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Building igl statically and moving to the dep scripts
Fixing dep build script on Windows and removing some warnings. Use bundled igl by default. Not building with the dependency scripts if not explicitly stated. This way, it will stay in Fix the libigl patch to include C source files in header only mode.
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1095 changed files with 181 additions and 5 deletions
36
src/libigl/igl/next_filename.h
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36
src/libigl/igl/next_filename.h
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_NEXT_FILENAME_H
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#define IGL_NEXT_FILENAME_H
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#include "igl_inline.h"
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#include <string>
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namespace igl
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{
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// Find the file with the first filename of the form
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// "prefix%0[zeros]dsuffix"
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//
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// Inputs:
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// prefix path to containing dir and filename prefix
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// zeros number of leading zeros as if digit printed with printf
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// suffix suffix of filename and extension (should included dot)
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// Outputs:
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// next path to next file
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// Returns true if found, false if exceeding range in zeros
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IGL_INLINE bool next_filename(
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const std::string & prefix,
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const int zeros,
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const std::string & suffix,
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std::string & next);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "next_filename.cpp"
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#endif
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#endif
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