Building igl statically and moving to the dep scripts

Fixing dep build script on Windows and removing some warnings.

Use bundled igl by default.

Not building with the dependency scripts if not explicitly stated. This way, it will stay in
Fix the libigl patch to include C source files in header only mode.
This commit is contained in:
tamasmeszaros 2019-06-19 14:52:55 +02:00
parent 89e39e3895
commit 2ae2672ee9
1095 changed files with 181 additions and 5 deletions

46
src/libigl/igl/max.cpp Normal file
View file

@ -0,0 +1,46 @@
#include "max.h"
#include "for_each.h"
#include "find_zero.h"
template <typename AType, typename DerivedB, typename DerivedI>
IGL_INLINE void igl::max(
const Eigen::SparseMatrix<AType> & A,
const int dim,
Eigen::PlainObjectBase<DerivedB> & B,
Eigen::PlainObjectBase<DerivedI> & I)
{
const int n = A.cols();
const int m = A.rows();
B.resize(dim==1?n:m);
B.setConstant(std::numeric_limits<typename DerivedB::Scalar>::lowest());
I.resize(dim==1?n:m);
for_each(A,[&B,&I,&dim](int i, int j,const typename DerivedB::Scalar v)
{
if(dim == 2)
{
std::swap(i,j);
}
// Coded as if dim == 1, assuming swap for dim == 2
if(v > B(j))
{
B(j) = v;
I(j) = i;
}
});
Eigen::VectorXi Z;
find_zero(A,dim,Z);
for(int j = 0;j<I.size();j++)
{
if(Z(j) != (dim==1?m:n) && 0 > B(j))
{
B(j) = 0;
I(j) = Z(j);
}
}
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
// generated by autoexplicit.sh
template void igl::max<bool, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::SparseMatrix<bool, 0, int> const&, int, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
#endif