Building igl statically and moving to the dep scripts

Fixing dep build script on Windows and removing some warnings.

Use bundled igl by default.

Not building with the dependency scripts if not explicitly stated. This way, it will stay in
Fix the libigl patch to include C source files in header only mode.
This commit is contained in:
tamasmeszaros 2019-06-19 14:52:55 +02:00
parent 89e39e3895
commit 2ae2672ee9
1095 changed files with 181 additions and 5 deletions

32
src/libigl/igl/EPS.h Normal file
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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_EPS_H
#define IGL_EPS_H
#include "igl_inline.h"
namespace igl
{
// Define a standard value for double epsilon
const double DOUBLE_EPS = 1.0e-14;
const double DOUBLE_EPS_SQ = 1.0e-28;
const float FLOAT_EPS = 1.0e-7f;
const float FLOAT_EPS_SQ = 1.0e-14f;
// Function returning EPS for corresponding type
template <typename S_type> IGL_INLINE S_type EPS();
template <typename S_type> IGL_INLINE S_type EPS_SQ();
// Template specializations for float and double
template <> IGL_INLINE float EPS<float>();
template <> IGL_INLINE double EPS<double>();
template <> IGL_INLINE float EPS_SQ<float>();
template <> IGL_INLINE double EPS_SQ<double>();
}
#ifndef IGL_STATIC_LIBRARY
# include "EPS.cpp"
#endif
#endif