3DScene bed variables moved to c++

This commit is contained in:
Enrico Turri 2018-05-15 15:38:25 +02:00
parent 43784f3409
commit 2b4829a4b9
12 changed files with 425 additions and 167 deletions

View file

@ -544,12 +544,16 @@ public:
static void resize(wxGLCanvas* canvas, unsigned int w, unsigned int h);
static bool is_dirty(wxGLCanvas* canvas);
static void set_dirty(wxGLCanvas* canvas, bool dirty);
static bool is_shown_on_screen(wxGLCanvas* canvas);
static GLVolumeCollection* get_volumes(wxGLCanvas* canvas);
static void set_volumes(wxGLCanvas* canvas, GLVolumeCollection* volumes);
static void set_bed_shape(wxGLCanvas* canvas, const Pointfs& shape);
static void set_auto_bed_shape(wxGLCanvas* canvas);
static Pointf get_bed_origin(wxGLCanvas* canvas);
static void set_bed_origin(wxGLCanvas* canvas, const Pointf* origin);
@ -558,9 +562,6 @@ public:
static BoundingBoxf3 get_volumes_bounding_box(wxGLCanvas* canvas);
static BoundingBoxf3 get_max_bounding_box(wxGLCanvas* canvas);
static bool is_dirty(wxGLCanvas* canvas);
static void set_dirty(wxGLCanvas* canvas, bool dirty);
static unsigned int get_camera_type(wxGLCanvas* canvas);
static void set_camera_type(wxGLCanvas* canvas, unsigned int type);
static std::string get_camera_type_as_string(wxGLCanvas* canvas);
@ -584,6 +585,8 @@ public:
static void zoom_to_volumes(wxGLCanvas* canvas);
static void select_view(wxGLCanvas* canvas, const std::string& direction);
static void render(wxGLCanvas* canvas);
static void register_on_viewport_changed_callback(wxGLCanvas* canvas, void* callback);
// static void _glew_init();