Building igl statically and moving to the dep scripts

Fixing dep build script on Windows and removing some warnings.

Use bundled igl by default.

Not building with the dependency scripts if not explicitly stated. This way, it will stay in
Fix the libigl patch to include C source files in header only mode.
This commit is contained in:
tamasmeszaros 2019-06-19 14:52:55 +02:00
parent 89e39e3895
commit 2ae2672ee9
1095 changed files with 181 additions and 5 deletions

View file

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2014 Daniele Panozzo <daniele.panozzo@gmail.com>, Olga Diamanti <olga.diam@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifdef WIN32
#define _USE_MATH_DEFINES
#endif
#include <cmath>
#include "compute_frame_field_bisectors.h"
#include "igl/local_basis.h"
#include "PI.h"
template <typename DerivedV, typename DerivedF>
IGL_INLINE void igl::compute_frame_field_bisectors(
const Eigen::PlainObjectBase<DerivedV>& V,
const Eigen::PlainObjectBase<DerivedF>& F,
const Eigen::PlainObjectBase<DerivedV>& B1,
const Eigen::PlainObjectBase<DerivedV>& B2,
const Eigen::PlainObjectBase<DerivedV>& PD1,
const Eigen::PlainObjectBase<DerivedV>& PD2,
Eigen::PlainObjectBase<DerivedV>& BIS1,
Eigen::PlainObjectBase<DerivedV>& BIS2)
{
BIS1.resize(PD1.rows(),3);
BIS2.resize(PD1.rows(),3);
for (unsigned i=0; i<PD1.rows();++i)
{
// project onto the tangent plane and convert to angle
// Convert to angle
double a1 = atan2(B2.row(i).dot(PD1.row(i)),B1.row(i).dot(PD1.row(i)));
//make it positive by adding some multiple of 2pi
a1 += std::ceil (std::max(0., -a1) / (igl::PI*2.)) * (igl::PI*2.);
//take modulo 2pi
a1 = fmod(a1, (igl::PI*2.));
double a2 = atan2(B2.row(i).dot(PD2.row(i)),B1.row(i).dot(PD2.row(i)));
//make it positive by adding some multiple of 2pi
a2 += std::ceil (std::max(0., -a2) / (igl::PI*2.)) * (igl::PI*2.);
//take modulo 2pi
a2 = fmod(a2, (igl::PI*2.));
double b1 = (a1+a2)/2.0;
//make it positive by adding some multiple of 2pi
b1 += std::ceil (std::max(0., -b1) / (igl::PI*2.)) * (igl::PI*2.);
//take modulo 2pi
b1 = fmod(b1, (igl::PI*2.));
double b2 = b1+(igl::PI/2.);
//make it positive by adding some multiple of 2pi
b2 += std::ceil (std::max(0., -b2) / (igl::PI*2.)) * (igl::PI*2.);
//take modulo 2pi
b2 = fmod(b2, (igl::PI*2.));
BIS1.row(i) = cos(b1) * B1.row(i) + sin(b1) * B2.row(i);
BIS2.row(i) = cos(b2) * B1.row(i) + sin(b2) * B2.row(i);
}
}
template <typename DerivedV, typename DerivedF>
IGL_INLINE void igl::compute_frame_field_bisectors(
const Eigen::PlainObjectBase<DerivedV>& V,
const Eigen::PlainObjectBase<DerivedF>& F,
const Eigen::PlainObjectBase<DerivedV>& PD1,
const Eigen::PlainObjectBase<DerivedV>& PD2,
Eigen::PlainObjectBase<DerivedV>& BIS1,
Eigen::PlainObjectBase<DerivedV>& BIS2)
{
DerivedV B1, B2, B3;
igl::local_basis(V,F,B1,B2,B3);
compute_frame_field_bisectors( V, F, B1, B2, PD1, PD2, BIS1, BIS2);
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
template void igl::compute_frame_field_bisectors<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> >&);
template void igl::compute_frame_field_bisectors<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&);
#endif