Building igl statically and moving to the dep scripts

Fixing dep build script on Windows and removing some warnings.

Use bundled igl by default.

Not building with the dependency scripts if not explicitly stated. This way, it will stay in
Fix the libigl patch to include C source files in header only mode.
This commit is contained in:
tamasmeszaros 2019-06-19 14:52:55 +02:00
parent 89e39e3895
commit 2ae2672ee9
1095 changed files with 181 additions and 5 deletions

View file

@ -1,43 +0,0 @@
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef FACET_COMPONENTS_H
#define FACET_COMPONENTS_H
#include "igl_inline.h"
#include <Eigen/Core>
#include <vector>
namespace igl
{
// Compute connected components of facets based on edge-edge adjacency.
//
// Inputs:
// F #F by 3 list of triangle indices
// Outputs:
// C #F list of connected component ids
template <typename DerivedF, typename DerivedC>
IGL_INLINE void facet_components(
const Eigen::PlainObjectBase<DerivedF> & F,
Eigen::PlainObjectBase<DerivedC> & C);
// Inputs:
// TT #TT by 3 list of list of adjacency triangles (see
// triangle_triangle_adjacency.h)
// Outputs:
// C #F list of connected component ids
// counts #C list of number of facets in each components
template <
typename TTIndex,
typename DerivedC,
typename Derivedcounts>
IGL_INLINE void facet_components(
const std::vector<std::vector<std::vector<TTIndex > > > & TT,
Eigen::PlainObjectBase<DerivedC> & C,
Eigen::PlainObjectBase<Derivedcounts> & counts);
}
#ifndef IGL_STATIC_LIBRARY
# include "facet_components.cpp"
#endif
#endif