Building igl statically and moving to the dep scripts

Fixing dep build script on Windows and removing some warnings.

Use bundled igl by default.

Not building with the dependency scripts if not explicitly stated. This way, it will stay in
Fix the libigl patch to include C source files in header only mode.
This commit is contained in:
tamasmeszaros 2019-06-19 14:52:55 +02:00
parent 89e39e3895
commit 2ae2672ee9
1095 changed files with 181 additions and 5 deletions

View file

@ -0,0 +1,63 @@
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "transpose_blocks.h"
#include <cassert>
template <typename T>
IGL_INLINE void igl::transpose_blocks(
const Eigen::Matrix<T,Eigen::Dynamic,Eigen::Dynamic> & A,
const size_t k,
const size_t dim,
Eigen::Matrix<T,Eigen::Dynamic,Eigen::Dynamic> & B)
{
// Eigen matrices must be 2d so dim must be only 1 or 2
assert(dim == 1 || dim == 2);
// Output is not allowed to be input
assert(&A != &B);
// block height, width, and number of blocks
int m,n;
if(dim == 1)
{
m = A.rows()/k;
n = A.cols();
}else// dim == 2
{
m = A.rows();
n = A.cols()/k;
}
// resize output
if(dim == 1)
{
B.resize(n*k,m);
}else//dim ==2
{
B.resize(n,m*k);
}
// loop over blocks
for(int b = 0;b<(int)k;b++)
{
if(dim == 1)
{
B.block(b*n,0,n,m) = A.block(b*m,0,m,n).transpose();
}else//dim ==2
{
B.block(0,b*m,n,m) = A.block(0,b*n,m,n).transpose();
}
}
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
// generated by autoexplicit.sh
template void igl::transpose_blocks<double>(Eigen::Matrix<double, -1, -1, 0, -1, -1> const&, size_t, size_t, Eigen::Matrix<double, -1, -1, 0, -1, -1>&);
#endif