Building igl statically and moving to the dep scripts

Fixing dep build script on Windows and removing some warnings.

Use bundled igl by default.

Not building with the dependency scripts if not explicitly stated. This way, it will stay in
Fix the libigl patch to include C source files in header only mode.
This commit is contained in:
tamasmeszaros 2019-06-19 14:52:55 +02:00
parent 89e39e3895
commit 2ae2672ee9
1095 changed files with 181 additions and 5 deletions

View file

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_LIMIT_FACES_H
#define IGL_LIMIT_FACES_H
#include "igl_inline.h"
namespace igl
{
// LIMIT_FACES limit given faces F to those which contain (only) indices found
// in L.
//
// [LF] = limit_faces(F,L,exclusive);
// [LF,in] = limit_faces(F,L,exclusive);
//
// Templates:
// MatF matrix type of faces, matrixXi
// VecL matrix type of vertex indices, VectorXi
// Inputs:
// F #F by 3 list of face indices
// L #L by 1 list of allowed indices
// exclusive flag specifying whether a face is included only if all its
// indices are in L, default is false
// Outputs:
// LF #LF by 3 list of remaining faces after limiting
// in #F list of whether given face was included
//
template <typename MatF, typename VecL>
IGL_INLINE void limit_faces(
const MatF & F,
const VecL & L,
const bool exclusive,
MatF & LF);
}
#ifndef IGL_STATIC_LIBRARY
# include "limit_faces.cpp"
#endif
#endif