Building igl statically and moving to the dep scripts

Fixing dep build script on Windows and removing some warnings.

Use bundled igl by default.

Not building with the dependency scripts if not explicitly stated. This way, it will stay in
Fix the libigl patch to include C source files in header only mode.
This commit is contained in:
tamasmeszaros 2019-06-19 14:52:55 +02:00
parent 89e39e3895
commit 2ae2672ee9
1095 changed files with 181 additions and 5 deletions

41
src/libigl/igl/qslim.h Normal file
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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_QSLIM_H
#define IGL_QSLIM_H
#include "igl_inline.h"
#include <Eigen/Core>
namespace igl
{
// Decimate (simplify) a triangle mesh in nD according to the paper
// "Simplifying Surfaces with Color and Texture using Quadric Error Metrics"
// by [Garland and Heckbert, 1987] (technically a followup to qslim). The
// mesh can have open boundaries but should be edge-manifold.
//
// Inputs:
// V #V by dim list of vertex positions. Assumes that vertices w
// F #F by 3 list of triangle indices into V
// max_m desired number of output faces
// Outputs:
// U #U by dim list of output vertex posistions (can be same ref as V)
// G #G by 3 list of output face indices into U (can be same ref as G)
// J #G list of indices into F of birth face
// I #U list of indices into V of birth vertices
IGL_INLINE bool qslim(
const Eigen::MatrixXd & V,
const Eigen::MatrixXi & F,
const size_t max_m,
Eigen::MatrixXd & U,
Eigen::MatrixXi & G,
Eigen::VectorXi & J,
Eigen::VectorXi & I);
}
#ifndef IGL_STATIC_LIBRARY
# include "qslim.cpp"
#endif
#endif