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Building igl statically and moving to the dep scripts
Fixing dep build script on Windows and removing some warnings. Use bundled igl by default. Not building with the dependency scripts if not explicitly stated. This way, it will stay in Fix the libigl patch to include C source files in header only mode.
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1095 changed files with 181 additions and 5 deletions
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src/libigl/igl/connect_boundary_to_infinity.h
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56
src/libigl/igl/connect_boundary_to_infinity.h
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_CONNECT_BOUNDARY_TO_INFINITY_H
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#define IGL_CONNECT_BOUNDARY_TO_INFINITY_H
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#include "igl_inline.h"
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#include <Eigen/Core>
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namespace igl
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{
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// Connect all boundary edges to a fictitious point at infinity.
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//
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// Inputs:
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// F #F by 3 list of face indices into some V
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// Outputs:
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// FO #F+#O by 3 list of face indices into [V;inf inf inf], original F are
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// guaranteed to come first. If (V,F) was a manifold mesh, now it is
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// closed with a possibly non-manifold vertex at infinity (but it will be
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// edge-manifold).
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template <typename DerivedF, typename DerivedFO>
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IGL_INLINE void connect_boundary_to_infinity(
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const Eigen::PlainObjectBase<DerivedF> & F,
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Eigen::PlainObjectBase<DerivedFO> & FO);
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// Inputs:
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// inf_index index of point at infinity (usually V.rows() or F.maxCoeff())
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template <typename DerivedF, typename DerivedFO>
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IGL_INLINE void connect_boundary_to_infinity(
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const Eigen::PlainObjectBase<DerivedF> & F,
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const typename DerivedF::Scalar inf_index,
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Eigen::PlainObjectBase<DerivedFO> & FO);
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// Inputs:
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// V #V by 3 list of vertex positions
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// F #F by 3 list of face indices into some V
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// Outputs:
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// VO #V+1 by 3 list of vertex positions, original V are guaranteed to
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// come first. Last point is inf, inf, inf
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// FO #F+#O by 3 list of face indices into VO
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//
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template <
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typename DerivedV,
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typename DerivedF,
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typename DerivedVO,
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typename DerivedFO>
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IGL_INLINE void connect_boundary_to_infinity(
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const Eigen::PlainObjectBase<DerivedV> & V,
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const Eigen::PlainObjectBase<DerivedF> & F,
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Eigen::PlainObjectBase<DerivedVO> & VO,
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Eigen::PlainObjectBase<DerivedFO> & FO);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "connect_boundary_to_infinity.cpp"
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#endif
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#endif
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