,13 +559,9 @@ RENDER_AGAIN:
|
|||
m_imgui->text(m_desc.at("quality"));
|
||||
ImGui::SameLine(settings_sliders_left);
|
||||
m_imgui->slider_float(" ", &quality, quality_min, quality_max, "%.1f");
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted((_utf8(opts[1].second->tooltip)).c_str());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip((_utf8(opts[1].second->tooltip)).c_str(), max_tooltip_width);
|
||||
|
||||
slider_clicked |= ImGui::IsItemClicked();
|
||||
slider_edited |= ImGui::IsItemEdited();
|
||||
slider_released |= ImGui::IsItemDeactivatedAfterEdit();
|
||||
|
|
@ -580,13 +572,9 @@ RENDER_AGAIN:
|
|||
m_imgui->text(m_desc.at("closing_distance"));
|
||||
ImGui::SameLine(settings_sliders_left);
|
||||
m_imgui->slider_float(" ", &closing_d, closing_d_min, closing_d_max, "%.1f mm");
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted((_utf8(opts[2].second->tooltip)).c_str());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip((_utf8(opts[2].second->tooltip)).c_str(), max_tooltip_width);
|
||||
|
||||
slider_clicked |= ImGui::IsItemClicked();
|
||||
slider_edited |= ImGui::IsItemEdited();
|
||||
slider_released |= ImGui::IsItemDeactivatedAfterEdit();
|
||||
|
|
|
|||
|
|
@ -129,6 +129,7 @@ bool GLGizmoMmuSegmentation::on_init()
|
|||
m_desc["tool_bucket_fill"] = _L("Bucket fill");
|
||||
|
||||
m_desc["smart_fill_angle"] = _L("Smart fill angle");
|
||||
m_desc["split_triangles"] = _L("Split triangles");
|
||||
|
||||
init_extruders_data();
|
||||
|
||||
|
|
@ -142,7 +143,7 @@ void GLGizmoMmuSegmentation::render_painter_gizmo() const
|
|||
glsafe(::glEnable(GL_BLEND));
|
||||
glsafe(::glEnable(GL_DEPTH_TEST));
|
||||
|
||||
render_triangles(selection, false);
|
||||
render_triangles(selection);
|
||||
|
||||
m_c->object_clipper()->render_cut();
|
||||
m_c->instances_hider()->render_cut();
|
||||
|
|
@ -173,6 +174,43 @@ void GLGizmoMmuSegmentation::set_painter_gizmo_data(const Selection &selection)
|
|||
}
|
||||
}
|
||||
|
||||
void GLGizmoMmuSegmentation::render_triangles(const Selection &selection) const
|
||||
{
|
||||
ClippingPlaneDataWrapper clp_data = this->get_clipping_plane_data();
|
||||
auto *shader = wxGetApp().get_shader("mm_gouraud");
|
||||
if (!shader)
|
||||
return;
|
||||
shader->start_using();
|
||||
shader->set_uniform("clipping_plane", clp_data.clp_dataf);
|
||||
shader->set_uniform("z_range", clp_data.z_range);
|
||||
ScopeGuard guard([shader]() { if (shader) shader->stop_using(); });
|
||||
|
||||
const ModelObject *mo = m_c->selection_info()->model_object();
|
||||
int mesh_id = -1;
|
||||
for (const ModelVolume *mv : mo->volumes) {
|
||||
if (!mv->is_model_part())
|
||||
continue;
|
||||
|
||||
++mesh_id;
|
||||
|
||||
const Transform3d trafo_matrix = mo->instances[selection.get_instance_idx()]->get_transformation().get_matrix() * mv->get_matrix();
|
||||
|
||||
bool is_left_handed = trafo_matrix.matrix().determinant() < 0.;
|
||||
if (is_left_handed)
|
||||
glsafe(::glFrontFace(GL_CW));
|
||||
|
||||
glsafe(::glPushMatrix());
|
||||
glsafe(::glMultMatrixd(trafo_matrix.data()));
|
||||
|
||||
shader->set_uniform("volume_world_matrix", trafo_matrix);
|
||||
m_triangle_selectors[mesh_id]->render(m_imgui);
|
||||
|
||||
glsafe(::glPopMatrix());
|
||||
if (is_left_handed)
|
||||
glsafe(::glFrontFace(GL_CCW));
|
||||
}
|
||||
}
|
||||
|
||||
static void render_extruders_combo(const std::string &label,
|
||||
const std::vector<std::string> &extruders,
|
||||
const std::vector<std::array<float, 4>> &extruders_colors,
|
||||
|
|
@ -261,6 +299,8 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
|
|||
const float tool_type_radio_bucket_fill = m_imgui->calc_text_size(m_desc["tool_bucket_fill"]).x + m_imgui->scaled(2.5f);
|
||||
const float tool_type_radio_smart_fill = m_imgui->calc_text_size(m_desc["tool_smart_fill"]).x + m_imgui->scaled(2.5f);
|
||||
|
||||
const float split_triangles_checkbox_width = m_imgui->calc_text_size(m_desc["split_triangles"]).x + m_imgui->scaled(2.5f);
|
||||
|
||||
float caption_max = 0.f;
|
||||
float total_text_max = 0.f;
|
||||
for (const auto &t : std::array<std::string, 3>{"first_color", "second_color", "remove"}) {
|
||||
|
|
@ -274,6 +314,7 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
|
|||
float window_width = minimal_slider_width + sliders_width;
|
||||
window_width = std::max(window_width, total_text_max);
|
||||
window_width = std::max(window_width, button_width);
|
||||
window_width = std::max(window_width, split_triangles_checkbox_width);
|
||||
window_width = std::max(window_width, cursor_type_radio_circle + cursor_type_radio_sphere + cursor_type_radio_pointer);
|
||||
window_width = std::max(window_width, tool_type_radio_brush + tool_type_radio_bucket_fill + tool_type_radio_smart_fill);
|
||||
window_width = std::max(window_width, 2.f * buttons_width + m_imgui->scaled(1.f));
|
||||
|
|
@ -331,13 +372,8 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
|
|||
}
|
||||
}
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Paints facets according to the chosen painting brush.").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Paints facets according to the chosen painting brush."), max_tooltip_width);
|
||||
|
||||
ImGui::SameLine(tool_type_offset + tool_type_radio_brush);
|
||||
ImGui::PushItemWidth(tool_type_radio_smart_fill);
|
||||
|
|
@ -349,13 +385,8 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
|
|||
}
|
||||
}
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Paints neighboring facets whose relative angle is less or equal to set angle.").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Paints neighboring facets whose relative angle is less or equal to set angle."), max_tooltip_width);
|
||||
|
||||
ImGui::SameLine(tool_type_offset + tool_type_radio_brush + tool_type_radio_smart_fill);
|
||||
ImGui::PushItemWidth(tool_type_radio_bucket_fill);
|
||||
|
|
@ -367,13 +398,8 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
|
|||
}
|
||||
}
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Paints neighboring facets that have the same color.").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Paints neighboring facets that have the same color."), max_tooltip_width);
|
||||
|
||||
ImGui::Separator();
|
||||
|
||||
|
|
@ -387,13 +413,8 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
|
|||
if (m_imgui->radio_button(m_desc["sphere"], m_cursor_type == TriangleSelector::CursorType::SPHERE))
|
||||
m_cursor_type = TriangleSelector::CursorType::SPHERE;
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Paints all facets inside, regardless of their orientation.").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Paints all facets inside, regardless of their orientation."), max_tooltip_width);
|
||||
|
||||
ImGui::SameLine(cursor_type_offset + cursor_type_radio_sphere);
|
||||
ImGui::PushItemWidth(cursor_type_radio_circle);
|
||||
|
|
@ -401,13 +422,8 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
|
|||
if (m_imgui->radio_button(m_desc["circle"], m_cursor_type == TriangleSelector::CursorType::CIRCLE))
|
||||
m_cursor_type = TriangleSelector::CursorType::CIRCLE;
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Ignores facets facing away from the camera.").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Ignores facets facing away from the camera."), max_tooltip_width);
|
||||
|
||||
ImGui::SameLine(cursor_type_offset + cursor_type_radio_sphere + cursor_type_radio_circle);
|
||||
ImGui::PushItemWidth(cursor_type_radio_pointer);
|
||||
|
|
@ -415,13 +431,8 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
|
|||
if (m_imgui->radio_button(m_desc["pointer"], m_cursor_type == TriangleSelector::CursorType::POINTER))
|
||||
m_cursor_type = TriangleSelector::CursorType::POINTER;
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Paints only one facet.").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Paints only one facet."), max_tooltip_width);
|
||||
|
||||
m_imgui->disabled_begin(m_cursor_type != TriangleSelector::CursorType::SPHERE && m_cursor_type != TriangleSelector::CursorType::CIRCLE);
|
||||
|
||||
|
|
@ -430,23 +441,13 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
|
|||
ImGui::SameLine(sliders_width);
|
||||
ImGui::PushItemWidth(window_width - sliders_width);
|
||||
m_imgui->slider_float("##cursor_radius", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f");
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Alt + Mouse wheel").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Alt + Mouse wheel"), max_tooltip_width);
|
||||
|
||||
m_imgui->checkbox(_L("Split triangles"), m_triangle_splitting_enabled);
|
||||
m_imgui->checkbox(m_desc["split_triangles"], m_triangle_splitting_enabled);
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Split bigger facets into smaller ones while the object is painted.").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Split bigger facets into smaller ones while the object is painted."), max_tooltip_width);
|
||||
|
||||
m_imgui->disabled_end();
|
||||
|
||||
|
|
@ -464,13 +465,8 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
|
|||
triangle_selector->request_update_render_data();
|
||||
}
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Alt + Mouse wheel").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Alt + Mouse wheel"), max_tooltip_width);
|
||||
|
||||
ImGui::Separator();
|
||||
}
|
||||
|
|
@ -490,13 +486,8 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
|
|||
if (m_imgui->slider_float("##clp_dist", &clp_dist, 0.f, 1.f, "%.2f"))
|
||||
m_c->object_clipper()->set_position(clp_dist, true);
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Ctrl + Mouse wheel").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Ctrl + Mouse wheel"), max_tooltip_width);
|
||||
|
||||
ImGui::Separator();
|
||||
if (m_imgui->button(m_desc.at("remove_all"))) {
|
||||
|
|
@ -600,13 +591,7 @@ void TriangleSelectorMmGui::render(ImGuiWrapper *imgui)
|
|||
auto *shader = wxGetApp().get_current_shader();
|
||||
if (!shader)
|
||||
return;
|
||||
#if ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
|
||||
assert(shader->get_name() == "gouraud_mod");
|
||||
#else
|
||||
assert(shader->get_name() == "gouraud");
|
||||
#endif // ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
|
||||
ScopeGuard guard([shader]() { if (shader) shader->set_uniform("compute_triangle_normals_in_fs", false);});
|
||||
shader->set_uniform("compute_triangle_normals_in_fs", true);
|
||||
assert(shader->get_name() == "mm_gouraud");
|
||||
|
||||
for (size_t color_idx = 0; color_idx < m_gizmo_scene.triangle_indices.size(); ++color_idx)
|
||||
if (m_gizmo_scene.has_VBOs(color_idx)) {
|
||||
|
|
@ -619,7 +604,7 @@ void TriangleSelectorMmGui::render(ImGuiWrapper *imgui)
|
|||
}
|
||||
|
||||
if (m_paint_contour.has_VBO()) {
|
||||
ScopeGuard guard_gouraud([shader]() { shader->start_using(); });
|
||||
ScopeGuard guard_mm_gouraud([shader]() { shader->start_using(); });
|
||||
shader->stop_using();
|
||||
|
||||
auto *contour_shader = wxGetApp().get_shader("mm_contour");
|
||||
|
|
|
|||
|
|
@ -89,6 +89,8 @@ public:
|
|||
|
||||
void set_painter_gizmo_data(const Selection& selection) override;
|
||||
|
||||
void render_triangles(const Selection& selection) const override;
|
||||
|
||||
// TriangleSelector::serialization/deserialization has a limit to store 19 different states.
|
||||
// EXTRUDER_LIMIT + 1 states are used to storing the painting because also uncolored triangles are stored.
|
||||
// When increasing EXTRUDER_LIMIT, it needs to ensure that TriangleSelector::serialization/deserialization
|
||||
|
|
|
|||
|
|
@ -43,36 +43,33 @@ void GLGizmoPainterBase::set_painter_gizmo_data(const Selection& selection)
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void GLGizmoPainterBase::render_triangles(const Selection& selection, const bool use_polygon_offset_fill) const
|
||||
GLGizmoPainterBase::ClippingPlaneDataWrapper GLGizmoPainterBase::get_clipping_plane_data() const
|
||||
{
|
||||
const ModelObject* mo = m_c->selection_info()->model_object();
|
||||
|
||||
ScopeGuard offset_fill_guard([&use_polygon_offset_fill]() {
|
||||
if (use_polygon_offset_fill)
|
||||
glsafe(::glDisable(GL_POLYGON_OFFSET_FILL));
|
||||
});
|
||||
if (use_polygon_offset_fill) {
|
||||
glsafe(::glEnable(GL_POLYGON_OFFSET_FILL));
|
||||
glsafe(::glPolygonOffset(-5.0, -5.0));
|
||||
}
|
||||
|
||||
ClippingPlaneDataWrapper clp_data_out{{0.f, 0.f, 1.f, FLT_MAX}, {-FLT_MAX, FLT_MAX}};
|
||||
// Take care of the clipping plane. The normal of the clipping plane is
|
||||
// saved with opposite sign than we need to pass to OpenGL (FIXME)
|
||||
bool clipping_plane_active = m_c->object_clipper()->get_position() != 0.;
|
||||
float clp_dataf[4] = {0.f, 0.f, 1.f, FLT_MAX};
|
||||
if (clipping_plane_active) {
|
||||
const ClippingPlane* clp = m_c->object_clipper()->get_clipping_plane();
|
||||
for (size_t i=0; i<3; ++i)
|
||||
clp_dataf[i] = -1.f * float(clp->get_data()[i]);
|
||||
clp_dataf[3] = float(clp->get_data()[3]);
|
||||
if (bool clipping_plane_active = m_c->object_clipper()->get_position() != 0.; clipping_plane_active) {
|
||||
const ClippingPlane *clp = m_c->object_clipper()->get_clipping_plane();
|
||||
for (size_t i = 0; i < 3; ++i)
|
||||
clp_data_out.clp_dataf[i] = -1.f * float(clp->get_data()[i]);
|
||||
clp_data_out.clp_dataf[3] = float(clp->get_data()[3]);
|
||||
}
|
||||
|
||||
// z_range is calculated in the same way as in GLCanvas3D::_render_objects(GLVolumeCollection::ERenderType type)
|
||||
if (m_c->get_canvas()->get_use_clipping_planes()) {
|
||||
const std::array<ClippingPlane, 2> &clps = m_c->get_canvas()->get_clipping_planes();
|
||||
clp_data_out.z_range = {float(-clps[0].get_data()[3]), float(clps[1].get_data()[3])};
|
||||
}
|
||||
|
||||
return clp_data_out;
|
||||
}
|
||||
|
||||
void GLGizmoPainterBase::render_triangles(const Selection& selection) const
|
||||
{
|
||||
#if ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
|
||||
auto* shader = wxGetApp().get_shader("gouraud_mod");
|
||||
#else
|
||||
auto *shader = wxGetApp().get_shader("gouraud");
|
||||
auto* shader = wxGetApp().get_shader("gouraud");
|
||||
#endif // ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
|
||||
if (! shader)
|
||||
return;
|
||||
|
|
@ -83,10 +80,11 @@ void GLGizmoPainterBase::render_triangles(const Selection& selection, const bool
|
|||
#else
|
||||
shader->set_uniform("print_box.actived", false);
|
||||
#endif // ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
|
||||
shader->set_uniform("clipping_plane", clp_dataf, 4);
|
||||
shader->set_uniform("clipping_plane", this->get_clipping_plane_data().clp_dataf);
|
||||
ScopeGuard guard([shader]() { if (shader) shader->stop_using(); });
|
||||
|
||||
int mesh_id = -1;
|
||||
const ModelObject *mo = m_c->selection_info()->model_object();
|
||||
int mesh_id = -1;
|
||||
for (const ModelVolume* mv : mo->volumes) {
|
||||
if (! mv->is_model_part())
|
||||
continue;
|
||||
|
|
@ -265,7 +263,12 @@ bool GLGizmoPainterBase::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|
|||
: std::min(m_smart_fill_angle + SmartFillAngleStep, SmartFillAngleMax);
|
||||
m_parent.set_as_dirty();
|
||||
if (m_rr.mesh_id != -1) {
|
||||
m_triangle_selectors[m_rr.mesh_id]->seed_fill_select_triangles(m_rr.hit, int(m_rr.facet), m_smart_fill_angle, true);
|
||||
const Selection &selection = m_parent.get_selection();
|
||||
const ModelObject *mo = m_c->selection_info()->model_object();
|
||||
const ModelInstance *mi = mo->instances[selection.get_instance_idx()];
|
||||
const Transform3d trafo_matrix_not_translate = mi->get_transformation().get_matrix(true) * mo->volumes[m_rr.mesh_id]->get_matrix(true);
|
||||
m_triangle_selectors[m_rr.mesh_id]->seed_fill_select_triangles(m_rr.hit, int(m_rr.facet), trafo_matrix_not_translate, m_smart_fill_angle,
|
||||
m_paint_on_overhangs_only ? m_highlight_by_angle_threshold_deg : 0.f, true);
|
||||
m_triangle_selectors[m_rr.mesh_id]->request_update_render_data();
|
||||
m_seed_fill_last_mesh_id = m_rr.mesh_id;
|
||||
}
|
||||
|
|
@ -296,11 +299,12 @@ bool GLGizmoPainterBase::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|
|||
new_state = action == SLAGizmoEventType::LeftDown ? this->get_left_button_state_type() : this->get_right_button_state_type();
|
||||
}
|
||||
|
||||
const Camera &camera = wxGetApp().plater()->get_camera();
|
||||
const Selection &selection = m_parent.get_selection();
|
||||
const ModelObject *mo = m_c->selection_info()->model_object();
|
||||
const ModelInstance *mi = mo->instances[selection.get_instance_idx()];
|
||||
const Transform3d &instance_trafo = mi->get_transformation().get_matrix();
|
||||
const Camera &camera = wxGetApp().plater()->get_camera();
|
||||
const Selection &selection = m_parent.get_selection();
|
||||
const ModelObject *mo = m_c->selection_info()->model_object();
|
||||
const ModelInstance *mi = mo->instances[selection.get_instance_idx()];
|
||||
const Transform3d instance_trafo = mi->get_transformation().get_matrix();
|
||||
const Transform3d instance_trafo_not_translate = mi->get_transformation().get_matrix(true);
|
||||
|
||||
// List of mouse positions that will be used as seeds for painting.
|
||||
std::vector<Vec2d> mouse_positions{mouse_position};
|
||||
|
|
@ -326,10 +330,12 @@ bool GLGizmoPainterBase::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|
|||
|
||||
// Precalculate transformations of individual meshes.
|
||||
std::vector<Transform3d> trafo_matrices;
|
||||
for (const ModelVolume* mv : mo->volumes) {
|
||||
if (mv->is_model_part())
|
||||
std::vector<Transform3d> trafo_matrices_not_translate;
|
||||
for (const ModelVolume *mv : mo->volumes)
|
||||
if (mv->is_model_part()) {
|
||||
trafo_matrices.emplace_back(instance_trafo * mv->get_matrix());
|
||||
}
|
||||
trafo_matrices_not_translate.emplace_back(instance_trafo_not_translate * mv->get_matrix(true));
|
||||
}
|
||||
|
||||
// Now "click" into all the prepared points and spill paint around them.
|
||||
for (const Vec2d& mp : mouse_positions) {
|
||||
|
|
@ -351,7 +357,8 @@ bool GLGizmoPainterBase::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|
|||
return dragging_while_painting;
|
||||
}
|
||||
|
||||
const Transform3d& trafo_matrix = trafo_matrices[m_rr.mesh_id];
|
||||
const Transform3d &trafo_matrix = trafo_matrices[m_rr.mesh_id];
|
||||
const Transform3d &trafo_matrix_not_translate = trafo_matrices_not_translate[m_rr.mesh_id];
|
||||
|
||||
// Calculate direction from camera to the hit (in mesh coords):
|
||||
Vec3f camera_pos = (trafo_matrix.inverse() * camera.get_position()).cast<float>();
|
||||
|
|
@ -360,7 +367,8 @@ bool GLGizmoPainterBase::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|
|||
if (m_tool_type == ToolType::SMART_FILL || m_tool_type == ToolType::BUCKET_FILL || (m_tool_type == ToolType::BRUSH && m_cursor_type == TriangleSelector::CursorType::POINTER)) {
|
||||
m_triangle_selectors[m_rr.mesh_id]->seed_fill_apply_on_triangles(new_state);
|
||||
if (m_tool_type == ToolType::SMART_FILL)
|
||||
m_triangle_selectors[m_rr.mesh_id]->seed_fill_select_triangles(m_rr.hit, int(m_rr.facet), m_smart_fill_angle, true);
|
||||
m_triangle_selectors[m_rr.mesh_id]->seed_fill_select_triangles(m_rr.hit, int(m_rr.facet), trafo_matrix_not_translate, m_smart_fill_angle,
|
||||
m_paint_on_overhangs_only ? m_highlight_by_angle_threshold_deg : 0.f, true);
|
||||
else if (m_tool_type == ToolType::BRUSH && m_cursor_type == TriangleSelector::CursorType::POINTER)
|
||||
m_triangle_selectors[m_rr.mesh_id]->bucket_fill_select_triangles(m_rr.hit, int(m_rr.facet), false, true);
|
||||
else if (m_tool_type == ToolType::BUCKET_FILL)
|
||||
|
|
@ -369,7 +377,8 @@ bool GLGizmoPainterBase::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|
|||
m_seed_fill_last_mesh_id = -1;
|
||||
} else if (m_tool_type == ToolType::BRUSH)
|
||||
m_triangle_selectors[m_rr.mesh_id]->select_patch(m_rr.hit, int(m_rr.facet), camera_pos, m_cursor_radius, m_cursor_type,
|
||||
new_state, trafo_matrix, m_triangle_splitting_enabled);
|
||||
new_state, trafo_matrix, trafo_matrix_not_translate, m_triangle_splitting_enabled,
|
||||
m_paint_on_overhangs_only ? m_highlight_by_angle_threshold_deg : 0.f);
|
||||
|
||||
m_triangle_selectors[m_rr.mesh_id]->request_update_render_data();
|
||||
m_last_mouse_click = mouse_position;
|
||||
|
|
@ -382,17 +391,21 @@ bool GLGizmoPainterBase::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|
|||
if (m_triangle_selectors.empty())
|
||||
return false;
|
||||
|
||||
const Camera & camera = wxGetApp().plater()->get_camera();
|
||||
const Selection & selection = m_parent.get_selection();
|
||||
const ModelObject * mo = m_c->selection_info()->model_object();
|
||||
const ModelInstance *mi = mo->instances[selection.get_instance_idx()];
|
||||
const Transform3d & instance_trafo = mi->get_transformation().get_matrix();
|
||||
const Camera &camera = wxGetApp().plater()->get_camera();
|
||||
const Selection &selection = m_parent.get_selection();
|
||||
const ModelObject *mo = m_c->selection_info()->model_object();
|
||||
const ModelInstance *mi = mo->instances[selection.get_instance_idx()];
|
||||
const Transform3d instance_trafo = mi->get_transformation().get_matrix();
|
||||
const Transform3d instance_trafo_not_translate = mi->get_transformation().get_matrix(true);
|
||||
|
||||
// Precalculate transformations of individual meshes.
|
||||
std::vector<Transform3d> trafo_matrices;
|
||||
std::vector<Transform3d> trafo_matrices_not_translate;
|
||||
for (const ModelVolume *mv : mo->volumes)
|
||||
if (mv->is_model_part())
|
||||
if (mv->is_model_part()) {
|
||||
trafo_matrices.emplace_back(instance_trafo * mv->get_matrix());
|
||||
trafo_matrices_not_translate.emplace_back(instance_trafo_not_translate * mv->get_matrix(true));
|
||||
}
|
||||
|
||||
// Now "click" into all the prepared points and spill paint around them.
|
||||
update_raycast_cache(mouse_position, camera, trafo_matrices);
|
||||
|
|
@ -417,9 +430,12 @@ bool GLGizmoPainterBase::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|
|||
if(m_rr.mesh_id != m_seed_fill_last_mesh_id)
|
||||
seed_fill_unselect_all();
|
||||
|
||||
const Transform3d &trafo_matrix_not_translate = trafo_matrices_not_translate[m_rr.mesh_id];
|
||||
|
||||
assert(m_rr.mesh_id < int(m_triangle_selectors.size()));
|
||||
if (m_tool_type == ToolType::SMART_FILL)
|
||||
m_triangle_selectors[m_rr.mesh_id]->seed_fill_select_triangles(m_rr.hit, int(m_rr.facet), m_smart_fill_angle);
|
||||
m_triangle_selectors[m_rr.mesh_id]->seed_fill_select_triangles(m_rr.hit, int(m_rr.facet), trafo_matrix_not_translate, m_smart_fill_angle,
|
||||
m_paint_on_overhangs_only ? m_highlight_by_angle_threshold_deg : 0.f);
|
||||
else if (m_tool_type == ToolType::BRUSH && m_cursor_type == TriangleSelector::CursorType::POINTER)
|
||||
m_triangle_selectors[m_rr.mesh_id]->bucket_fill_select_triangles(m_rr.hit, int(m_rr.facet), false);
|
||||
else if (m_tool_type == ToolType::BUCKET_FILL)
|
||||
|
|
@ -576,7 +592,8 @@ void TriangleSelectorGUI::render(ImGuiWrapper* imgui)
|
|||
#else
|
||||
assert(shader->get_name() == "gouraud");
|
||||
#endif // ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
|
||||
|
||||
ScopeGuard guard([shader]() { if (shader) shader->set_uniform("offset_depth_buffer", false);});
|
||||
shader->set_uniform("offset_depth_buffer", true);
|
||||
for (auto iva : {std::make_pair(&m_iva_enforcers, enforcers_color),
|
||||
std::make_pair(&m_iva_blockers, blockers_color)}) {
|
||||
if (iva.first->has_VBOs()) {
|
||||
|
|
@ -602,7 +619,7 @@ void TriangleSelectorGUI::render(ImGuiWrapper* imgui)
|
|||
auto *contour_shader = wxGetApp().get_shader("mm_contour");
|
||||
contour_shader->start_using();
|
||||
|
||||
glsafe(::glDepthFunc(GL_GEQUAL));
|
||||
glsafe(::glDepthFunc(GL_LEQUAL));
|
||||
m_paint_contour.render();
|
||||
glsafe(::glDepthFunc(GL_LESS));
|
||||
|
||||
|
|
|
|||
|
|
@ -126,7 +126,7 @@ public:
|
|||
virtual bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down);
|
||||
|
||||
protected:
|
||||
void render_triangles(const Selection& selection, const bool use_polygon_offset_fill = true) const;
|
||||
virtual void render_triangles(const Selection& selection) const;
|
||||
void render_cursor() const;
|
||||
void render_cursor_circle() const;
|
||||
void render_cursor_sphere(const Transform3d& trafo) const;
|
||||
|
|
@ -159,6 +159,9 @@ protected:
|
|||
ToolType m_tool_type = ToolType::BRUSH;
|
||||
float m_smart_fill_angle = 30.f;
|
||||
|
||||
bool m_paint_on_overhangs_only = false;
|
||||
float m_highlight_by_angle_threshold_deg = 0.f;
|
||||
|
||||
static constexpr float SmartFillAngleMin = 0.0f;
|
||||
static constexpr float SmartFillAngleMax = 90.f;
|
||||
static constexpr float SmartFillAngleStep = 1.f;
|
||||
|
|
@ -173,6 +176,14 @@ protected:
|
|||
Right
|
||||
};
|
||||
|
||||
struct ClippingPlaneDataWrapper
|
||||
{
|
||||
std::array<float, 4> clp_dataf;
|
||||
std::array<float, 2> z_range;
|
||||
};
|
||||
|
||||
ClippingPlaneDataWrapper get_clipping_plane_data() const;
|
||||
|
||||
private:
|
||||
bool is_mesh_point_clipped(const Vec3d& point, const Transform3d& trafo) const;
|
||||
void update_raycast_cache(const Vec2d& mouse_position,
|
||||
|
|
|
|||
|
|
@ -129,13 +129,8 @@ void GLGizmoSeam::on_render_input_window(float x, float y, float bottom_limit)
|
|||
ImGui::SameLine(sliders_width);
|
||||
ImGui::PushItemWidth(window_width - sliders_width);
|
||||
m_imgui->slider_float("##cursor_radius", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f");
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Alt + Mouse wheel").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Alt + Mouse wheel"), max_tooltip_width);
|
||||
|
||||
ImGui::AlignTextToFramePadding();
|
||||
m_imgui->text(m_desc.at("cursor_type"));
|
||||
|
|
@ -146,26 +141,16 @@ void GLGizmoSeam::on_render_input_window(float x, float y, float bottom_limit)
|
|||
if (m_imgui->radio_button(m_desc["sphere"], m_cursor_type == TriangleSelector::CursorType::SPHERE))
|
||||
m_cursor_type = TriangleSelector::CursorType::SPHERE;
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Paints all facets inside, regardless of their orientation.").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Paints all facets inside, regardless of their orientation."), max_tooltip_width);
|
||||
|
||||
ImGui::SameLine(cursor_type_offset + cursor_type_radio_sphere);
|
||||
ImGui::PushItemWidth(cursor_type_radio_circle);
|
||||
if (m_imgui->radio_button(m_desc["circle"], m_cursor_type == TriangleSelector::CursorType::CIRCLE))
|
||||
m_cursor_type = TriangleSelector::CursorType::CIRCLE;
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Ignores facets facing away from the camera.").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Ignores facets facing away from the camera."), max_tooltip_width);
|
||||
|
||||
ImGui::Separator();
|
||||
if (m_c->object_clipper()->get_position() == 0.f) {
|
||||
|
|
@ -186,13 +171,8 @@ void GLGizmoSeam::on_render_input_window(float x, float y, float bottom_limit)
|
|||
if (m_imgui->slider_float("##clp_dist", &clp_dist, 0.f, 1.f, "%.2f"))
|
||||
m_c->object_clipper()->set_position(clp_dist, true);
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Ctrl + Mouse wheel").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Ctrl + Mouse wheel"), max_tooltip_width);
|
||||
|
||||
ImGui::Separator();
|
||||
if (m_imgui->button(m_desc.at("remove_all"))) {
|
||||
|
|
|
|||
|
|
@ -24,15 +24,16 @@ GLGizmoSimplify::GLGizmoSimplify(GLCanvas3D & parent,
|
|||
, m_obj_index(0)
|
||||
, m_need_reload(false)
|
||||
, m_show_wireframe(false)
|
||||
|
||||
// translation for GUI size
|
||||
, tr_mesh_name(_u8L("Mesh name"))
|
||||
, tr_triangles(_u8L("Triangles"))
|
||||
, tr_preview(_u8L("Preview"))
|
||||
, tr_detail_level(_u8L("Detail level"))
|
||||
, tr_decimate_ratio(_u8L("Decimate ratio"))
|
||||
|
||||
// for wireframe
|
||||
, m_wireframe_VBO_id(0)
|
||||
, m_wireframe_IBO_id(0)
|
||||
, m_wireframe_IBO_size(0)
|
||||
{}
|
||||
|
||||
GLGizmoSimplify::~GLGizmoSimplify() {
|
||||
|
|
@ -41,10 +42,11 @@ GLGizmoSimplify::~GLGizmoSimplify() {
|
|||
free_gpu();
|
||||
}
|
||||
|
||||
bool GLGizmoSimplify::on_init()
|
||||
{
|
||||
//m_grabbers.emplace_back();
|
||||
//m_shortcut_key = WXK_CONTROL_C;
|
||||
bool GLGizmoSimplify::on_esc_key_down() {
|
||||
if (m_state == State::settings || m_state == State::canceling)
|
||||
return false;
|
||||
|
||||
m_state = State::canceling;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -53,10 +55,6 @@ std::string GLGizmoSimplify::on_get_name() const
|
|||
return _u8L("Simplify");
|
||||
}
|
||||
|
||||
void GLGizmoSimplify::on_render() { }
|
||||
|
||||
void GLGizmoSimplify::on_render_for_picking() {}
|
||||
|
||||
void GLGizmoSimplify::on_render_input_window(float x, float y, float bottom_limit)
|
||||
{
|
||||
create_gui_cfg();
|
||||
|
|
@ -143,8 +141,8 @@ void GLGizmoSimplify::on_render_input_window(float x, float y, float bottom_limi
|
|||
ImGui::Separator();
|
||||
|
||||
if(ImGui::RadioButton("##use_error", !m_configuration.use_count)) {
|
||||
m_is_valid_result = false;
|
||||
m_configuration.use_count = !m_configuration.use_count;
|
||||
live_preview();
|
||||
}
|
||||
ImGui::SameLine();
|
||||
m_imgui->disabled_begin(m_configuration.use_count);
|
||||
|
|
@ -160,7 +158,6 @@ void GLGizmoSimplify::on_render_input_window(float x, float y, float bottom_limi
|
|||
ImGui::SetNextItemWidth(m_gui_cfg->input_width);
|
||||
static int reduction = 2;
|
||||
if(ImGui::SliderInt("##ReductionLevel", &reduction, 0, 4, reduce_captions[reduction].c_str())) {
|
||||
m_is_valid_result = false;
|
||||
if (reduction < 0) reduction = 0;
|
||||
if (reduction > 4) reduction = 4;
|
||||
switch (reduction) {
|
||||
|
|
@ -170,12 +167,13 @@ void GLGizmoSimplify::on_render_input_window(float x, float y, float bottom_limi
|
|||
case 3: m_configuration.max_error = 0.5f; break;
|
||||
case 4: m_configuration.max_error = 1.f; break;
|
||||
}
|
||||
live_preview();
|
||||
}
|
||||
m_imgui->disabled_end(); // !use_count
|
||||
|
||||
if (ImGui::RadioButton("##use_count", m_configuration.use_count)) {
|
||||
m_is_valid_result = false;
|
||||
m_configuration.use_count = !m_configuration.use_count;
|
||||
live_preview();
|
||||
}
|
||||
ImGui::SameLine();
|
||||
|
||||
|
|
@ -192,13 +190,14 @@ void GLGizmoSimplify::on_render_input_window(float x, float y, float bottom_limi
|
|||
ImGui::SetNextItemWidth(m_gui_cfg->input_width);
|
||||
const char * format = (m_configuration.decimate_ratio > 10)? "%.0f %%":
|
||||
((m_configuration.decimate_ratio > 1)? "%.1f %%":"%.2f %%");
|
||||
|
||||
if (ImGui::SliderFloat("##decimate_ratio", &m_configuration.decimate_ratio, 0.f, 100.f, format)) {
|
||||
m_is_valid_result = false;
|
||||
if (m_configuration.decimate_ratio < 0.f)
|
||||
m_configuration.decimate_ratio = 0.01f;
|
||||
if (m_configuration.decimate_ratio > 100.f)
|
||||
m_configuration.decimate_ratio = 100.f;
|
||||
m_configuration.fix_count_by_ratio(triangle_count);
|
||||
live_preview();
|
||||
}
|
||||
|
||||
ImGui::NewLine();
|
||||
|
|
@ -206,43 +205,48 @@ void GLGizmoSimplify::on_render_input_window(float x, float y, float bottom_limi
|
|||
ImGui::Text(_L("%d triangles").c_str(), m_configuration.wanted_count);
|
||||
m_imgui->disabled_end(); // use_count
|
||||
|
||||
if (ImGui::Checkbox(_L("Show wireframe").c_str(), &m_show_wireframe)) {
|
||||
if (ImGui::Checkbox(_u8L("Show wireframe").c_str(), &m_show_wireframe)) {
|
||||
if (m_show_wireframe) init_wireframe();
|
||||
else free_gpu();
|
||||
}
|
||||
|
||||
if (m_state == State::settings) {
|
||||
if (m_imgui->button(_L("Cancel"))) {
|
||||
if (m_original_its.has_value()) {
|
||||
bool is_canceling = m_state == State::canceling;
|
||||
m_imgui->disabled_begin(is_canceling);
|
||||
if (m_imgui->button(_L("Cancel"))) {
|
||||
if (m_state == State::settings) {
|
||||
if (m_original_its.has_value()) {
|
||||
set_its(*m_original_its);
|
||||
m_state = State::close_on_end;
|
||||
} else {
|
||||
close();
|
||||
}
|
||||
} else {
|
||||
m_state = State::canceling;
|
||||
}
|
||||
ImGui::SameLine(m_gui_cfg->bottom_left_width);
|
||||
if (m_imgui->button(_L("Preview"))) {
|
||||
m_state = State::preview;
|
||||
// simplify but not apply on mesh
|
||||
process();
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if (m_imgui->button(_L("Apply"))) {
|
||||
if (!m_is_valid_result) {
|
||||
m_state = State::close_on_end;
|
||||
process();
|
||||
} else if (m_exist_preview) {
|
||||
// use preview and close
|
||||
after_apply();
|
||||
} else { // no changes made
|
||||
close();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
m_imgui->disabled_begin(m_state == State::canceling);
|
||||
if (m_imgui->button(_L("Cancel"))) m_state = State::canceling;
|
||||
m_imgui->disabled_end();
|
||||
} else if (ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled) && is_canceling)
|
||||
ImGui::SetTooltip("%s", _u8L("Operation already canceling. Please wait few seconds.").c_str());
|
||||
m_imgui->disabled_end(); // state canceling
|
||||
|
||||
ImGui::SameLine();
|
||||
|
||||
bool is_processing = m_state != State::settings;
|
||||
m_imgui->disabled_begin(is_processing);
|
||||
if (m_imgui->button(_L("Apply"))) {
|
||||
if (!m_is_valid_result) {
|
||||
m_state = State::close_on_end;
|
||||
process();
|
||||
} else if (m_exist_preview) {
|
||||
// use preview and close
|
||||
after_apply();
|
||||
} else { // no changes made
|
||||
close();
|
||||
}
|
||||
} else if (ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled) && is_processing)
|
||||
ImGui::SetTooltip("%s", _u8L("Can't apply when proccess preview.").c_str());
|
||||
m_imgui->disabled_end(); // state !settings
|
||||
|
||||
// draw progress bar
|
||||
if (is_processing) { // apply or preview
|
||||
ImGui::SameLine(m_gui_cfg->bottom_left_width);
|
||||
// draw progress bar
|
||||
char buf[32];
|
||||
|
|
@ -251,6 +255,7 @@ void GLGizmoSimplify::on_render_input_window(float x, float y, float bottom_limi
|
|||
}
|
||||
m_imgui->end();
|
||||
|
||||
// refresh view when needed
|
||||
if (m_need_reload) {
|
||||
m_need_reload = false;
|
||||
bool close_on_end = (m_state == State::close_on_end);
|
||||
|
|
@ -280,6 +285,22 @@ void GLGizmoSimplify::close() {
|
|||
gizmos_mgr.open_gizmo(GLGizmosManager::EType::Simplify);
|
||||
}
|
||||
|
||||
void GLGizmoSimplify::live_preview() {
|
||||
m_is_valid_result = false;
|
||||
if (m_state != State::settings) {
|
||||
// already canceling process
|
||||
if (m_state == State::canceling) return;
|
||||
|
||||
// wait until cancel
|
||||
if (m_worker.joinable()) {
|
||||
m_state = State::canceling;
|
||||
m_worker.join();
|
||||
}
|
||||
}
|
||||
|
||||
m_state = State::preview;
|
||||
process();
|
||||
}
|
||||
|
||||
void GLGizmoSimplify::process()
|
||||
{
|
||||
|
|
@ -408,6 +429,7 @@ void GLGizmoSimplify::create_gui_cfg() {
|
|||
cfg.input_width = cfg.bottom_left_width * 1.5;
|
||||
cfg.window_offset_x = (cfg.bottom_left_width + cfg.input_width)/2;
|
||||
cfg.window_offset_y = ImGui::GetTextLineHeightWithSpacing() * 5;
|
||||
|
||||
m_gui_cfg = cfg;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -24,21 +24,25 @@ class GLGizmoSimplify: public GLGizmoBase, public GLGizmoTransparentRender // GL
|
|||
public:
|
||||
GLGizmoSimplify(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
|
||||
virtual ~GLGizmoSimplify();
|
||||
bool on_esc_key_down();
|
||||
protected:
|
||||
virtual bool on_init() override;
|
||||
virtual std::string on_get_name() const override;
|
||||
virtual void on_render() override;
|
||||
virtual void on_render_for_picking() override;
|
||||
virtual void on_render_input_window(float x, float y, float bottom_limit) override;
|
||||
virtual bool on_is_activable() const override;
|
||||
virtual bool on_is_selectable() const override { return false; }
|
||||
virtual void on_set_state() override;
|
||||
|
||||
// must implement
|
||||
virtual bool on_init() override { return true;};
|
||||
virtual void on_render() override{};
|
||||
virtual void on_render_for_picking() override{};
|
||||
|
||||
// GLGizmoPainterBase
|
||||
virtual void render_painter_gizmo() const override{ render_wireframe(); }
|
||||
private:
|
||||
void after_apply();
|
||||
void close();
|
||||
void live_preview();
|
||||
void process();
|
||||
void set_its(indexed_triangle_set &its);
|
||||
void create_gui_cfg();
|
||||
|
|
|
|||
|
|
@ -924,6 +924,10 @@ bool GLGizmosManager::on_key(wxKeyEvent& evt)
|
|||
case WXK_NUMPAD_DOWN: case WXK_DOWN: { do_move(-1.0); break; }
|
||||
default: { break; }
|
||||
}
|
||||
} else if (m_current == Simplify && keyCode == WXK_ESCAPE) {
|
||||
GLGizmoSimplify *simplify = dynamic_cast<GLGizmoSimplify *>(get_current());
|
||||
if (simplify != nullptr)
|
||||
processed = simplify->on_esc_key_down();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue